Awesome
11.08.2025 16:30 β π 0 π 0 π¬ 0 π 0@hyperity.net.bsky.social
Bringing Containment Breach new life through a modern reimagining of the 2012 classic. Hyperity Discord - discord.gg/VBDfSvst5Z
Awesome
11.08.2025 16:30 β π 0 π 0 π¬ 0 π 0Alpha 5-Dev1 is now out for legacy and existing patrons.
www.patreon.com/posts/135603...
Very cute. Dogs tend to do that as well
28.07.2025 14:11 β π 1 π 0 π¬ 0 π 0The humble goopy gear being the answer to the question
28.07.2025 12:30 β π 0 π 0 π¬ 0 π 0steamhappy (my current emotion)
28.07.2025 12:28 β π 2 π 0 π¬ 0 π 0We've now opened up localisations for SCP - Containment Breach Reborn to the public!
If you'd like to contribute or report any issues, you can do so in the dedicated repo found at scp.zip/loc. Thank you to everyone who's been sticking around to give feedback and support us.
Real and true
26.07.2025 17:43 β π 5 π 0 π¬ 0 π 0Hell yeah. That's what it's all about
22.07.2025 05:33 β π 1 π 0 π¬ 0 π 0Pure betrayal
20.07.2025 14:04 β π 0 π 0 π¬ 0 π 0v0.5.1 is now out with the overhauled desert chapter, and a bunch of helpful tweaks! Remember to join the Discord server to help the game grow with you.
store.steampowered.com/app/2666440
youtu.be/HmJUU-5sGsU
CBR hallway with pre-breach lighting
Hallway, but make it bright.
We're currently redoing the lighting and prop clutter to work with the overhauled hallway generation, so start with the "before" to make the "after". Hopefully you end up pleasantly surprised.
Godot, the destroyer
Aura.
18.07.2025 01:37 β π 4 π 2 π¬ 1 π 0Truck was ashamed and a little shy
13.07.2025 14:22 β π 0 π 0 π¬ 0 π 0Now THIS is awesome
13.07.2025 14:21 β π 1 π 0 π¬ 0 π 0NOOOOOO ππ
13.07.2025 06:28 β π 1 π 0 π¬ 0 π 0Don't let it touch you π§
07.07.2025 22:56 β π 0 π 0 π¬ 0 π 0Unrelated image
Dirty lenses... π€€
We'll be bringing back the lens dirt and colour grading that's been unintentionally missing since the second public build of the game. Image unrelated.
Version 0.5.0 of Traversion is now out for those that own it to play!
youtu.be/YMWHRju3wzg
store.steampowered.com/app/2666440
Godot plushie in containment.
Secured, contained, and protected.
30.06.2025 06:56 β π 2 π 0 π¬ 1 π 0Trims of something
Huh?
29.06.2025 14:49 β π 3 π 0 π¬ 1 π 0Subject to change
18.05.2025 13:47 β π 5 π 0 π¬ 1 π 0parts of straight and T intersection hallways that we'll be adding soon
These come as a part of a procgen overhaul, and changing how hallways are handled in general. Currently every hallway is identical, but these new pices will be able to shape far more patterns and layouts.
This should also give a fair boost to performance in regards to mlcing around the facility.
A room
Experimenting.
05.05.2025 03:02 β π 2 π 0 π¬ 1 π 0when she [delete] on my [close] 'til I [infinitestamina]
[2/2] If you're interested in contributing or want to learn more, feel free to reach out. We'd love to hear from you.
19.04.2025 13:35 β π 1 π 0 π¬ 0 π 0SETTINGS
Hey everyone,
We're currently looking for expressions of interest from PBR material artists and/or 3D modellers who might be keen to get involved.
While weβre not in a position to actively bring people on board just yet, our goal is to offer per-asset payment once we're financially stable. [1/2]
The game checks for your system preferences, and will switch out the card textures based on whether you're using light, or dark mode :)
11.04.2025 06:22 β π 1 π 0 π¬ 0 π 0Two part meme. First part is a huge node cluster in Blender. The second part is Thanos saying, "All that for a drop of..." then an image of the stairs the nodes generated in the place of the word "blood".
A small price to pay for elevation.
10.04.2025 16:00 β π 10 π 1 π¬ 1 π 0People are on Bluesky now? π
20.10.2024 23:01 β π 17 π 1 π¬ 1 π 0Closeup render of the keyboard model
Screenshot of backlit pipes
Lower res screenshot of bottom lit pipes
We're almost done on the v0.0.3 video, and wanted to know if you had any questions about any aspect of the game from programming, to audio, or questions for anyone specifically in the team. If they have an interesting enough answer, we may include it in the video with any relevant audio or visuals.
14.03.2024 00:27 β π 1 π 0 π¬ 0 π 0Render of a nifty lil shelf (big update coming soon, so sorry for the relative radio silence)
Another quick showcase of a 3D model.
Here's one of the two shelve types that will be used as furniture.
It'll be present throughout the facility, as well as some containment chambers and other spots.