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@chaynabors.com.bsky.social

11 Followers  |  62 Following  |  15 Posts  |  Joined: 16.12.2023  |  2.0675

Latest posts by chaynabors.com on Bluesky

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It's not a pipe dream if you vote. But you have to be registered.

Check your status and register now: the deadline is Saturday!

zohranfornyc.com/register

23.10.2025 18:49 โ€” ๐Ÿ‘ 4063    ๐Ÿ” 1042    ๐Ÿ’ฌ 79    ๐Ÿ“Œ 42

Finally, if it were me doing this work, I would want to stick with voxelized worlds for procedural content, or rasterized for statically authored. Very small chance I pick SDF for static author too depending on game. Donโ€™t be like me and only write engine code and never sims! Forever prototypingโ€ฆ

21.10.2025 14:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I assume youโ€™re thinking to author soft bodies with sdfs, with arbitrary limbs or eyes. Thatโ€™s very powerful and also enormously difficult. You can in fact approximate a bounding volume for these things depending on shader, you wonโ€™t need any other acceleration structures most likely.

21.10.2025 14:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

On that note, models using SDFs in this hypothetical would be like, a shader for a tree, with a seed in push constants if you can fit it, and every model becomes a coding challenge. Not impossible. Explicit data keeps the door open to prefabs, so voxels are still holy grail for generation imo

21.10.2025 13:59 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Iโ€™m hesitant for many reasons. Iโ€™d suggest authoring just one SDF model youโ€™re satisfied with on shadertoy first, and then scaling that up to solve the perf issues rather than working backwards from the open world perspective. Authoring is my biggest concern, but could work depending on subject.

21.10.2025 13:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The acceleration structures fall apart if you want to start bouncing light around the scene in real time, at which point youโ€™d be better off with an uber shader. You canโ€™t frustum cull things you have to intersect against. You can offline calculate diffuse and SH coefficients if your scene is static

21.10.2025 03:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A lot to unpack but bounding volumes for implicit volumes arenโ€™t trivial to approximate. You could have a shader per object, and deferred rendering minimizes work with bounding volumes for lights similarly. Subchunking and light bounds allow for lighting across chunks of uniform size. I could go onโ€ฆ

21.10.2025 03:36 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

WOW. Posting also to the ๐Ÿงช feed

05.10.2025 10:50 โ€” ๐Ÿ‘ 202    ๐Ÿ” 75    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 2
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Rhizomatic compound, the first Decadence video game is now live on steam to wishlist! We are excited to share with you this unique interactive comics experience.
WISHLIST ON STEAM NOW!!

25.09.2025 21:41 โ€” ๐Ÿ‘ 176    ๐Ÿ” 67    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 6

coates is genuinely a generational writer

17.09.2025 04:50 โ€” ๐Ÿ‘ 10724    ๐Ÿ” 2604    ๐Ÿ’ฌ 74    ๐Ÿ“Œ 36

Tamo juntos, brasileiros!

Brazil stands for democracy today.

11.09.2025 21:01 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
GitHub - rust-windowing/softbuffer: Easily write an image to a window Easily write an image to a window. Contribute to rust-windowing/softbuffer development by creating an account on GitHub.

Yeah, also see github.com/rust-windowi....

CPU renderers are slow but could work with enough optimization, threading, etc.

If you can make WGPU work for you, you could speed up your automata in compute.

Iโ€™d only use WASM/WGPU for web. There are many ways to reconcile using different languages.

09.09.2025 13:54 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Source: graphics is my passion ๐ŸŒˆ

09.09.2025 02:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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GitHub - parasyte/pixels: A tiny hardware-accelerated pixel frame buffer. ๐Ÿฆ€ A tiny hardware-accelerated pixel frame buffer. ๐Ÿฆ€. Contribute to parasyte/pixels development by creating an account on GitHub.

Whatโ€™s drawing you to WASM? You could use the pixels crate which has an underlying WebGPU backend, butโ€™s itโ€™s unlikely to be easy if you donโ€™t know Rust. I suspect it would give you exactly the CPU feel and ergonomics you want, and they have a web example. github.com/parasyte/pix...

09.09.2025 02:01 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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One of my favourite 3D platformer design features is when a level loops round on itself to let you explore from another perspective ๐Ÿฆ‡

26.08.2025 14:59 โ€” ๐Ÿ‘ 438    ๐Ÿ” 112    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 1
Peter Falk as Columbo, looking quizzically at someone off camera.

Peter Falk as Columbo, looking quizzically at someone off camera.

"You say you only used AI for placeholder text, but in that text was a response from the AI saying 'here's a revised version'. Here's what I don't understand - why revise placeholder text? You see my problem? It just doesn't make sense to me. Why revise something nobody was meant to see, unless..."

01.07.2025 07:55 โ€” ๐Ÿ‘ 8559    ๐Ÿ” 2545    ๐Ÿ’ฌ 43    ๐Ÿ“Œ 44

what Anthropic isn't telling you is that they have a locked room at the back of the office where employees with access can fuck Claude

26.06.2025 18:34 โ€” ๐Ÿ‘ 40    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A lorem ipsum in pixilated carolingian minuscle! Wow! So useful!

A lorem ipsum in pixilated carolingian minuscle! Wow! So useful!

Every day, thousandsยน of indie devs lament: "Oh no, I can't find a Carolingian minuscule that matches the resolution of my retro style game!"

Well, good news!
www.pentacom.jp/pentacom/bit...

ยน แต‰หขแต—แถฆแตแตƒแต—แต‰แตˆ

22.05.2025 20:41 โ€” ๐Ÿ‘ 201    ๐Ÿ” 64    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 3
Moonsurgent (Connie's Theme)
YouTube video by Fearofdark Moonsurgent (Connie's Theme)

song of the day ๐Ÿ“ข youtu.be/x8Zdjlq3plU

"Moonsurgent (Connie's Theme)" by Fearofdark

25.06.2025 00:12 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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conservatives are beginning to publicly workshop their rehabilitation of jeffery epstein lol

10.06.2025 16:22 โ€” ๐Ÿ‘ 7947    ๐Ÿ” 1040    ๐Ÿ’ฌ 437    ๐Ÿ“Œ 266
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ICE Releases Gavin Newsom Beheading Video WASHINGTONโ€”Disseminating grainy footage of the California Democrat meeting his disturbing and bloody end, Immigration and Customs Enforcement released a video Tuesday in which Gov. Gavin Newsom is see...

ICE Releases Gavin Newsom Beheading Video

10.06.2025 16:00 โ€” ๐Ÿ‘ 5238    ๐Ÿ” 792    ๐Ÿ’ฌ 197    ๐Ÿ“Œ 80

I suspect many of us already knew that expanding the military to such a degree would eventually have us pointing our guns at our own people.

11.06.2025 04:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

her name is celka and she loves her dad. she gets into trouble to get his attention because heโ€™s so busy.

06.02.2025 09:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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learning to draw #art #oc

06.02.2025 09:23 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Iโ€™ve been quietly following the development of these for years. Having used them, theyโ€™re really very good and you should absolutely charge for them. Sadly, my handwritten graphics pipeline graduated simple diffuse, but let me know if youโ€™d like some scripts for bulk renaming, etc, all free.

27.01.2025 09:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sometimes abusers say these things Ruka. Itโ€™s hard to tell without context. ๆฐ—ใ‚’ไป˜ใ‘ใฆ

12.01.2025 16:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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