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Alex Merzlikin

@gamedev.center.bsky.social

https://gamedev.center/

12 Followers  |  7 Following  |  5 Posts  |  Joined: 15.11.2024  |  1.4778

Latest posts by gamedev.center on Bluesky

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A VHS effect breakdown in less than 1 minute

I built a custom VHS effect from scratch to get that gritty, analog vibe for my prototype about a post‑apocalypse.

Want the full shader code and a deeper dive into how it works?

#unity #gamedev

10.07.2025 06:45 β€” πŸ‘ 12    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Sampling vs. Instrumentation Profilers in Unity: When to Use Each for Better Performance Discover when to use sampling vs Instrumentation profilers in Unity to optimize game performance, reduce lag, and improve load times with the right profiling tools

Sampling vs. Instrumentation Profilers in Unity: When to Use Each for Better Performance

gamedev.center/sampling-vs-...

#unitytips #gamedev

04.04.2025 13:36 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

In the post, I shared a concrete example of how to improve the performance of dependency resolution in a DI framework. However, there are other cases that heavily rely on the metadata usage. So I encourage you to try the advice and of course profile your game before and after.

23.11.2024 12:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Boost Unity Game Performance With IL2CPP_USE_SPARSEHASH Dive into IL2CPP internals & learn how to use IL2CPP_USE_SPARSEHASH to make your games faster. Unlock over 2x performance boost for operations that use metadata

Instantly Boost Unity Game Performance With IL2CPP_USE_SPARSEHASH

A trick to improve performance for all operations that utilize metadata. Of course, this isn't free, but performance is always about compromise

gamedev.center/instantly-bo...

#unitytips #gamedev #madewithunity

23.11.2024 12:33 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Alexey Merzlikin - Architecture Behind Our Most Popular Unity Games
YouTube video by Digital Dragons Alexey Merzlikin - Architecture Behind Our Most Popular Unity Games

Architecture Behind Our Most Popular Games

This talk explores how large-scale mobile games are developed, optimized, and sustained over time using scalable systems and modular designs. If you want a deeper dive into it, share your questions

www.youtube.com/watch?v=-TlQ...

#unitytips #gamedev

15.11.2024 11:38 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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