Deck builders are meant to elicit a sense of snowballing strength. What if one used its mechanics instead to explore loss and grief?
@walshbr.bsky.social's debut on @gamerswithglasses.bsky.social is a banger.
@gamerswithglasses.bsky.social
We are a volunteer-run writing collective working at the intersection of academic game studies and popular game criticism. We've got gaming stories to tell; we bet you do, too. www.gamerswithglasses.com
Deck builders are meant to elicit a sense of snowballing strength. What if one used its mechanics instead to explore loss and grief?
@walshbr.bsky.social's debut on @gamerswithglasses.bsky.social is a banger.
I wrote for @gamerswithglasses.bsky.social on Death Howl, frustrating mechanics, and narratives of loss.
03.03.2026 17:29 β π 8 π 3 π¬ 0 π 0Welcome new contributor @walshbr.bsky.social! Check out his thoughts on Death Howl and how its rules and development build up its story.
03.03.2026 16:40 β π 12 π 6 π¬ 1 π 3Help CD keep the lights on! Their work is so important; if they hadn't graciously started featuring our work I genuinely don't know how we, and other small sites like us, would have ever found readers.
26.02.2026 18:27 β π 6 π 2 π¬ 0 π 1
We loved @angelineera.bsky.social, a detailed, lovingly crafted world that trusts you to handle a story about trauma and identity without constant reassurance that it's all just a game. Review by @mayorhere.bsky.social
www.gamerswithglasses.com/reviews/ange...
@jesthehuman.itch.io's No ICE In Minnesota charity bundle has gone live with over 1300 games available priced at $10 min. All proceeds benefit the Immigrant Law Center of Minnesota. Jes also shared a few words with Exalclaw about the bundle and their goal for it:
exalclaw.com/2026/02/09/w...
I also like Caroline's description of it as an "open world of text." While it's not a text game, considering the art, audio, interfaces, etc., it looks like it has a cool way of incorporating that approach.
08.02.2026 16:01 β π 1 π 2 π¬ 0 π 0That's right! And, thinking of the works that @aetataureate.bsky.social compares it to, I (Don) am going to take it as a personal recommendation to play this game.
08.02.2026 15:59 β π 7 π 4 π¬ 1 π 0
i reviewed "TR-49" for @gamerswithglasses.bsky.social!
"It's a strong entry in the 'database thriller' category, with creeping horror that I didn't understand until later in the game's events."
I also like Caroline's description of it as an "open world of text." While it's not a text game, considering the art, audio, interfaces, etc., it looks like it has a cool way of incorporating that approach.
08.02.2026 16:01 β π 1 π 2 π¬ 0 π 0That's right! And, thinking of the works that @aetataureate.bsky.social compares it to, I (Don) am going to take it as a personal recommendation to play this game.
08.02.2026 15:59 β π 7 π 4 π¬ 1 π 0
"Cairn compellingly explores themes of personal limitation and transcendence through its challenging mechanics...by focusing on perhaps the most internal form of freedomβthe liberation that comes from overcoming personal limitations." @mayorhere.bsky.social
www.gamerswithglasses.com/impressions/...
Check it out and find something new! Also, this piece features updates on full games for which we previously reviewed the demo, including Labyrinth of the Demon King, Metro Gravity, and Look Outside.
29.01.2026 19:36 β π 1 π 0 π¬ 0 π 0
So, obviously 2025 saw the release of so many incredible indie games that we'd never be able to keep track of them all...but we did keep track of a few! Here are some of our favorites from last year, hand-picked by @skycherry.bsky.social.
www.gamerswithglasses.com/gwg-recommen...
If you happen to see a headline about Halloween that's still on our homepage right now just, you know, don't worry about it, it's probably fine
26.01.2026 17:34 β π 7 π 1 π¬ 0 π 0Because nobody makes money off this, we have a tendency to take the occasional unofficial hiatus - the motto at the top of our editorial workspace is "there's always no rush." But we're back at it again, and we have a bunch of great year-in-review stuff in the queue!
26.01.2026 17:34 β π 10 π 2 π¬ 1 π 0As our annual tradition goes, this is not a list of games that were (necessarily) released in 2025. We love the new stuff, but we're also not going to pretend that we spent 2025 only playing games that were released in 2025. Imagine going a whole year without Wario Land II!
26.01.2026 17:23 β π 3 π 1 π¬ 0 π 0
Can the Game Boy Camera be your game of the year? 2026 started about six months ago, but we're finally ready to look back on 2025 and ponder, starting with @aeneas-nin.bsky.social.
www.gamerswithglasses.com/gwg-recommen...
Also for one reason or another this was a big year for Theseus over at GwG - not too bad for a guy who doesn't even have a ship anymore (or DOES HE?). Thinking about this great review from @exalclaw.bsky.social earlier this year.
www.gamerswithglasses.com/impressions/...
"Legends: Z-A is not a typical PokΓ©mon game, but its differences have grown naturally from decades of minute changes...These changes call into question the defining features of a PokΓ©mon gameβand of other game franchises that also span across decades."
30.12.2025 16:43 β π 0 π 0 π¬ 0 π 0
What does it mean to embrace the evolution of a franchise? Especially when that franchise is something like PokΓ©mon, which basically defined a genre and then...changed a lot? @srtrzinski.bsky.social explores the big questions, just in time for the New Year!
www.gamerswithglasses.com/features/shi...
It's December 29th in California, and that means that @optional.bsky.social is thinking about... Halloween. It's time to talk about @draknek.bsky.social's Spooky Express.
29.12.2025 20:12 β π 6 π 6 π¬ 0 π 2"The act of choosing allows players to perform a character: to inhabit the space between the score/script, and the performance of it. When choosing becomes an act of performance, we...are producing a shared space of pretend: a suspended disbelief explored by (inter)play of option and selection."
22.12.2025 19:11 β π 11 π 2 π¬ 0 π 0
We're just over the moon to be sharing this with you: the one and only @hannahnicklin.bsky.social on South of the Circle and how developers use in-game choices to give players space in which to perform the story.
www.gamerswithglasses.com/features/per...
Also, we're trying out the inclusion of a brief response from the piece's editor at the end; this time around, that's @aguaspoints.bsky.social: "Though Battle Suit Aces is a card game per say, it is really a novel approach at cards as pieces/characters that has a long and storied history in games."
08.12.2025 15:54 β π 5 π 1 π¬ 0 π 0
What was the last game you played that made you say, "I love this crew"? For @exalclaw.bsky.social, that game is Battle Suit Aces by @team.trinketstudios.com, showcasing "a future where people can love without being driven by fear of the known and unknown."
www.gamerswithglasses.com/reviews/batt...
To all who've been wondering what demos to try: we've got you covered. Next Fest correspondent @skycherry.bsky.social returns with four handpicked recommendations, featuring @astralshiftpro.com, @regularstudio.bsky.social, RageForDragons, and Crimson Dusk.
www.gamerswithglasses.com/gwg-recommen...
@mayorhere.bsky.social asks: are the Hitman games really about stealth, or are they more about the social cues that we use to make decisions about authority and compliance?
"Nobody questioned why I was there. The uniform answered that question for them."
www.gamerswithglasses.com/features/hit...
(This state of affairs, we regretfully report, is because of Day Jobs. If that's not a Halloween story, I don't know what is.)
12.11.2025 22:04 β π 2 π 0 π¬ 0 π 0