Happy birthday, Dominic! πβ¨
02.03.2026 17:38 β π 1 π 0 π¬ 0 π 0Happy birthday, Dominic! πβ¨
02.03.2026 17:38 β π 1 π 0 π¬ 0 π 0
Alright letβs try this again. Probably will get spammed again. Oh well
Looking for someone who works with creating Animation Rigs in Blender.
This is for a current model that may require cleaning up retopologise wise <- paid
Send recommendations or your own work
Fuck off B0ts, no one likes you.
Do you use Blender for Unreal, Unity, or Godot?
You know all the annoying things about exporting for games?
I made this free add-on to make it not-annoying and instead awesome:
extensions.blender.org/add-ons/prot...
#blender3d #b3d #gamedev
Ych for Jafar π
#art #artist #ych
Custom + ref for vani
22.02.2026 13:32 β π 192 π 27 π¬ 0 π 0Custom Vernid for Fayh
22.02.2026 13:36 β π 515 π 84 π¬ 4 π 1
A small update on the retopology.
Overall it's getting there. The chest and head are the next areas to go through, and then adding some more deformation loops overal on elbows and such.
#3D #furryart
Commissions are open
For @booze.bsky.social
WIP 03
Been busy with work.
So just took a couple hours out of today to carry working on this a bit more.
Still needs me animating more body parts to get it working/flow nicer.
It'll get there, then I can animate easier sequences.
Wip
15.02.2026 18:35 β π 79 π 10 π¬ 0 π 0
Commission work for - @avaluminara.bsky.social
Model for animation. Included: several outfits and NSFW version. π§
Unfortunately no stream today!
I'm very sorry to do this on short notice.
Have a good timezone!
Art Fight 2024, revenge on RevlisFox
Find me on Art Fight: https://artfight.net/~HannasArtStudio
#art #artfight
Zene will see you before you see him
Just some Deadlock fan art. Their characters have such gorgeous branding.
Rorik bust piece to test out process and styling, done in CSP #art #furry #furryart
Hatching color test version
It's a lot of fun working in this style, also testing hatching for a coloring test
30.01.2026 05:09 β π 99 π 16 π¬ 3 π 0
Have you made stylized characters in Unreal and run into shadow issues with morph targets and physics?
New tutorial is up! Use Deformer Graphs to ignore morph target normals, or transfer normals between meshes (like a Blender Data Transfer modifier)
protowlf.com/unreal/unrea...
#unreal #ue5
Heya, unfortunately there won't be a stream today as I'm recovering from a sickness that suplexed me over the last few days.
I'll try to do a catch-up stream on the weekend to make up for it.
Have a good day!
What an interesting Humble Bundle. Wouldn't it be funny if Lunistice was part of it? π
www.humblebundle.com/games/playfu...
Happy birthday, Chloe! πβ¨
14.01.2026 18:34 β π 1 π 0 π¬ 0 π 0Commissions are open
13.01.2026 07:41 β π 285 π 65 π¬ 3 π 0Happy birthday! πβ¨
12.01.2026 21:21 β π 0 π 0 π¬ 1 π 0Would love some reposts for my birthday π
12.01.2026 15:02 β π 102 π 54 π¬ 11 π 0focused today on props and overall scale and feel. I might start to add some colors~
08.01.2026 17:32 β π 173 π 28 π¬ 3 π 0
And a progress gif of the highpoly sculpt being made.
From potato phase to finished sculpt!
#3D #furryart
A 3D character sculpt based on a Hyena Bard drawing by Ale55. It showcases the front, side, and backview of the 3D model.
I am tempted to call the highpoly done for the Hyena Bard project!
Thank you all very much for watching it progress over the last few months.
Now it's on to the lowpoly stage on the next stream!
#3d #furryart
And a progress gif of the highpoly sculpt being made.
From potato phase to finished sculpt!
#3D #furryart
Thank you!
And than you for watching the streams.
It makes me happy to hear that people find them interesting and helpful!