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Ofudamon

@ofudamon.bsky.social

I am definitely a game!

21 Followers  |  33 Following  |  38 Posts  |  Joined: 14.07.2025  |  1.7406

Latest posts by ofudamon.bsky.social on Bluesky

It is the red one from 2hu!

11.02.2026 07:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It is not a bug, it is a feature!

10.02.2026 15:35 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I finally had a breakthrough with the UI design.
Please take a look โ€” feedback would be greatly appreciated.

#Ofudamon #WIP #Gamedev #Godot #PixelArt #Yokai #AoiTakahashi

08.02.2026 15:09 โ€” ๐Ÿ‘ 14    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Lets goo, thats what I am talking about.

06.02.2026 18:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Iโ€™m getting really excited โ€” even with placeholder assets, this is finally starting to come together.

I couldnโ€™t decide which weapon Aoi should carry.

Then it hit me: she never set out to hunt ghosts.
She has none.

#Ofudamon #WIP #Gamedev #Godot #PixelArt #Yokai

04.02.2026 21:08 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Please allow me to formally introduce the protagonist of this demo.

Aoi Takahashi.

#Ofudamon #WIP #Gamedev #Godot #PixelArt #Yokai #AoiTakahashi

03.02.2026 22:59 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Secondly, Iโ€™m working on the team view.
Thereโ€™s a lot going on on the code side, and Iโ€™m currently focusing on the subviews.

#Ofudamon #WIP #Gamedev #Godot #PixelArt #Yokai

03.02.2026 22:46 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I have some updates for you.
I added more muted-style tiles and arranged the scene closer to how it will look in the final version.

#Ofudamon #WIP #Gamedev #Godot #PixelArt #Yokai

03.02.2026 22:35 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Itโ€™s funny how Ofudamon drifts away from its inspirations the more I work on it.

Gone are the GBA colors, replaced with a moodier palette.

#Ofudamon #WIP #Gamedev #Godot #PixelArt #Yokai

01.02.2026 20:12 โ€” ๐Ÿ‘ 21    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I feel like I am on fire.
Let me drop these HP Bars.

#ofudamon #wip #gamedev #godot

28.01.2026 20:52 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
turynesquiko's Commissions Commissions Open! Click to see turynesquiko's commission menu.

Oh HUGE shoutout to Tury - who did the original artwork for Evalia I used as a base for this mockup.
It was a blast working with her.

Please check out her stuff!
ko-fi.com/turynesquiko...

26.01.2026 20:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hey, Iโ€™m still here.
Iโ€™m working on menu sounds, EXP, switching monsters in battle, the party screen, monster AI, and all that good stuff thatโ€™s hard to take interesting screenshots of.

Give me a day or two and Iโ€™ll post the Discord invite.

#ofudamon #wip #gamedev #godot

26.01.2026 20:41 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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That grass looks awfully tall...
Random encounters: โœ…

#ofudamon #wip #gamedev #godot

18.01.2026 20:14 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
_miyumori (@_miyumori) Check out _miyumori's commissions and portfolio! | ๐Ÿ‡ณ๐Ÿ‡ฑ Fanartist & Gamedev ๐Ÿž Anime watcher and bread Enthusiast โ˜•๏ธ Do not repost, copy or trace my work! ๐ŸŒฑ New here! ...

OH BTW - sprite is based on artwork from
vgen.co/_miyumori
who is helping me a great deal with the art side of things!

17.01.2026 21:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I was busy this weekโ€”working on the game!
I did some background-related coding: how monsters load, and I smoothed out how enemy parties are handled.

I also had an idea I can show you with an immediate effect:
VN-style talking sprites!

#ofudamon #wip #gamedev #godot

17.01.2026 21:00 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Iโ€™m quickly spriting up some monsters to fill the roster.
I bring you:

โ€ข Mikomummy
โ€ข Hitodama
โ€ข Skrabe (formerly just Krabe)
โ€ข Nurumono (Chiyo refuses to call it a slime)
โ€ข Tirebug

These are just for testing, and Iโ€™m still looking for someone to bring them to life.

#ofudamon #wip #gamedev #godot

12.01.2026 19:08 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Things I hide for myself to laugh when I rediscover them. ๐Ÿ™

11.01.2026 15:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I canโ€™t access your DMs, but I saw you shared your socials.
Is there a platform you prefer for commissions?

10.01.2026 22:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Sorry for posting a similar image three times in a row, but Iโ€™ve finished the basics of the battle system!

You can fight it out now, and fainting and animations are supported.
Tomorrow Iโ€™ll work on the team view and swapping.

#ofudamon #wip #gamedev #godot

10.01.2026 21:56 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This looks great โ€” Iโ€™m interested! Would these be prints or acrylics?

Also, are you planning to keep it to your own characters, or are you open to full commissions?

09.01.2026 23:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Would purchase.

09.01.2026 22:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Halfway done with the battle system rewrite.

It flows much more naturally with a classic turn-order system.

I expect to finish the base system tomorrow โ€” then itโ€™s time to work on the party screens.

#ofudamon #wip #gamedev #godot

09.01.2026 22:34 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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After some playtesting, I stepped back from the โ€œtabletop initiativeโ€ battle system and started moving toward a classic 2v2 setup.

I can reuse the UI โ€” but swaps like these are never smooth.

#ofudamon #wip #gamedev #godot

08.01.2026 20:59 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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And once again, Iโ€™m redrawing things because Iโ€™m not satisfied.

I still arenโ€™t โ€” but since Iโ€™ve decided to prototype faster and commission artists (slots still open), Iโ€™ll swallow my pride and share it anyway.

#godot #gamedev #wip #ofudamon

08.01.2026 18:22 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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My acation gave me time to think.

I tend to slow myself down chasing perfection, so Iโ€™m changing the approach. Daily victories. Small snippets.
Every push is a small story.

Discord coming soon, opening it up slowly over the next weeks.

Todayโ€™s post: make it exist first.

#ofudamon #wip #gamedev

08.01.2026 18:17 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

My favorite 2hu!

22.12.2025 15:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Testing the new resolution with some (placeholder) pixel art i drew.
Still very WIP, but the scale is starting to feel right.

Iโ€™m planning to collaborate with further artists for sprite work โ€” DMs are open.
#godot #gamedev #wip #ofudamon

22.12.2025 15:04 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Finally, Vacation!

That means work on Ofudamon can finally continue!

22.12.2025 11:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I have one more thing to share today.

Somehow I forget to show you the Logo i made.

07.09.2025 20:26 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Mini Update:
Iโ€™m bouncing between the battle system and interaction system. Right now Iโ€™m working on an โ€œInteraction Boxโ€ flow:
Speak โ†’ Battle โ†’ Speak

Because itโ€™s node-based, I can plug in screen shakes, sounds, and other effects โ€” making the system super flexible!

07.09.2025 17:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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