Kay πŸ”ͺ's Avatar

Kay πŸ”ͺ

@kayillustrations.bsky.social

✨️ Artist and Game Developer ✨️ Home of the Cuties, the Cryptids and the Claras Working on stuff I promise Kayillustrations.itch.io

48 Followers  |  25 Following  |  71 Posts  |  Joined: 06.02.2024
Posts Following

Posts by Kay πŸ”ͺ (@kayillustrations.bsky.social)

Preview
a girl wearing headphones with a face on them ALT: a girl wearing headphones with a face on them

Life gets crazy. Step away if you need to. Even if you're solo.

But keep your game in your thoughts. Just sitting down for 30 minutes to think and reflect is invaluable to the process.

Study inspo. Analyze milestones. Reflect on your accomplishments.

Game dev is far more than just production.

25.01.2026 04:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

If youve made it this far, thank you for coming to my TED talk.

This new year, I will try to start documenting my thoughts and development organically even if only for future Kay to reflect upon (hi future kay!)

Misty says hi πŸ’•

24.01.2026 04:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I've learned far more from about planning, prototyping, and prioritizing from game jams than I ever would have with Cryptid Camp.

My journey with Cryptid Camp is not finished. I know I will return to it one day as I have once before, but for now I must pack up the tent and move to the next project

24.01.2026 04:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

But just because I've stopped Cryptid Camp doesn't mean I've stopped gamedev.

In the past year I've joined two game jams, both without a team, and both which I produced something playable.

They are small, but mighty.

...

24.01.2026 04:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It's been nearly a year.

I won't beat around the bush: Cryptid Camp has been and will continue to be on hiatus.

Like most gamedev hobbyists, I underestimated the scope of my project and didn't properly prototype.

I'd rather pivot now then promise something I know I cannot accomplish yet

...

24.01.2026 04:22 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
side by side height difference between the player character sprite (in white) and mothwoman's sprite (in brown)

side by side height difference between the player character sprite (in white) and mothwoman's sprite (in brown)

the mothmom integration begins 😈πŸ§ͺ

#cryptidcamp #gameart #indiedev

09.03.2025 15:18 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Lots of behind the scenes managers being worked on these past 2 weeks, so nothing super cool to post yetπŸ˜₯

BUT❗❗❗Hopefully I'll have some NPC sprites to showcase this coming week so look forward to some mothmom-ahem I mean mothwoman! #cryptidcamp

06.03.2025 20:47 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Out of energy or health? πŸ’” Want time to fly faster?
Hop on into your trusty tent and nap the night (or day) away!πŸ’€

It's a little janky, but working and that's all that matters to me right now lmaoπŸ˜‚
#indiedev #cryptidcamp #gamedev

16.02.2025 16:46 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

βŒ›Time is an illusion... but also a fun excuse for colorful overlays!🌈🌞

For testing purposes I sped up the sec/hr to showcase the new implementation of passing time (definitely not a jojo referenceπŸ˜‰)
#indiedev #cryptidcamp #gamedev

09.02.2025 17:26 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
On the left shows the layers of 2D art for a car before they are layered with even space between them within the game engine.

On the left shows the layers of 2D art for a car before they are layered with even space between them within the game engine.

Post image

❓Can a game object be both 2D AND 3D❓
With the power of layers and spite it can!

Here's a super secret behind-the-scenes look of how I accomplish the 2.5D look on the larger items in Cryptid Camp :3c
#indiedev #gamedev #gameart

02.02.2025 17:51 β€” πŸ‘ 12    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

thank you so much πŸ₯°

26.01.2025 19:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Is the car 3d or 2D? Why can't be bothπŸ˜‰

Had lots of fun playing around with the 2D layers to get the car to look convincing 🀩🀩🀩

Seriously, the things I put myself through just to avoid 3D modelling is wild🀣
#indiedev #gamedev #cryptidcamp

26.01.2025 17:33 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

This is not a drill ❗❗ Cryptid Campsite is expanding 😱
So excited to finally get the scene switch working
🀩🀩🀩
Each scene properly saves and loads when player triggers the "doorway". Eventually I would like it to trigger upon enter but I'm just happy it works lmao
#indiedev #gamedev #cryptidcamp

19.01.2025 17:35 β€” πŸ‘ 19    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Hm... I wonder what's being hidden behind these locked gates? πŸ€”πŸ€”πŸ€”

Guess you'll just have to wait to find out 😊
#indiedev #gamedev #cryptidcamp

12.01.2025 17:55 β€” πŸ‘ 12    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
small capsule image of the cryptid camp cover image. Illustration of a wooded area with creatures sitting on the grass near a cabin. The words "Cryptid Camp" are written in bold letters in the sky.

small capsule image of the cryptid camp cover image. Illustration of a wooded area with creatures sitting on the grass near a cabin. The words "Cryptid Camp" are written in bold letters in the sky.

πŸŽ†Happy New Year!πŸŽ‰
With the new year comes new changes‼️

I've started a new job so updates on Cryptid Camp might be slow to start, but as I settle in, I'm excited to finally wrap up production on my demo!

πŸ—“οΈStay tuned for timeline reveals in the coming week
#indiedev #gamedev

03.01.2025 18:38 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

I'm thinking about making some #cottagecore #pixelart pack that I can make available on itchio πŸ€”πŸ’­

So far my list of things to add are:
🌿flowers and succulents
🐞bugs and mushrooms
🍢 jars and pots
🏑wooden/earthy interiors
πŸ‘©β€πŸŒΎgardening tools

Anything else you'd want to see?
#gameart #indiedev

16.12.2024 22:16 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Post image

Wow! Another amazing #artfair at Columbus College of Art & Design.

Thank you to everyone who supported my #smallbusiness πŸ’• I'm super proud of the turnout to my booth! This was my best year yet in sales 🀩

08.12.2024 14:34 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

A tool hotbar that can be customized through drag and drop??? Sign me the HECK up! 🀩

This was my first time making a hotbar so let me bask in this glory for a moment πŸ₯°πŸ₯°πŸ₯°
#indiegame #indiedev #cryptidcamp

01.12.2024 21:14 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
rough campsite sketch with test colors and logo "cryptid camp" in the bottom left. in the distance, there are silhouettes of the cryptid camp counselors gathered around a fire

rough campsite sketch with test colors and logo "cryptid camp" in the bottom left. in the distance, there are silhouettes of the cryptid camp counselors gathered around a fire

Worked some of my colors into my cover design for Cryptid Camp(site?) and I wanted to get some opinions first on the feel and placement of everything.
❓ Anything feel off to you?
❓ Is the image too busy? Too empty?
❓ Does the vibe fit my game?
#indiedev #coverart #gameart

23.11.2024 19:52 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

thank you! that means a lot to hearπŸ’•

16.11.2024 21:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Cleaned up lots of the visuals for the foraging 🏞
✨Particles : Damaged Grass, Trees, Rocks
🎞 Animations: Trees shake / fall opposite of Player
πŸ–Ό Sprites: 1/2 Clipped grass disappears when damaged

Not the most fun, but necessary for that good feel πŸ‘Œ
#indiegame #gamedev #cozygame

16.11.2024 20:48 β€” πŸ‘ 15    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I didn't think to make the campfire blue :o I'll definitely be testing that out now. Thanks!

15.11.2024 13:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Ah gotcha. No worries! I appreciate the design feedback nonetheless. Seems like people are saying "camp" flows better lol

10.11.2024 18:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Good point. I'm definitely going to have trouble fitting the circular design into the cover photo so maybe I have a basic backup design for those scenarios?

10.11.2024 18:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thanks for the feedback! πŸ’• Yeah I'll probably be going with the campfire since everyone seems drawn to it

10.11.2024 18:31 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh shit I forgot ALT text: "Four illustrated logo designs for "Cryptid Camp" and "Cryptid Campsite" with different styles, all featuring earthy tones and nature motifs."

10.11.2024 17:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks for the input!

May I ask if your more partial to "Camp" or "Campsite"?

Or does it not matter as long as the logo design flows?

10.11.2024 17:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image

🎨Playing around with some logo design today for my game cryptid camp(site?)

Thinking of leaning more into the campfire motif...
Thoughts? πŸ€”πŸ’­ #indiedev #gameart #LogoDesign

10.11.2024 17:07 β€” πŸ‘ 13    πŸ” 1    πŸ’¬ 7    πŸ“Œ 0

Blacked out Wednesday and woke up the next day with a finished Save/Load system😳😳😳

Funny how much can get done when you're disassociating from reality.

Silver linings I guess πŸ˜…

08.11.2024 14:24 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Lmao I finally figured out the reason I'm not getting reply notifications. Weird setting is off now πŸ˜ŽπŸ‘

03.11.2024 12:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0