she T͟r͟y͟ ͟e͟v͟e͟n͟ ͟h͟a͟r͟d͟e͟r͟ ͟»͟ on my "hA{4}yA cA{4}" till i 𝐭𝐞𝐫𝐦𝐢𝐧𝐚𝐭𝐞 𝐜𝐚𝐥𝐥𝐞𝐝 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐫𝐨𝐰𝐢𝐧𝐠 𝐚𝐧 𝐢𝐧𝐬𝐭𝐚𝐧𝐜𝐞 𝐨𝐟 '𝐬𝐭𝐝::𝐛𝐚𝐝_𝐚𝐥𝐥𝐨𝐜'
𝐰𝐡𝐚𝐭(): 𝐬𝐭𝐝::𝐛𝐚𝐝_𝐚𝐥𝐥𝐨𝐜
@noneuclidean.bsky.social
she T͟r͟y͟ ͟e͟v͟e͟n͟ ͟h͟a͟r͟d͟e͟r͟ ͟»͟ on my "hA{4}yA cA{4}" till i 𝐭𝐞𝐫𝐦𝐢𝐧𝐚𝐭𝐞 𝐜𝐚𝐥𝐥𝐞𝐝 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐫𝐨𝐰𝐢𝐧𝐠 𝐚𝐧 𝐢𝐧𝐬𝐭𝐚𝐧𝐜𝐞 𝐨𝐟 '𝐬𝐭𝐝::𝐛𝐚𝐝_𝐚𝐥𝐥𝐨𝐜'
𝐰𝐡𝐚𝐭(): 𝐬𝐭𝐝::𝐛𝐚𝐝_𝐚𝐥𝐥𝐨𝐜
An extremely interesting game was just released called 0PLAYER by Katelyn Delta. It's a huge unresponsive .webp wallpaper map of puzzles that doesn't really tell you how it's played. I playtested some of it and it was crazy. Go take a look.
caveadventure.itch.io/0player
Hello! I’m tazarian, a board game and puzzle designer from the future. I’m based in London in 2054, working for Penchant Ltd to make puzzlehunts.
If you have questions about myself, Penchant, or our upcoming puzzlehunt, flick me a DM here or on Discord (@tazarin.)!
penchantpuzzlehunt.com