Dr. José Zagal's Avatar

Dr. José Zagal

@jzagal.bsky.social

Game scholar, academic, professor at University of Utah's Division of Games Author: Seeing Red: Nintendo's Virtual Boy https://mitpress.mit.edu/author/jose-p-zagal-23078/ https://www.pillowfort.social/jpzagal Comics

567 Followers  |  733 Following  |  314 Posts  |  Joined: 07.08.2023  |  2.0096

Latest posts by jzagal.bsky.social on Bluesky

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In the latest Video Game History Hour podcast, producer Robin Kunimune sits down with Director Frank Cifaldi and Library Director Phil Salvador to wrap up the final quarter of 2025. (NES! VHS! Fundraiser!) https://gamehistory.org/episode-148-wrapping-up-2025/

24.01.2026 02:04 — 👍 55    🔁 9    💬 0    📌 0
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a man with long hair is making a funny face and saying `` i was there gandalf i was there 3000 years ago ... '' ALT: a man with long hair is making a funny face and saying `` i was there gandalf i was there 3000 years ago ... ''

;-)

23.01.2026 18:18 — 👍 1    🔁 0    💬 0    📌 0

Was this the Online Communities class?

18.01.2026 20:03 — 👍 2    🔁 0    💬 1    📌 0

Maybe Hobbit movies before Lord of the Rings?

18.01.2026 20:00 — 👍 0    🔁 0    💬 1    📌 0
Nintendo Virtual Boy at 1 Million Frames per second - The Slow Mo Guys
YouTube video by The Slow Mo Guys Nintendo Virtual Boy at 1 Million Frames per second - The Slow Mo Guys

As the guy who wrote the chapter on how the Virtual Boy display works in our Seeing Red book, I gotta say that is an excellent, highly-accurate video demonstration of the techniques in slow motion! @jzagal.bsky.social

www.youtube.com/watch?v=jW7M...

16.01.2026 19:23 — 👍 84    🔁 21    💬 2    📌 2
Cover picture for MetaQuest and Playstation VR2 game called Hotel Infinity. Picture is signed with a written message saying "Go Utes!" and "Mean Green!"

Cover picture for MetaQuest and Playstation VR2 game called Hotel Infinity. Picture is signed with a written message saying "Go Utes!" and "Mean Green!"

Heard of Hotel California? Didn't think so. I'm sure you've heard of "Hotel Infinity" - a non-euclidean VR hotel exploration game. I think you can leave after entering? Congrats to C Haltinner for another feather in his game dev cap! (is that bulb in his VR headset?) @utah.edu games alumni ftw. :-)

16.01.2026 19:17 — 👍 1    🔁 0    💬 0    📌 0
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Congrats to @add-hawk.bsky.social for his new book “The Score” which you should read. It even has its own Wikipedia page! en.wikipedia.org/wiki/The_Sco...

16.01.2026 03:28 — 👍 5    🔁 0    💬 0    📌 0
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Why Keeping Score Isn’t Fun Anymore

Never, in a million kabillion years, when I decided to say "screw it" to mainstream philosophy and started writing about the philosophy of games, could I have imagined that this road would take me down to having the goddamn NY Times profile me and my new book.

www.nytimes.com/2026/01/13/b...

13.01.2026 15:58 — 👍 147    🔁 20    💬 7    📌 2

Perhaps that’s what happens when they realize they can make more from the add than the book sales?

14.01.2026 21:59 — 👍 1    🔁 0    💬 0    📌 0

The Hearsay of Zelda

10.01.2026 23:52 — 👍 20    🔁 1    💬 1    📌 5

Thanks to @kishonna.bsky.social, TreAndrea Russworm, @neveahfs.bsky.social, @jzagal.bsky.social, Ashleigh Cassemere-Stanfield, and @burnedprof.bsky.social for their endorsements.

And to the 40+ contributing authors who shared this vision and labour with the editors.

09.01.2026 13:52 — 👍 4    🔁 1    💬 0    📌 0

It's a great read - and I'm excited to read the rest of it!

07.01.2026 19:22 — 👍 1    🔁 0    💬 0    📌 0

"Enterprise software" as a category (of which Canvas is but one example) is always going to have the same problems (all of which plague Canvas). At least this is what I've seen in my limited experience with "enterprise software"....

06.01.2026 00:05 — 👍 2    🔁 0    💬 0    📌 0

I'm not. I'm agreeing with you that it sucks and barely does what I need it to do (which is different from what you want it to do, if I understood correctly).

05.01.2026 23:53 — 👍 0    🔁 0    💬 1    📌 0

I continue to wait for someone to waltz in and say "wait, you need to install SuperAttendance++ canvas plugin which, after you've learned it, but trust me, it's not that complicated, will do that super basic thing it does not do now".

05.01.2026 20:35 — 👍 2    🔁 0    💬 1    📌 0

For some definitions of attendance? On canvas it's easy to check if student was marked present/late/absent for class on a particular date. For other stuff I export a report - csv - that I then apply mid-tier Excel-fu (sort, count cells with "absent", etc.), all to know that J. Doe missed 3 classes.

05.01.2026 20:33 — 👍 0    🔁 0    💬 1    📌 0

Oh, you want students to "check in" to class - and the system tallies everythingand you can see who was/n't there. I thought you wanted a system for taking attendance... (the one on canvas sucks anyways - it's a for me to answer a simple question like "did studentX miss more than 3 days?"

02.01.2026 21:13 — 👍 2    🔁 0    💬 1    📌 0
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That might be a "local install" problem? My experience with Canvas at the University of Utah is that it DOES have an attendance system built it. It's not a separate plugin/app I install in canvas..it's just....there.

02.01.2026 17:40 — 👍 0    🔁 0    💬 1    📌 0

what? That's a feature on steam? How do you even follow a curator? Where do you go to see what's been reviewed?

30.12.2025 00:20 — 👍 0    🔁 0    💬 1    📌 0

B-52U2s

29.12.2025 23:41 — 👍 8    🔁 0    💬 0    📌 0
HORSES The Horror Game HORSES is an enigmatic first person horror game that blurs the line between reality and the darkest corners of your imagination. Fourteen days, a horse farm, and a few rules to follow.

Horses - (4/4)

o www.horses.wtf

29.12.2025 23:39 — 👍 1    🔁 0    💬 0    📌 0
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Save 12% on Revenge on gold diggers on Steam In this first FMV game about emotional fraud, you’ll face their true colors. As a hunter of hearts, strike back against a secret network of gold diggers. Unmask lies, evade traps, and let revenge igni...

Revenge on Gold Diggers - (3/4) store.steampowered.com/app/3350200/...

29.12.2025 23:39 — 👍 1    🔁 0    💬 1    📌 0
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Broken Roads

Broken Roads - o www.brokenroadsgame.com (2/4)

29.12.2025 23:39 — 👍 1    🔁 0    💬 1    📌 0

It's been a year, but I'm teaching ethics in videogames again. Every semester we play 3 games that (I believe) are ethically/morally interesting. For this semester I picked the following.... (1/4)

29.12.2025 23:39 — 👍 2    🔁 1    💬 1    📌 0

The closest i know of is isthereanydeal.com

29.12.2025 19:44 — 👍 2    🔁 1    💬 0    📌 0
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Achtung Baby - Wikipedia

post a perfect album from the 90s that isn't nirvana, pearl jam, soundgarden, or alice in chains en.wikipedia.org/wiki/Achtung...

28.12.2025 06:34 — 👍 2    🔁 0    💬 0    📌 0
The Untold Story of the Nintendo Entertainment System
YouTube video by The Video Game History Foundation The Untold Story of the Nintendo Entertainment System

Merry Christmas! If you'd like to spend 45 minutes celebrating video game history with me, we're about to debut The Untold Story of the Nintendo Entertainment System. I worked on his ALL YEAR, and I genuinely think it will reshape how we all think about the system. www.youtube.com/watch?v=uJvp...

25.12.2025 16:18 — 👍 1698    🔁 573    💬 38    📌 50

I would have assumed, in this day and age, they just saw it in some random Youtube channel…

27.12.2025 22:34 — 👍 0    🔁 0    💬 0    📌 0
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Like, what do you even do with this?? (Besides have fun replying)

27.12.2025 21:48 — 👍 337    🔁 44    💬 9    📌 4
Mr. Iragashi [sic], Director, Castlevania: Symphony Of The Night. He told us that Super Metroid was a big influence on his design. — Game Informer #55 (Nov 1997)

"[Super Metroid] is a great game that had a lot of influence over Symphony," Igarashi tells us. — EGM #155 (Jun 2002)

"Since there hadn't been a Metroid for quite some time, we thought, why not try to make a better version of Metroid, but in the world of Castlevania?" — Koji Igarashi, EGM #200 (Feb 2006)

Mr. Iragashi [sic], Director, Castlevania: Symphony Of The Night. He told us that Super Metroid was a big influence on his design. — Game Informer #55 (Nov 1997) "[Super Metroid] is a great game that had a lot of influence over Symphony," Igarashi tells us. — EGM #155 (Jun 2002) "Since there hadn't been a Metroid for quite some time, we thought, why not try to make a better version of Metroid, but in the world of Castlevania?" — Koji Igarashi, EGM #200 (Feb 2006)

Benj @benjedwards.com also pointed out the article where Iga mentions Super Metroid as an influence (and Ethan @playhistory.bsky.social found one of the other mentions). Next time someone tries to tell you SOTN contained no Metroid influence, here's a handy little image to refute that, lol.

26.12.2025 23:48 — 👍 66    🔁 13    💬 2    📌 0

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