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Shyguymask

@shyguymask.bsky.social

63 Followers  |  2 Following  |  35 Posts  |  Joined: 17.10.2024  |  1.9409

Latest posts by shyguymask.bsky.social on Bluesky

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TOUHOU FANGAME RELEASE - Youmu's Cube Adventure!

Help Youmu (who has been transformed into a cube) navigate through 100 levels of precision gameplay, while slashing enemies along the way!

Play it here: shyguymask99.itch.io/youmus-cube-...

01.08.2025 02:35 β€” πŸ‘ 15    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0

Tbh this bit from BAiJR never really made sense. Not only is Youmu throughout canon (including in games) frequently seen having free time doing stuff both with and without Yuyuko especially outside the Netherworld, but in CiLR it was even directly stated that Youmu "bought" something from Kourindou

30.07.2025 19:21 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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This game is way too fun

29.07.2025 13:47 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Youmu's Cube Adventure - Trailer
YouTube video by Shyguymask Plus Youmu's Cube Adventure - Trailer

The trailer for my Touhou fangame, Youmu's Cube Adventure, is out!

www.youtube.com/watch?v=QNv-...

29.07.2025 00:32 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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The final (and well, only) boss of the game... Need to add more attacks to it but I'm liking how it's turning out!

21.07.2025 09:26 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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My game is close to finished!! That said, I got sidetracked and spent the last few days adding a couple of new mechanics into Youmu among other things. Charged Slash & Focus Mode! Close enough, welcome back TD/WBaWC Youmu

(text box at the last clip is part of the game itself)

16.07.2025 08:34 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Going all out with probably the final major mechanic/gimmick in my game. A zone/area where movement inputs are blocked, but momentum is kept. You can also strike the walls with the sword's recoil to boost or "pogo" yourself. Different effect when Eagle Spirit is active.

09.07.2025 08:20 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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"pacifist" gaming challenge videos

03.07.2025 03:58 β€” πŸ‘ 6    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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The fourth & final main enemy type of my game, Vengeful Spirits! Even the basic, weakest variant will have an explosive impact...

27.06.2025 23:24 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Youmu's Cube Adventure 0.7.1 (WIP) by Shyguymask (WIP) Youmu Cube Game

I updated the Itch io version of my game with World 2 & World 3, you can play it if you want! Full game finished in July (surely)

shyguymask99.itch.io/youmus-cube-...

24.06.2025 13:01 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Yes!

22.06.2025 13:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Half of the levels & worlds in the game have been finished! This one is gonna be a difficult one... Hopefully I didn't go too far lol

22.06.2025 12:06 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I actually get more jests when I go out of my way to argue about defending my favorite or currently-playing games than when I try to scrutinize "anti-woke" bros (which I don't really do as mere shallow bait, I genuinely try to comprehend what kind of logic makes them think like that).

22.06.2025 12:04 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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You people are sleeping on Steam forum arguments for point farming

21.06.2025 13:29 β€” πŸ‘ 49    πŸ” 9    πŸ’¬ 4    πŸ“Œ 0
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I've come far since starting two months ago!

19.06.2025 20:37 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The third enemy type of my game. Watch out of its close-range attack! Still need to work on the green variant.

18.06.2025 11:15 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Getting started on creating World 2 levels... I wonder what this little green fellow (the one that isn't youmu) does when touched? πŸ‘€

13.06.2025 08:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Introducing the second enemy type of my game, Wheel Ghosts! They all share the core ability of hiding into the background time to time. Just like with fairies, each color has its own behavior/traits. Red is most aggressive, green is more strategical.

10.06.2025 21:54 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I've made a major update to my game, still no new content but I've went back and polished & added a bunch of stuff including an easy mode. I wrote about it here: shyguymask99.itch.io/youmus-cube-...

09.06.2025 12:24 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Alongside a number of gameplay changes & level-specific nerfs, I also made this.

07.06.2025 06:46 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Even Youmu got new dialogues for the first time in 4 whole years in this chapter πŸ’€

30.05.2025 05:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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God I wish there was an easier way to do this

30.05.2025 05:23 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Youmu's Cube Adventure - Early Gameplay (First 20 Levels)
YouTube video by Shyguymask Plus Youmu's Cube Adventure - Early Gameplay (First 20 Levels)

youtube.com/watch?v=GqaL... Here's gameplay of my first game, the first 20 levels! I've made a lot of progress, but still a lot more must be done. I've increased the scope once more when it comes to mechanics/polish (mainly cuz playtests), so the game will be finished later in June.

25.05.2025 21:43 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

I made people in my Discord server playtest my game today. And I quickly realized that I made my game a bit too difficult...

25.05.2025 04:16 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

I should probably be more active in here....

22.05.2025 13:57 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

No, tons of people acting surprised as if it's new information we didn't know before

26.04.2025 14:07 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Why are Touhou fans in here & bird site only now learning that Youmu is empty headed

25.04.2025 22:47 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0
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youmu balling

23.04.2025 19:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I would pay so hard for a brand new Ball Revamped game on Steam, especially if it has achievements as well

19.04.2025 06:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's literally confirmed to be Reimu/Marisa only

12.04.2025 13:11 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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