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Re Lo

@re-lo.bsky.social

EN/ES Trying to release a game Currently developing The phases of Abril in #Godot relogames.es

21 Followers  |  24 Following  |  23 Posts  |  Joined: 14.11.2024  |  1.8798

Latest posts by re-lo.bsky.social on Bluesky

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Finally!!! After much work CARS are implemented in our game #ThePhasesOfAbril !!!
๐Ÿš™ ๐Ÿš™ ๐Ÿš™ ๐Ÿš™ ๐Ÿš™ ๐Ÿš™ ๐Ÿš™ ๐Ÿš™ ๐Ÿš™ ๐Ÿš™

Thanks to my favorite artist in the world making this game possible @guinii4.bsky.social

#GodotEngine #indiedev #IndieDevEs #gamedev #gamedevelopment

11.08.2025 08:01 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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First iteration of marble hit sounds. Surely still requiring some work and balance, but it's finally going somewhere.
Sounds can be switched between regular (by @kenney.nl) and musical (from freepats) in the game settings.

#godotengine #gamedev

06.08.2025 09:32 โ€” ๐Ÿ‘ 43    ๐Ÿ” 5    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1

It looks cool! Eerie vibes

06.08.2025 17:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Testing some camera transitions for our game #ThePhasesOfAbril
Implemented a simple scene manager with threaded loading and blocking the interior of the flower shop already!

#GodotEngine #indiedev #gamedev #visualnovel #gamedevelopment

05.08.2025 08:09 โ€” ๐Ÿ‘ 19    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey thanks! The art is ours, and I wish the song was too but is "I can't stop the loneliness" by Arin. The future bso of the game will have Japanese 80's for sure ๐Ÿ˜Š, this is only for the video.

01.08.2025 06:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I can't stop the loneliness ๐ŸŽถ

#Godot #IndieDev #gamedev

31.07.2025 19:48 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Yep I have a spare slow pc and try the game from time to time there, to make sure the game runs well. I didn't have any issues YET, thanks the advice!

30.07.2025 20:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I donโ€™t think spamming decals is the best way to add detail to a scene...
Maybe I need to dig deeper into vertex painting.
If you know any addon for doing it inside the Godot editor, Iโ€™d really appreciate it!

30.07.2025 07:45 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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character design is my passion

#videogames #gamedev #indiedev #godot

29.07.2025 23:27 โ€” ๐Ÿ‘ 20    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Finally finished reworking the shelf. It still needs some visual polish, but it works smoothly. I added the puzzle system: when it detects the correct items on the shelf, it triggers something, in this case a dialog.

#indiedev #indieDevEs #GodotEngine #MadeWithGodot #gamedev

28.07.2025 07:54 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Fuck Visa and Mastercard

25.07.2025 01:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Forgot to mention weโ€™re using the #dialogic 2 addon for dialogs. Still in alpha, but working great.

#DevLog #GameDev #IndieDev #IndieDevEs #GodotEngine #ThePhasesOfAbril

24.07.2025 07:45 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The true purpose of Godot

23.07.2025 21:37 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Introducing Sentry's Godot SDK 1.0 Alpha, with support for Godot 4.5 Beta Debugging during development is easy. You've got a debugger, stack traces, and logs right in front of you. But once your Godot game is in the hands of players, ...

For everyone on #godotengine 4.5 beta looking for the best debugging tool for real game play, here's an update on Sentry's SDK (spoiler: Android support + more): blog.sentry.io/introducing-...

23.07.2025 16:40 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hola

23.07.2025 16:20 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Itโ€™s #TrailerTuesday!๐ŸŽฌ

๐Ÿ“น Share your new teaser or gameplay trailer here! ๐ŸŽฎ๐Ÿ‘‡

๐Ÿ” Help fellow devs by reposting this thread

#IndieGameDev #UnrealEngine #Unity #GodotEngine #GameMaker #IndieDev #Gamedev

22.07.2025 08:01 โ€” ๐Ÿ‘ 15    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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my lovely playtesters had trouble figuring out the apotheosis system, so i added an intuitive UI to convey all the necessary information โ‚ห„ยทอˆเผยทอˆห„โ‚Ž yes i still use blender 2.7 how did you know

#gamedev #indiedev #godot

22.07.2025 00:09 โ€” ๐Ÿ‘ 50    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I just realized that the game we are working on has a waifu and a mascot before a gameplay loop ๐Ÿคก

#Godot #GameDev #IndieDev #GodotEngine #ThePhasesOfAbril

22.07.2025 07:30 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just finished setting up the initial localization files in my game #ThePhasesOfAbril. Now is just adding tags to a CSV ๐Ÿฅน.
I really appreciate how simple it is to set up in #GodotEngine, really a breeze.

#Devlog #GameDev #IndieDev #UI #Godot4

21.07.2025 18:25 โ€” ๐Ÿ‘ 18    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We need your help! Anybody with C++ and WebAssembly experience wants to help us making #FMOD happen on the Web in #Godot?

github.com/utopia-rise/...

18.07.2025 16:22 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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GitHub - AguaMineral/SimplestGodRay3D: An addon for godot 4.4 that adds a custom Node3D for simple god rays with meshes. An addon for godot 4.4 that adds a custom Node3D for simple god rays with meshes. - AguaMineral/SimplestGodRay3D

You can find it on the Godot AssetLib under the name SimplestGodRay3D, or grab it from GitHub:

โš ๏ธ These God Rays are not dynamic, but since theyโ€™re manually positioned, you get control you donโ€™t have with volumetric fog.

๐Ÿ”— github.com/AguaMineral/...

18.07.2025 07:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Couldnโ€™t find a simple way to get stylized 3D God Rays for my game in #GodotEngineโ€ฆ so I built an addon for everyone to use.
Volumetric fog, though accurate, didnโ€™t look good โ€” I wanted more control and less noise.
Built for #Godot 4.4! Links โฌ‡๏ธโฌ‡๏ธโฌ‡๏ธ
#GameDev #IndieDev #Shader

18.07.2025 07:29 โ€” ๐Ÿ‘ 40    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

This looks sick, i love the sound effects

17.07.2025 12:46 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

And thats it for now, I wanted to start posting my devlogs here also.

17.07.2025 07:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#Devlog 2: Rosario Flower Shop has updated its canopy with a vertex shader that simulates wind.

#indiedev #indieDevEs #GodotEngine #MadeWithGodot #gamedev #handDrawn

17.07.2025 07:51 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#Devlog 1: The first scene, I Added an item pick&drop system, Shelves for placing items (may have to rework it because is buggy af). More sprites for Abril! and some background sfx and music to slowly bring the atmosphere to life. Oh, and placeholder menus. #indiedev #GodotEngine

17.07.2025 07:50 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here is the node structure in the inspector

17.07.2025 07:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#Devlog 0: I made a little tool script to simulate wind in plants, it has 2 wind affected sprites3D nodes and one static. Might be overengineering or just trash... but it works. You can do small flowers in a pot or a full tree just by setting up a Resource. #indiedev #GodotEngine

17.07.2025 07:43 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Procedo a subir to los dibujos mรญos que me gustan para darle vidilla a mi perfil, en orden cronolรณgico

18.10.2024 15:01 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image 18.10.2024 15:02 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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