Alessandro Mascellino

Alessandro Mascellino

@amascellino.bsky.social

๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡ฎ๐Ÿ‡น British-Italian Narrative Designer ๐ŸŽฎ | Tech & Gaming Writer โœ๏ธ๐Ÿ•น๏ธ๐Ÿ“ฐ ๐Ÿ‘ป New game, All We Need, just released: https://store.steampowered.com/app/2490670/All_We_Need/ ๐ŸŒ alessandromascellino.com

194 Followers 251 Following 56 Posts Joined Jul 2023
11 months ago
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PlayStation | The Concert Immerse yourself in a groundbreaking live music event that brings the most iconic PlayStation soundtracks to life, including music from The Last of Us and God of War. Check to see if PlayStation | The...

Hey Bsky folks! ๐Ÿ˜ƒ I have an extra ticket to the PlayStation concert - OVO at Wembley Arena, London, on the 27! Good seats, epic night of videogame music ๐ŸŽฎ ๐ŸŽต. DM me for price & details!

#music #videogame #playstation

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11 months ago
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๐Ÿ” From Tokyo Tech to Game Hacks: Meet Neon Vigilance Debugging cyber-tropes and building better hacking stories.

๐ŸŒ Neon Vigilance is Live! ๐ŸŒ

A newsletter dissecting gamingโ€™s cringiest hacking tropes to build better tech storytelling.

The first issue includes a poll to choose our debut deep-dive. What topics should we tackle first? ๐Ÿค”

neonvigilance.substack.com/p/from-tokyo...

#NarrativeDesign #GameWriting

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1 year ago

Really enjoyed this episode! Lots of interesting views! Thanks @jolie.bsky.social and @adamdolin.bsky.social for sharing them with us!

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2 years ago
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Writing Video Games: How To Build a Career in Narrative Design Explore how to break into the game industry, build a standout portfolio, and the unexpected path to setting up a game studio.

๐ŸŽฎ Reflecting on a year of leveling up my narrative design skills! The games industry turned out to be a captivating blend of fascination and fierce competition. Grateful for the support and excited for what 2024 holds! ๐Ÿš€

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2 years ago
The "A Highland Song" game running on a Steam Deck.

A Highland Song has just hit the gaming scene! ๐Ÿš€ It's natively playable on Steam Deck, and I'm loving the seamless experience!

Major props to the talented team at Inkle for crafting this exceptional gaming adventure! ๐Ÿž๏ธ ๐Ÿด๓ ง๓ ข๓ ณ๓ ฃ๓ ด๓ ฟ โœจ

store.steampowered.com/app/1240060/...

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2 years ago

Amazing to see you here, folks!

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2 years ago
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Level Up: Exploring How AI Is Changing Video Games Gaming levels up: Delve into the world of AI in gaming, uncovering the advantages it brings, from level generation to personalized experiences.

๐ŸŽฎ๐Ÿค– Just published a new article on Techopedia! Explore the world of #AI in gaming, from dynamic NPCs to homogenization concerns.

Would love to hear your thoughts on both the positives and challenges of this new trend! ๐Ÿ•น๏ธ

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2 years ago
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Just received my copy of #AssassinsCreedMirage! ๐Ÿคฉ I purposefully avoided any spoilers to enjoy it fully, but the return to the older format, shorter, and more focused, has me itching to dive in. I'll post my narrative thoughts after finishing it. For now, here's to an amazing first session for all!

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2 years ago

No worries about that!

3v3 can be very chaotic but also a lot of fun. It's ideal to play with people you know though, because it takes a minute to respawn so if you don't coordinate with your mates you risk facing 3 ACs on your own, which is basically insta-death ๐Ÿ˜†

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2 years ago

Exactly how I felt! Happy to hear I'm not the only one! Luckily the game has good replayability so good to know for future runs!

Any chance you're playing online by the way? My brother and I are looking for a third for 3v3 battles ๐Ÿ˜ƒ

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2 years ago
A mecha robot from the Armored Core 6 game standing on a mountainous background.

Oh and here's a photo of my beloved mech. Thanks for reading! 6/6

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2 years ago

Overall, I'm loving #ArmoredCoreVI. If you're playing, hit me up for online battles! Good game, indeed. 5/6

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2 years ago

My only gripe? The choice system. It felt a bit unclear and it took a while to realize how much my choices mattered. A brief tutorial or clearer presentation would've been a game-changer. But hey, that's just me. I'd love to hear what you think! 4/6

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2 years ago

Let's talk narrative. The storyline is intriguing, and the Japanese voice acting is top-notch. The main character being a blank slate for player choices is cool, but not my personal fave. 3/6

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2 years ago

The fighting system in ACVI is absolutely on point. It's fast-paced and incredibly responsive. Customization options are mind-blowing - from appearance to function. The level of detail is astonishing! 2/6

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2 years ago

Excited to share my thoughts on #ArmoredCoreVI! As a long-time fan of the series, I couldn't wait to dive in, and it's been a wild ride. Here's what I think 1/6:

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2 years ago

Work Emails are Turn Based Combat

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2 years ago
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Hayao Miyazaki Will Not Be Retiring With The Boy and the Heron Turns out the Studio Ghibli founder still has stories he wants to tell, as we'd all hoped (and suspected).

Is it Miyazaki-unretiring time again already? Seems to come faster and faster each year

gizmodo.com/hayao-miyaza...

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2 years ago
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Still very happy with these Playstaceans I made awhile back

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2 years ago
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Lead Narrative Designer - skate.(Hybrid/Remote) at Electronic Arts GR8 Job! at Electronic Arts

๐Ÿ“ Job: Lead Narrative EA (skate)

๐Ÿ“ Location: Hybrid/Remote (Vancouver, Orlando, Austin, Seattle, Marina Del Rey, Redwood City, Edmonton)

๐Ÿ’ฐ Compensation: Varies by location

๐Ÿ” Requirements: 2+ years AAA game narrative lead exp, Narrative\Cinematics proficiency, design flexibility

#gamewriting

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2 years ago

Really sad about the layoff news--to help the amazing individuals affected, I highly recommend going through
@amascellino.bsky.social's list of job listings: bsky.app/profile/amas... @hitmarker.net and @mitchformer.bsky.social --both do an amazing job.

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2 years ago

Thank you, Mata!

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2 years ago
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Ubisoft is looking for a Narrative Designer [Splinter Cell] in Toronto, ON, Canada What youโ€™ll do as a Narrative Designer:Part of a collaborative team focused on creating a rich experience for players in a linear story allowing them to make meaningful choices;Partner with script.....

๐ŸŽฎ Job: Narrative Designer at Ubisoft [Splinter Cell]

๐Ÿ“ Location: Toronto, CA (Hybrid)

๐Ÿ’ฐ Salary: Not specified

๐Ÿ” Requirements: strong storytelling skills, familiarity with game tools and pipelines, collaborative and innovative mindset, relevant degree, 3+ years of game development or related exp

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2 years ago
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Gameplay Writer So, we heard youโ€™re on this page because you want to work at Squanch Games, huh? <strong>GREAT TO HEAR. PROCEED.</strong> If youโ€™re reading this, that means we have an open position on our team, a...

๐ŸŽฎ Job: Gameplay Writer at Squanch Games

๐Ÿ“ Location: Remote - Los Angeles, CA

๐Ÿ’ฐ Salary: $70,000 - $108,000 Annually

๐Ÿ” Requirements: Experienced in game development (writing or design), avid gamer with humor, collaborative mindset

#gamewriting

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2 years ago

Reposting this for the new week! Happy hunting! ๐Ÿ˜Ž

#gamewriting

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2 years ago

Iโ€™ve added a link to the free edition of the Accessibility in Gaming Resource Guide to my bio, since we donโ€™t have pinned posts yet. Directory and Roster links for Disabled Pros, Makers, and Sign Language Interpreters will be coming as soon as I have a good home for them here.

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2 years ago
Beautiful crow against a black background

It seems to me that the time is ripe for a Bluesky thread about howโ€”and maybe even whyโ€”to befriend crows.

(1/n)

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2 years ago
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People Can Fly is looking for a Senior Writer in aleja "Solidarnoล›ci" 171, 00-877 Warszawa, Poland People Can Fly are looking for a Senior Writer to join the narrative team in creating an exciting, brand-new AAA experience. If you are a good collaborator, have a strong portfolio of character-dr...

๐ŸŽฎ Job: Senior Writer at People Can Fly, Project Gemini

๐Ÿ“ Location: PL, Warsaw (Remote/Hybrid)

๐Ÿ’ฐ Salary: Competitive salary/performance-based annual bonuses

๐Ÿ“œ Requirements: 6+ years of AAA game writing exp, including sci-fi/shooters, worldbuilding and character skills, games writing software

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2 years ago
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Vacancy โ€” Junior Narrative Designer Remote, Kyiv | PlayMe Studio 14-07-2023

๐ŸŽฎ Job: Junior Narrative Designer at PlayMe Studio

๐Ÿ“ Location: Kyiv

๐Ÿ’ฐ Salary: Negotiable

๐Ÿ” Requirements: understanding of narrative structure, ability to write interactive dialogues, technical comfort with content design systems, passion for mobile games, upper intermediate or higher English level

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