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Sine Fine

@sinefine.bsky.social

Sine Fine (latin for Without End) is a Space Exploration game played at sub-light relativistic speeds. Discord: https://discord.gg/qCX6XKvJ4f

555 Followers  |  3 Following  |  50 Posts  |  Joined: 13.11.2024  |  2.0303

Latest posts by sinefine.bsky.social on Bluesky

Thank you, but that is largely the merit of Unity's cinemachine and smooth damping functions

11.10.2025 20:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Prototype of the ship designer interface in #SineFine. Cubes will later become the actual modular components of the interstellar ships you will design in the game.

For those who liked designing ships in #KSP or #Starfield, what would you like to see?

#screenshotsaturday #unity3d #gamedev #indiedev

11.10.2025 16:32 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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In #SineFine you can influence how your extrasolar outposts develop by creating a unique star path to your target. Each system will carry its "echo" and affect how the outposts develop. Read the full devlog at vindemiatrixcollective.com/devlog/outpo...

#gamedev #indiedev #screenshotsaturday #space

04.10.2025 22:32 β€” πŸ‘ 26    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Here is some progress towards the first procedurally generated star system, with the (temporary) visualization of "undetected planets" in #SineFine

#gamedev #indiedev #unity3d #screenshotsaturday #space #scifi

16.08.2025 19:00 β€” πŸ‘ 10    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Star System Generation in Sine Fine - Details about the procedural generation of planets in the star systems of Sine Fine. Details about the procedural generation of planets in the star systems of Sine Fine.

I wrote a #devlog about how the planets in the star systems of Sine Fine are going to be procedurally generated:

vindemiatrixcollective.com/devlog/star-...

#gamedev #indiedev #unity #space #scifi #procgen

11.08.2025 13:46 β€” πŸ‘ 8    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Prototype visualization of planets in other star systems that have been detected or suspected to exist but not confirmed or explored. What do you think?

#screenshotsaturday #unity3d #gamedev #indiedev #space #scifi

19.07.2025 19:07 β€” πŸ‘ 17    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Terminalizer is a new in-game console specifically aimed for UI Toolkit, available now on the Unity Asset Store.

assetstore.unity.com/packages/too...

Supports command history, suggestions, and more!

#unity3d #gamedev #indiedev #terminal #cli #uitoolkit

15.07.2025 13:50 β€” πŸ‘ 15    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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A new test build for #SineFine is available on the discord. You can now land on many celestial bodies in the Solar System and have a look at the sky!

Does it work for you? Does it NOT work? What do you think? Let us know! See the profile for the invite

#space #indiedev #gamedev #screenshotsaturday

13.07.2025 18:21 β€” πŸ‘ 24    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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GitHub - TheWand3rer/Universe: A Unity library of space-related methods for hard sci-fi games. A Unity library of space-related methods for hard sci-fi games. - TheWand3rer/Universe

Hopefully the calculations are correct. I plan to add it soon to our open-source library of astrodynamical calculations and if something's wrong people will point it out!
github.com/TheWand3rer/...

05.07.2025 21:48 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thx! In this scene we aren't simulating the whole solar system at realistic scale. The scene is separate. So essentially we are calculating the positions of the celestial bodies that should be visible and mapping them to directions around the sky, at the correct size. All calculations are in double.

05.07.2025 21:48 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Here is an in-game screenshot taken from the Moon! #SineFine

05.07.2025 21:44 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Bonus screenshot: "Artist's impression" of #Neptune viewed its closest moon Naiad

05.07.2025 17:32 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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A view of Mars from Phobos

We just implemented a coordinate transformation system in #SineFine to position the celestial bodies visible from the surface from any point on the observer body!

#screenshotsaturday #gamedev #indiedev #unity3d #space #Mars

05.07.2025 17:32 β€” πŸ‘ 59    πŸ” 8    πŸ’¬ 2    πŸ“Œ 1
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Added Phobos & Deimos to Mars in #SineFine!
Next step: scale them to their proportional dimensions in the closeup view

#screenshotsaturday #gamedev #indiedev #unity3d #space

28.06.2025 23:54 β€” πŸ‘ 15    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

Indeed, that will be one of the main aspects of the game. But no spoilers just yet!

22.06.2025 21:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Explore the galaxy, build outposts, find a habitable planet in #SineFine

#screenshotsaturday #gamedev #indiedev #unity3d #space

21.06.2025 18:14 β€” πŸ‘ 106    πŸ” 9    πŸ’¬ 2    πŸ“Œ 0
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Would you like to test a build of #SineFine, a sub-light space exploration game? Just released a Win+Linux download link on our discord. It'd be of great help to understand how well it runs on your systems!
▢️ discord.gg/qCX6XKvJ4f

#indiedev #gamedev #unity3d #space #linuxgaming #screenshotsaturday

14.06.2025 11:14 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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Interstellar exploration begins! Here are Rigil Kentaurus and Toliman, the two stars of the Alpha Centauri AB system, in their binary orbit in #SineFine

#gamedev #indiedev #unity3d #screenshotsaturday #space #scifi #astronomy

24.05.2025 13:47 β€” πŸ‘ 13    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Added Binary stars and an overview of the orbital zones around each star

#space #screenshotsaturday #unity3d #gamedev #indiedev #SineFine

03.05.2025 18:06 β€” πŸ‘ 5    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Thanks! Be sure to watch the video I posted today and let me know if you have any feedback!

19.04.2025 16:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Join the Vindemiatrix Collective Discord Server! Check out the Vindemiatrix Collective community on Discord – hang out with 16 other members and enjoy free voice and text chat.

Watch the 4k video at youtu.be/w9zVd4Vi5xQ

You can follow the game's development on our discord at discord.gg/qCX6XKvJ4f

19.04.2025 14:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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First 60 seconds of gameplay of Sine Fine, a space exploration game where, after humanity's extinction you explore the galaxy at slower than light speeds, in the hope of finding a new habitable planet.

#screenshotsaturday #gamedev #indiedev #unity3d #space

19.04.2025 14:55 β€” πŸ‘ 16    πŸ” 6    πŸ’¬ 2    πŸ“Œ 0

But thanks for your comments, I hope you will keep following the game and I am happy for any feedback!

19.04.2025 08:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

And yes, the game is going to be pretty "hard" sci-fi. So no FTL travel or communication. Not sure yet "how fast" you will be able to by researching new technologies- if fractions or close to c. So that means a trip could take 1000s of years and who knows what would happen on Earth in that timescale

19.04.2025 08:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thanks, in the context of the game humanity is extinct and as a last ditch this AI is activated with the task of finding a new habitable planet.

So everyone's dead πŸ˜… but it's necessary to keep the scope of the game feasible by a small team. Without humans there is no need to simulate that aspect.

19.04.2025 08:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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A video of the first 30 seconds (!) of gameplay of Sine Fine is coming tomorrow for #ScreenshotSaturday!

#gamedev #indiedev #space #unity3d

18.04.2025 19:03 β€” πŸ‘ 9    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

Thank you! There is one difference though: in Seedship it was the ship who carried the survivors. In Sine Fine, the AI is physically located on a planet in the Solar System and it sends ships to explore other stars. Only when a suitable planet is found will the real colony ship leave!

12.04.2025 22:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A very quick "cinematic" trailer with "in-engine" footage for Sine Fine for a pitch we are preparing

#ScreenshotSaturday #Teaser #solodev #gamedev #GameTrailer #IndieDev #unity #space

29.03.2025 19:32 β€” πŸ‘ 10    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

I'm a solo dev working on Sine Fine, a space exploration game!
vindemiatrixcollective.com

12.02.2025 09:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Compute Shader Graph in Unity - Sine Fine by Vindemiatrix Collective Sine Fine will feature a terrain system for the base-building aspect of the game, so that the player

www.vindemiatrixcollective.com/devlog/compu...

01.02.2025 18:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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