It’s not world war 3, everyone’s just be forced to join… like an inverse ww2 tbh, he wasn’t done fully wrecking at home and got bored
28.02.2026 18:35 — 👍 2 🔁 0 💬 0 📌 0@gamedevmicah.bsky.social
Speaking at UnrealFest Orlando 2025 on UE Destruction and UEFN Optimizations. AggressiveMastery.com GiantessPlayground tech artist. Dad 2x Sons! Counter-Strike!
It’s not world war 3, everyone’s just be forced to join… like an inverse ww2 tbh, he wasn’t done fully wrecking at home and got bored
28.02.2026 18:35 — 👍 2 🔁 0 💬 0 📌 0Chicago here I come! Today’s the last day for early bird discount for Unreal Fest! Hope to see you there! 🔥🔥🚀🍻gamedev indiegamedev uefn ue5
16.02.2026 23:08 — 👍 9 🔁 1 💬 0 📌 0Ya I was cheering and fist pumping- and like , is that a sign?
16.02.2026 16:45 — 👍 0 🔁 0 💬 0 📌 0It’s down! And my response is walking around the house cheering and pumping my fists.
16.02.2026 13:38 — 👍 1 🔁 0 💬 0 📌 0
Love this!
Been following along with dev posts, but this feels like so much more perspective on the game.
I don’t need the press, to know
14.02.2026 20:46 — 👍 0 🔁 0 💬 0 📌 0We welcome more giantess games!
13.02.2026 20:56 — 👍 0 🔁 0 💬 0 📌 0Also- this isn’t even in the project, it’s a tool testing side project, but, the tools working great.
13.02.2026 14:54 — 👍 0 🔁 0 💬 1 📌 0Thanks for the complement
13.02.2026 13:32 — 👍 0 🔁 0 💬 0 📌 0I’m sorry yall think spell check is soo bad, honestly. Chances are you just don’t code. But, I understand people get wrapped up with what happens online and all the media being pushed. You’re welcome back when you’re ready.
13.02.2026 13:15 — 👍 0 🔁 0 💬 1 📌 0
Hello @runelightowl.bsky.social and thanks for hosting this week's #TurnBasedThursday event! 🍻
This video showcases some features regarding the new #Archrebel's top bar.
#gamedev #indiegamedev
“Bit coins at an all time high”
12.02.2026 14:34 — 👍 0 🔁 0 💬 0 📌 0It is easy! Try!
12.02.2026 14:13 — 👍 1 🔁 0 💬 0 📌 0No? You can even host your own services at home and keep everything private. You know I’ve been providing it services for over 25 years to the top industries that exist, right? It’s just a tool.
12.02.2026 13:00 — 👍 0 🔁 0 💬 1 📌 0
I wish it was that good, and it will be in the coming years. Right now it has to be highly directed, which does take time.
Like anything, it seems, skills with a tool have impacts on the output.
I use it like a lawnmower, and it feels like you want me to cut each piece of grass by hand
I could dig a ditch by hand, or shovel, or heavy equipment, or hire a crew, or buy the property already ditch filled
12.02.2026 12:32 — 👍 0 🔁 0 💬 1 📌 0It’s going to be ok, I’ll hold you ❤️
12.02.2026 12:31 — 👍 0 🔁 0 💬 0 📌 0lol it was already made on a computer, I stop using punch cards last week
12.02.2026 12:31 — 👍 0 🔁 0 💬 0 📌 0Sorry for your loss
12.02.2026 12:30 — 👍 0 🔁 0 💬 0 📌 0
I’ve been playing with LLM/AI for game development and I’m learning!
Posted to another longer form 😂
Sick! Our game made it to “new releases” on the Epic Game Store!! Giantess Playground !
07.02.2026 15:11 — 👍 12 🔁 2 💬 0 📌 0Rip and tear, until everything is known 🤣
05.02.2026 14:45 — 👍 1 🔁 0 💬 0 📌 0
Here is a view of the 1:1 improvements of moving heavy loops from blueprints (lots of small lines) to C++ in UE5
I am not even done!
Yellow and Blue calls have been converted, Green and Red are next, then we can cleanup logic in C++, maybe even tap some multi thread... but, 1MS👍
Very sad in the USA
30.01.2026 14:20 — 👍 7 🔁 0 💬 0 📌 0I am 🤣
22.01.2026 20:01 — 👍 1 🔁 0 💬 0 📌 0Holy Terra
19.01.2026 13:33 — 👍 0 🔁 0 💬 0 📌 0Fun : low
17.01.2026 13:25 — 👍 2 🔁 0 💬 0 📌 0A tv with extra bezels lol
16.01.2026 12:27 — 👍 1 🔁 0 💬 0 📌 0