I took a little diversion from my usual TechnoVisual Space and ArcVenture devs this week and tried out a little prototype hover race game for mobile, web and desktop - created in #RogueEngine ( #threejs ) using Kenney's amazing space assets - much fun! ๐ #indiedev #solodev
09.11.2025 11:20 โ ๐ 16 ๐ 2 ๐ฌ 0 ๐ 0
Sunday morning complete re-write to add first person elevator mechanism to move between rooms in the space stations #indiedev #indiegamedev #threejs #RogueEngine @technovisualspace.bsky.social - this works in #VR too and it's looking pretty groovy ๐
05.10.2025 13:43 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0
Myth Confirmed! Youtube shorts use a FUBAR compression setting which you can't change ๐คจ (or not as far as I can see ๐)
20.08.2025 10:48 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by Mark Vanstone
Three Little Bruins Great Adventure (Excerpt)
www.youtube.com/watch?v=vtuP...
Just posting this here to see if Youtube make the same pigs ear of the compression as it did with my previous short - I suspect the compression settings for shorts are FUBAR
20.08.2025 10:45 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
A black cat sitting with a ginger cat in long grass.
Not enough cats on my timeline - here's Floki (ginger) with his uncle Widdy chillin' #catsofbluesky #cats #blackcat #gingercat
19.08.2025 09:53 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0
YouTube video by Mark Vanstone
TechnoVisual Space Intro and gameplay demo August 2025
youtube.com/shorts/KJN7C...
18.08.2025 20:04 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0
Four black cats and one ginger cat sat on walls and a table in an english garden
All 5 of ours last night in the same photo together!!! ๐๐โโฌ๐โโฌ๐โโฌ๐โโฌ
16.08.2025 13:45 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0
The TechnoVisual Space Game Development
TechnoVisual Space, a 3D Online browser space adventure game for mobile, desktop and VR. In development at TechnoVisual Games.
New home for the new Space game development ๐space.technovisual.co.uk #indiedev #solodev #indiegamedev #threejs #RogueEngine #VR - check out the new intro video โก
12.08.2025 14:56 โ ๐ 11 ๐ 4 ๐ฌ 0 ๐ 0
Well done ladies โฝ๏ธ ๐
27.07.2025 18:55 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by Technovisual
Bernie Marsden Demonstrates his PRS SE Signature Guitar
I didn't use paint for my studio, I had a fabric backdrop - but the most important part is lighting - it must be evenly lit - I used long florescent tubes around the background and a couple of defuse boxes uplighting + one key-light from above/behind www.youtube.com/watch?v=V0Vi...
19.07.2025 09:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Register for my @microbit.org game making workshop on 29th September with CAS ๐ It's online, ๐ and will be awesome ๐น๏ธ๐ฎ๐พ Check here for more info ๐ www.computingatschool.org.uk/events/2025/...
16.07.2025 20:40 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
This is the frame registration - the fly-wheel turns with a stepper motor and contacts with a piece of copper tape - if it hasn't reached the copper tape then the motor advances another step until the green led lights - then we're good to go with the frame capture.
09.07.2025 21:12 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
And here's the scanning equipment in action ๐ฑ๐ง๐คช
09.07.2025 21:05 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Captured using a Raspberry Pi with Picamera (HQ) in HD from a 16mm cine film nearly 80 years old! The film runs at 24 frames per second but I have upsampled it to 60fps - the sound was captured separately using an optical sound read head on a Bell and Howell Filmosound.
09.07.2025 20:46 โ ๐ 11 ๐ 0 ๐ฌ 3 ๐ 1
$3 million grant to make that questionnaire - and that's all it takes to get your answer ๐
09.07.2025 20:43 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
This is part of a quick fly-through in VR to give you an idea of how things are coming together.
If you want to get early access to the game and tutorials about how it's being made. #threejs #RogueEngine
The full video was first shown on the Patreon Post: www.patreon.com/posts/full-o...
06.07.2025 16:37 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0
AI is like a Quad bike - it's really fun for a while - there are probably some good uses for it if properly used - but if you use it for everything you're gunna need a crash hat โ๏ธ
06.07.2025 16:33 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Yep - that's the look ๐คช- but I was ZX81 machine code - poke 16514 - IYKYN ๐
30.06.2025 20:58 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by Mark Vanstone
TechnoVisual Space Travels around Lokia Harbour
Haven't posted any progress on my Space project for a while - but I have been beavering away converting the web elements into Rogue Engine - but you can fly around to different locations and move from room to room in the space stations. youtu.be/ktsH2IbZQTQ #RogueEngine #threejs #indiegame
30.06.2025 16:59 โ ๐ 9 ๐ 3 ๐ฌ 0 ๐ 0
For some context - this is a 16mm cine film from 1946 captured with a homemade converted cine projector bsky.app/profile/mark...
24.06.2025 20:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Replaced the '4K' camera in my 16mm cine scanner with an HQ Raspberry Pi cam - getting much better results now - getting quite happy with the output now. #16mmfilm #retrovideo #16mm #cinefilm #raspberrypi #opencv #python
24.06.2025 20:52 โ ๐ 6 ๐ 1 ๐ฌ 1 ๐ 0
Britain finally gets it, video games are big business.
The Creative Industries Sector Plan just dropped, and for the first time, video games aren't an afterthought, but part of the solution! This is a huge achievement for our industry and video games.
Read more: zurl.co/PRjeo
24.06.2025 08:05 โ ๐ 10 ๐ 3 ๐ฌ 1 ๐ 1
Still need to sort out the finer points of sprockets and rotations but the first output is looking promising ๐๐ค
25.05.2025 15:58 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
16mm projector with Raspberry Pi enhancements: stepper motor, HD microscope and LED backlight
I love it when a plan comes together ๐คช - 16mm cine film scanner project to convert movies to HD mp4 - converted Bell&Howell TQI projector using #RaspberryPi to control everything with python script using #opencv to capture and encode #16mm #retrocine #RPI #retrofilm #rpihack
25.05.2025 11:03 โ ๐ 6 ๐ 3 ๐ฌ 2 ๐ 1
I literally just made one of those with 4 white leds - for my new 16mm cine scanner project ๐white plastic cut from an old gel room freshener - makes a great mini whitebox backlight ๐
18.05.2025 10:58 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Got the dialogue tree code working using Drafft to edit and export to json - plugs straight into the NPC dialogue system - using #RogueEngine and #threejs #solodev #indiegamedev #indiegame
08.05.2025 11:23 โ ๐ 9 ๐ 4 ๐ฌ 0 ๐ 0
โจ Creating public domain game assets for over 10 years!
www.kenney.nl
I am making https://cosmosjourneyer.com in my free time. (j'aime bien l'informatique et l'espace oui)
Associate Professor of Transformative Imagination, Utrecht University. Infrastructures of mystery. Games & transformative politics. Developing ALL WILL RISE: @allwillrise.bsky.social. Singer in @terzijdehorde.bsky.social. Insta: @joost.vervoort_artwork
Software, AI, playing with LLMs, gamedev
Game development team from north Germany,
developing the adventure game "2080: Operation Sunshield"
WEBSITE: https://system3.com/
FB: https://www.facebook.com/share/1Asntu56f4/
YT: https://www.youtube.com/@System3SoftwareGames
Developing and publishing games from 1982 for C64, Amstrad, Spectrum, Amiga, PC, PS3, PS4 and Nintendo Switch (Community Managed)
3D Game artist / Props and environment artist / Material artist
Founder of www.3dtextures.me
4K Textures and SBS files @ www.patreon.com/gendo
https://www.artstation.com/gendosplace
FreelanceBar is open 24/7! Resources, tips, and tutorials for freelancers. #Freelancers #RemoteWork #DigitalNomads ๐บ Cheers!
linktr.ee/freelancebarme
Elite Dangerous Youtuber /w my wife cmdrrheeney.bsky.social || Partnered with Frontier Developments PLC and VKB Sim (https://vkb-sim.pro) || http://lazylinks.co.uk/buur
Elite Dangerous cinematographer. Explorer at heart. Filming the galaxy since 3304. Co-founder of the Buur Pit. Wife of Buur.
http://youtube.com/@thebuurpit
web-dev, wana be game-dev.
@makr.place
Learn creative coding with shaders and Three.js: http://fragments.supply โจ
Design engineer, creative coder & shader artist
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https://www.pixiv.net/users/971650/request
fanbox@danborutori ๐ใใ
pixiv@lamylanmc
VGen@danborutori
Creative developer โ jury Awwwards
I'm a full-stack engineer with a passion for user experience. I build tools to help developers push the boundaries of 3D on the Web.
programming (mostly javascript), graphics, webgl, gaming https://pl4n3.github.io/