10k swords cover!
ULTRAVIOLENT CONSEQUENCES Spread
SOCIAL PLAY spread
YOU ARE A WANDERER, HEAVENWRETCHED EARTHSCUM
ultraviolent tropical gothic horror dialectical mysticomaterialist xianxia buddhocommunism ttrpg 10,000 SWORDS AGAINST HEAVEN
play as wandering assholes who must survive together in a dead world slain by the forces of Peace, reanimated by neoliberalism and Capital. free below
27.02.2026 00:45 β
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Immemorial
27.02.2026 01:18 β
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De las cosas mΓ‘s guapas que he visto en tiempo
27.02.2026 10:06 β
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Estro va durΓsimo
27.02.2026 09:33 β
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10k swords cover!
ULTRAVIOLENT CONSEQUENCES Spread
SOCIAL PLAY spread
YOU ARE A WANDERER, HEAVENWRETCHED EARTHSCUM
ultraviolent tropical gothic horror dialectical mysticomaterialist xianxia buddhocommunism ttrpg 10,000 SWORDS AGAINST HEAVEN
play as wandering assholes who must survive together in a dead world slain by the forces of Peace, reanimated by neoliberalism and Capital. free below
27.02.2026 00:45 β
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Lately Iβve been learning about Ven. ThΓch Thiα»n ChiαΊΏu (1898-1974), an exemplar of the Vietnamese #EngagedBuddhism tradition and an important revolutionary figure in SΓ i GΓ²n's colonial resistance. He published many commentaries that connected ideas of Buddhist liberation to national liberation. 1/
16.11.2025 17:47 β
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THIS GAME RULES LMAO
11.02.2026 04:39 β
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sick xianxia rpg writing about playing a salt-of-the-earth asshole who must, among other things, "commit revolution", "achieve violence", "turn the wheel"
sick xianxia rpg writing about being a GM called the Intercessor who is cruel. "Her other name is Suffering", "Go and experience what is Real"
this game is so fucking cool
11.02.2026 04:34 β
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its dialectical. more of to show that these people exist in the world, contradictions against Reality, in the dame way Disco Elysium bares these truths and its paradoxes bare. i dont want to rob the players of epiphany by way of forced mechanical procedure that tells ppl what to think
16.02.2026 05:32 β
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ππ its to emphasize the sort of horror bent of the tropical gothic as well as i wanted to make a roll under system ever since symbaroum and fading suns
16.02.2026 04:33 β
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However...
@makapatag.bsky.social why roll under instead of roll above D: ?
16.02.2026 04:29 β
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Reading what feels like will be one of my favorite ttrpgs ever: "10.000 Swords Against Heaven" by @makapatag.bsky.social .
It's an Ultraviolent Tropical Gothic Xianxia.
Ever heard the joke that jrpgs are like "you kill a rat and then you kill god?".
In this game you do kill A god. Capitalism.
16.02.2026 04:29 β
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but to me 4e still had the strongest ludonarrative cohesion lmao, even its tactical combat was built like a trad game that tried to account for all the wacky shenanigans a player might try. an ideal 4e might just be one without powers (at least in the beginning)
15.02.2026 15:07 β
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4e has the exoteric mechanics fill up the entirety of its esoteric mechanics and so its fiction starts to feel mechanical and rigid and (lack of better term) video gamey. i think the fiction generated by d&d synchronically across its multi-year culture was shattered by it and hence
15.02.2026 15:07 β
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anyway im probably thinking abt this too bc i think i kinda fucking suck at designing mechanics and systems and i just feel my way through them to convey a world to be inhabited
15.02.2026 15:03 β
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hmmm theres a sort of prescriptivist vibe to it. i think a kernel of smth Real can be found in raw roleplaying unbound by systems and mechanics that, though intending to facilitate, ultimately end up binding the fiction. an authoritarian imposition of individualism
15.02.2026 15:02 β
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i think some of the magic of ttrpgs is in the DIY, imperfection, play-focused design rather than the mechanics to deliver theme or genre emulation.
15.02.2026 15:02 β
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i saw someone say once that a lot of modern ttrpg design is "boardgame lite" and while i don't agree i think a ttrpg culture that takes its inspirations mostly from video games and boardgames has obfuscated uhh something abt rpgs
15.02.2026 15:02 β
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yknow to me ttrpgs are some of the only game experiences that can arise purely from vibes. like a game manual can have hella simple mechanics but an absolutely penetrating vibe and people can run with that. the writing IS the mechanics
15.02.2026 15:02 β
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working on the aesthetic manifesto again for hingsajagra for when i start getting artists for projects here
11.02.2026 03:26 β
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10,000 SWORDS AGAINST HEAVEN, ALL THE PROLETARIAT WILL SHEAR AWAY THE BOURGEOISIE
SWORDS UP, WANDERERS.
THE PEOPLE ARE WAITING.
MAKE SOMETHING BEAUTIFUL HAPPEN.
WE ARE ON YOUR SIDE.
10,000 SWORDS AGAINST HEAVEN is an Ultraviolent Tropical Gothic Xianxia RPG. Martial artists and mystics wander and survive a Buddho-Communist Dark Fantasy world. Out for free!ππ½
02.02.2026 14:48 β
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btw if there are any ttrpg streamers/video-ers in seasia (or just asia ig) that want me to run a game for them (either one shot or up to a three shot) as an actual play just shoot me a dm
11.02.2026 07:27 β
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ULTRAVIOLENT
Based on the real movement to abolish the present state of things. Revolutionary Communism from the Global South. Violence to break free, not to oppress. The only divine violence. Visually we want to be subversive, take inspirations from oppressed cultures and propagandized cultures (China, Vietnam, Russia, Indonesia, etc.). Lean on revolutionary imagery, the Masses instead of just one man. Socia Realist dialectics between Minimalism and Maximalism. Uplift the working class.
TROPICAL GOTHIC
The main visual flavor of Hingsajagra. The earth choking the machines and citadels of Man. Tropical means tropical landscapes and monsoon cities. Southeast Asia, Mesoamerica, Central Africa, anything within the equatorial belt of the world. Gothic means darkness, horror, survival, terror, death and undeath. Flying buttresses and ribbed arches and sweat against blood and horrible things done to natives and earthquake baroque. Aborted babies becoming spirits that haunt colonizing friars. Dead corpses stalking the forests around sugar plantations. Revolutionary witches waiting for a perfect time to raid a tobacco farm or a chapel. The stark revolutionary dialectics between tradition and progress. 19th Century Colonial Era Gothic and Baroque.
DARK XIANXIA
The dialectical fusion of survival horror and xianxia. A contradiction to be resolved: spirit cultivation leading to horrific changes in the body. The minds of those that "transcend realms" are irrevocably changed from those of "lower realms." No longer human. The tension between Wisdom and Compassion, where too many believe Wisdom is the endpoint of Cultivation. Dark and gritty and gothic martial arts and magicks that wield blood, flesh, viscera, spirit, souls, beliefs, love, humors, tattoos. Brutal pugilism. Viscera splatters.
DEATH.
we like to do some thematic reinforcement here
11.02.2026 03:26 β
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working on the aesthetic manifesto again for hingsajagra for when i start getting artists for projects here
11.02.2026 03:26 β
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too kind, i hope you find more things that you like!! enjoy the text
11.02.2026 00:52 β
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bantayog enjoyers unite! hope u find it fun!!
11.02.2026 00:48 β
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