Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Graphics programmer. Likes anything Metal Gear Solid.
fauder.github.io
Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
The home for open source development for VFX and animation across the motion picture and media industries. ASWF projects include MaterialX, OpenColorIO, OpenEXR, OpenVDB, OpenTimelineIO, Open Shading Language and more. www.aswf.io.
Senior Rendering Programmer at Sony Santa Monica Studio
đˇ http://instagram.com/jendrikillner/
đ https://www.jendrikillner.com
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Interests: Graphics đŧī¸, Game development đšī¸, Retrodev (MSX / MSX2) đž. Ray Tracing đ! Also interested in, but not posting on: Teaching đ, piano đ, marriage đ§đģâđ¤âđ§đģ, Christianity â.
Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing.
đĻ Official account: https://www.khronos.org
Film VFX technology blah blah.
Avid Redshift Aficionado
Patreon: https://Patreon.com/TheArtofSaul
Github: https://github.com/TheArtofSaul
Instagram: https://instagram.com/theartofsaul/
Powerful and award-winning, Redshift by Maxon is a GPU-accelerated renderer.
Advanced CG Resources
https://entagma.com
Also on:
Instagram: @therealEntagma
X: @entagma
Tiktok: @entagma7
All around 3d geek, procedural wizard, Houdini aficionado.
Co-founder & lead tech artist at Mainframe (PaxDei)
Floppy CG man
Christophers.website
Visual effects, creative coding, generative art / Effects at industrial light and magic / http://mattebb.com
Some guy passionate about 3D and CGI in general
Universal Scene Description is Pixar's efficient system for authoring, reading, and streaming scene description for interchange between graphics applications.
https://openusd.org/
Github: https://github.com/PixarAnimationStudios/OpenUSD