monster monday 2026 no.6
10.02.2026 03:37 β π 5 π 4 π¬ 0 π 0@thepixelhat.bsky.social
monster monday 2026 no.6
10.02.2026 03:37 β π 5 π 4 π¬ 0 π 0monster monday 2026 no.5
03.02.2026 03:22 β π 2 π 2 π¬ 0 π 0one of the mushroom folk of my setting, the sporin
they dont really have a "culture" like the other races, so they dont really work together to produce anything. they make whatever belongings they have out of scraps
thankfully theyre smaller than most of the other races so they dont need much
even tried a different style for easier stickerfication
may come back to it someday
i was trying to get myself back on monster mondays by myself last year
a series of one eyed goobers made out of various materials
would call em Mini-ones
thought i could turn them into stickers but just couldnt keep the motivation up
monster monday 2026 no.4
27.01.2026 02:31 β π 15 π 3 π¬ 0 π 0something to try out some halin clothing and stuff
theyre a very active race and imagine they would like to dance a lot. in the forests they inhabit, they dance on the stumps of large trees to get a nice tapping sound from their hooves
fleshing out my dwarf-ish race of shorties, the midin, while messing with backgrounds and lighting
wanted to figure out clothing style and possible occupations. theyre tiny powerhouses, so lumbering made sense to me
monster monday 2026 no.3
20.01.2026 02:25 β π 4 π 2 π¬ 0 π 0another halin from last year
was trying to get more comfortable with rendering light like this
even after a year, i think this is probably my best attempt at it tbh
some experiments from 2024
trying to do some basic painterly backgrounds and figuring out bits of my OC race of satyr-like shorties, the halin
they come in three varieties:
plains - sheep that farm and weave wool
forest - deer foragers with a love of dance
mountain - goats who herd and fight
monster monday 2026 no.2
13.01.2026 01:42 β π 18 π 6 π¬ 0 π 0new year
lets start posting
monster monday 2026 no.1