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jaiceedev

@jaiceedev.bsky.social

indie #gameboy, #gamemaker and #godot game dev โ€ข plays games and also reposts cool projects ๐ŸŽฎ ๐Ÿณ๏ธโ€๐ŸŒˆ | she/her

22 Followers  |  62 Following  |  75 Posts  |  Joined: 16.10.2024  |  1.9867

Latest posts by jaiceedev.bsky.social on Bluesky

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peeping out of the window

#godot #indiegame #gamedev #indiehorror #psxhorror #ps1

21.11.2025 12:26 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not much to say about Trans Day of Remembrance anymore besides โ€œtry loving and celebrating us while we are aliveโ€

20.11.2025 14:10 โ€” ๐Ÿ‘ 4861    ๐Ÿ” 2067    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 18

now I need to see Kirby with Lara's hair and a tank top ๐Ÿ˜‚

20.11.2025 19:51 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One of my recent works is a free difficult platformer about using Pitchforks, also for Game Boy and PC :)

jaiware.itch.io/pitchfork

20.11.2025 15:11 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ooo i'm downloading this! This looks amazing ๐Ÿ‘

20.11.2025 15:14 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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One of my recent works is a free difficult platformer about using Pitchforks, also for Game Boy and PC :)

jaiware.itch.io/pitchfork

20.11.2025 15:11 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That's crazy, like for reference Cyberpunk is 60gb

20.11.2025 13:13 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A screenshot from Celeste. Madeline stands by a memorial dedicated to those who perished on the climb up Celeste Mountain.

A screenshot from Celeste. Madeline stands by a memorial dedicated to those who perished on the climb up Celeste Mountain.

happy transgender day of remembrance

thank you for sticking around in the hardest of times. if you haven't, you are missed dearly

please live ๐Ÿ’œ

20.11.2025 10:57 โ€” ๐Ÿ‘ 10343    ๐Ÿ” 4437    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 48
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And i'm about to release a new open-world adventure game with portals, for Game Boy on 26/11

itch.io/blog/1113502...

20.11.2025 13:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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JAIWare

I really appreciate you doing this today, it means a lot :)

I'm a game developer that makes games for Game Boy and PC.

You can find my works at: jaiware.itch.io

20.11.2025 12:58 โ€” ๐Ÿ‘ 11    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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horror vibes be vibing

#godot #indiedev #gamedev #horrorgame

18.11.2025 17:51 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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getting closer to the creepy house

#godot #indiegame #gamedev #indiehorror #psxhorror #ps1

20.11.2025 09:06 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
a dark forest, with a broken fence, with a house in the distance

a dark forest, with a broken fence, with a house in the distance

just a creepy house in the woods

#godot #indiegame #gamedev #indiehorror #psxhorror #ps1

19.11.2025 12:13 โ€” ๐Ÿ‘ 30    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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anyone up for some snowman racing? โ˜ƒ๏ธ

#gamedev #indiedev #gameboy #christmas

20.11.2025 10:37 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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getting closer to the creepy house

#godot #indiegame #gamedev #indiehorror #psxhorror #ps1

20.11.2025 09:06 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Another day of play testing the entire playthrough of a game

#gamedev #indiedev

20.11.2025 08:39 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I like that it was called Yooka-Laylee "in", could have worked that into a series of jumping into different worlds and universes and all that. It was so creative

20.11.2025 08:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ooo I like that new #Bluesky logo, the different tint of blue and the shadow, *chefs kiss*

20.11.2025 08:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Omg this would have been so much better fr, it's a shame it was changed

20.11.2025 08:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I looooooooove creating obscure one off mechanics in my indie game that no-one but me would notice >:]

my game lets you make unique magic using keywords, but if you make a spell that destroys and also duplicates an object at the same time its weiiiird

#indiegame #indiedev #gamedev

19.11.2025 17:45 โ€” ๐Ÿ‘ 46    ๐Ÿ” 11    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's honestly so great, although I'm still learning how the engine works in ways it's been so fun to learn and the community is great. I'd recommend it :)

20.11.2025 07:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been playing Yooka-Replaylee in my spare time, and gosh this game is such a gem. The movement is buttery smooth, and the game feel is so much more satisfying, everything feels just so responsive. Might turn out to be one of my favourite 3d platformers. *chefs kiss* ๐Ÿ‘

20.11.2025 07:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh it's made in Godot, and I'm using GDScript

20.11.2025 06:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If your game relies on a fun core mechanic, but gets used over and over, then its best to implement it using the "sandwich method" to prevent going stale. Within the game design make it so you do another action before, then use your mechanic followed by another action.

#gamedev #indiedev

20.11.2025 06:42 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh it's a game I'm making about a creepy and dark house behind a park. :)

I wanted to use fog to make it feel more intense and like give a sense of closeness to the player. I hope it shows that intent.

20.11.2025 06:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Fr, I enjoyed the movie. Megan 1 was good but Megan 2.0 felt like an easier time to watch

19.11.2025 21:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A mountain of paperwork awaits Bubsy on the second planet! Better watch your step, it's a looong way down...

19.11.2025 16:48 โ€” ๐Ÿ‘ 176    ๐Ÿ” 33    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 1

Happy "wow, the internet is pretty centralized and we should probably do something about it" day

18.11.2025 15:41 โ€” ๐Ÿ‘ 80    ๐Ÿ” 26    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

the new challenges always be so self-fulfilling, a new venture can keep life fresh I feel

19.11.2025 15:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

impossible

19.11.2025 15:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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