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@spottedgeck.bsky.social

4 Followers  |  1 Following  |  30 Posts  |  Joined: 22.02.2025  |  2.0329

Latest posts by spottedgeck.bsky.social on Bluesky

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For #thisweeksfiddler by @xaqwg.bsky.social , we find the probability that you win a best-of-N series, given that you win vs. lose the very first game.

03.11.2025 23:15 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For #thisweeksfiddler, we race among randomly selected loops of length 1, 3, 3.5, 4.5 miles at a 10 min/mi pace. If unfinished loops don't count and we have 65 min left to race, how can we maximize the avg total distance completed?

26.08.2025 00:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For #thisweeksfiddler by @xaqwg.bsky.social , we start with a set of vouchers ($10, $10, $10, $25), and can bet any of them on either side of an even odds game.

19.08.2025 14:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For #thisweeksfiddler, we're blocking our friend from placing their square on a board of side length B using 3 of our own.

05.08.2025 11:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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#thisweeksfiddler @xaqwg.bsky.social
Other bikers will sprint if their strength >0.5, while we sprint if our leg strength >t. What is our chance of winning?

28.07.2025 21:36 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For #thisweeksfiddler, what's the maximum score we can reach in bowling if we knock down a given number of pins? @xaqwg.bsky.social

15.07.2025 02:24 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

For the small cases, you can have F(0)=1 and F(<0)=0

01.07.2025 03:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Google Colab

I modeled the sphere using voxels, and tried to come up with the greediest steps, getting 11.
colab.research.google.com/drive/185hNX...

24.06.2025 17:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image Post image 16.06.2025 17:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For @xaqwg.bsky.social 's #thisweeksfiddler, we're in a race where we increase our speed continuously to the end. (1+b)v(2x) = v(x), where x is the distance remaining in the race and b is the factor we increase our speed.

16.06.2025 17:41 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

I reasoned that for two random points to be collinear to a given position, they must be on the same line oriented at angle theta away. The probability this happens is proportional to the length of the line segment contained within the square oriented at that theta. Then avg over all theta.

03.06.2025 21:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Updated plot for the simulation

03.06.2025 16:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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My attempts for #thisweeksfiddler by @xaqwg.bsky.social : how often can each point in a square be covered by a randomly placed, long line? Simulated (Left) and analytical.

03.06.2025 02:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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My findings for #thisweeksfiddler by @xaqwg.bsky.social : How long is a river of spaces in a text? thefiddler.substack.com/p/how-long-i...

26.05.2025 17:29 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

For the EC, there are multiple points A from which we can reach point B in a given layer, and we must sum over the product of ways from A to B and the number of ways to reach point A. This number blows up quickly to over 1 billion.

19.05.2025 14:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

For the regular fiddler, there is only one way to travel from points A to B within one layer, therefore the number of ways to reach each point in a given layer is identical and equal to the sum of ways to reach all points A in the current layer.

19.05.2025 14:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Can You Permeate the Pyramid? How many paths can you find down a pyramid? (Okay, it’s really a rhombus.) What about a bipyramid? (Yes, it’s really a bipyramid.)

For #thisweeksfiddler by @xaqwg.bsky.social thefiddler.substack.com/p/can-you-pe..., my approach: We consider separately the number of ways to descend to a point in the next layer and the ways to travel between two points in a given layer.

19.05.2025 14:17 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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For #thisweeksfiddler by @xaqwg.bsky.social , we evaluate win probabilities for a best of 7 series. My graphical approach:

12.05.2025 13:38 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Google Colab

colab.research.google.com/drive/1woSjU...

06.05.2025 01:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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My findings for #thisweeksfiddler:
thefiddler.substack.com/p/how-many-r...

05.05.2025 16:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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My findings for #Thisweeksfiddler, looking through the coprime forest. thefiddler.substack.com/p/can-you-se...
@xaqwg.bsky.social

28.04.2025 18:39 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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For #ThisWeeksFiddler: Another graph!
@xaqwg.bsky.social

14.04.2025 22:03 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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For #thisweeksfiddler by @xaqwg.bsky.social , how often will a 1-seed win a single elimination tournament, if in any matchup between teams with seeds M and N, the M-seed wins with probability N/(M+N)?

25.03.2025 00:44 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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My findings for #Thisweeksfiddler by @xaqwg.bsky.social , where we try to escape pie, only to find pi.

colab.research.google.com/drive/1ZTfQc...

18.03.2025 01:20 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0
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Google Colab

colab.research.google.com/drive/1PfBxj...

11.03.2025 03:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For #thisweeksfiddler by @xaqwg.bsky.social : Setting up a chain of dominoes, using the geometric distribution:

11.03.2025 03:59 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

"including the domino that causes the chain reaction)? More precisely, if this median number is M, then you would expect to have placed fewer than M dominoes at most half the time", so 69?

11.03.2025 03:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
Google Colab

colab.research.google.com/drive/1PfBxj...

11.03.2025 03:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Varying the total number of hats:

04.03.2025 03:06 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For #ThisWeeksFiddler, picking rabbits out of a hat. A near linear trend.

03.03.2025 17:17 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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