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Justin Frazee

@justin-frazee.bsky.social

Senior Weapon/Hardsurface Artist. Gun Warlock. Working professionally since 2010. artstation.com/justinfrazee

813 Followers  |  224 Following  |  158 Posts  |  Joined: 17.10.2024  |  2.1576

Latest posts by justin-frazee.bsky.social on Bluesky

I hope you know that there are people like me that appreciate every meme gun and all the thankless work you've done all these years Anton. I'm excited to see what you do next.

02.08.2025 11:10 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I stopped making mods for games because the only comments I would get would be "add this feature it should be really easy" or "do this gun, it shouldn't take that long" or "why hasn't this been updated" when it's been five years. I started telling people if it was so easy go do it yourself.

02.08.2025 11:08 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Staccato is all done, uploaded on artstation
#gameart #weaponart #3dart
www.artstation.com/artwork/98VDgW

20.07.2025 18:32 β€” πŸ‘ 31    πŸ” 8    πŸ’¬ 2    πŸ“Œ 0

As promised, here's my solution.

I started with three 16-sided prims and just bridged them together. Took ~10 mins.

Other people solved the sphere transition better than I did though! I also could have been cleaner with some of the loops.

Favorite results in comments.

14.07.2025 05:22 β€” πŸ‘ 37    πŸ” 4    πŸ’¬ 2    πŸ“Œ 0

A very useful tool in the toolbox.
Have you tried out the marmoset bevel shader? While I still sometimes use zbrush I've grown to really like baking with the bevel shader. It can be a big time saver.

12.07.2025 11:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Kind of late, but hi #PortfolioDay! I'm Jordan, a hard surface 3D artist based in the US and available for contract and freelance work.

I specialize in mechanical assemblies and have a wide range of experience including motion graphics, VR, scanning, and gamedev.

09.07.2025 17:48 β€” πŸ‘ 91    πŸ” 30    πŸ’¬ 0    πŸ“Œ 0
Mood Exploration of an environment for my personal project

Mood Exploration of an environment for my personal project

A redesign of DC's Promethea in the style of Marvel Rivals with personalized moves and icons

A redesign of DC's Promethea in the style of Marvel Rivals with personalized moves and icons

Sketch iterations of costumes for a Tiefling rogue character

Sketch iterations of costumes for a Tiefling rogue character

Turnaround with callouts of a barbarian character for a MOBA game

Turnaround with callouts of a barbarian character for a MOBA game

Happy #PortfolioDay !
I'm Hallie, a Concept Artist specializing in characters looking for freelance / full time opportunities!

Email: halliecannon13@gmail.com
Portfolio: halliecannon.carrd.co

08.07.2025 15:13 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Happy #PortfolioDay !

rather than sharing old projects again, here's the latest wip for a hard surface project im doing. Had a lot of fun sculpting this and have textured fully in Toolbag 5

Recently been made redundant so will be going full in on finding an art job come October (please help me)

08.07.2025 09:23 β€” πŸ‘ 20    πŸ” 10    πŸ’¬ 1    πŸ“Œ 0

😦

29.06.2025 22:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Ahh

29.06.2025 17:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Baking done. Texture time.
#b3d #hardsurface #3d

28.06.2025 03:36 β€” πŸ‘ 29    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0
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Since Overwatch 2 season 17 is out now, here are 3 of the weapons I worked on last year, with the latest being Sombra's 8-bit gun.

And yes, the high polies were all filled with ngons 🧐

27.06.2025 14:23 β€” πŸ‘ 31    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

ITS OUT NOW‼️ thanks to everyone who has helped me with this project!πŸ₯Ή and thanks to everyone who gives it a look over at www.artstation.com/artwork/P6ZYry

18.06.2025 11:32 β€” πŸ‘ 35    πŸ” 12    πŸ’¬ 1    πŸ“Œ 0
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Ill be uploading the Mauser tomorrow to art station!
Id be insanely grateful if you gave it a look when it doesπŸ₯ΉπŸ₯Ήβ¬‡οΈ

17.06.2025 11:50 β€” πŸ‘ 37    πŸ” 4    πŸ’¬ 3    πŸ“Œ 1
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I have devised a concept for a holographic gunsight with an internal HUD!

Let's take a look at how it works. 🧡
#b3d #optics #simulation

12.06.2025 09:41 β€” πŸ‘ 26    πŸ” 3    πŸ’¬ 3    πŸ“Œ 1

Liz... Are you speed running body horrors or something? I'm certain there's another way of collecting these scans for 3D purposes πŸ˜†
I hope the surgery goes well.

11.06.2025 02:54 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Exposed steal and concrete spiral staircase skyscraper.

Exposed steal and concrete spiral staircase skyscraper.

Lloyd's building
Lime Street, London EC3M

Exposed steal and concrete spiral staircase skyscraper.

#reference #buildingreference #materialreference

10.06.2025 22:12 β€” πŸ‘ 45    πŸ” 11    πŸ’¬ 1    πŸ“Œ 0
A redesign of Promethea in the marvel rivals style with designed icons for her moves.

A redesign of Promethea in the marvel rivals style with designed icons for her moves.

A set of attacks for a moba character i designed.

A set of attacks for a moba character i designed.

A line up of 4 realistic scifi characters with different roles

A line up of 4 realistic scifi characters with different roles

A cowboy vampire hunter with sketches and color variations

A cowboy vampire hunter with sketches and color variations

It's my birthday! I was told I could ask for some reposts, which are appreciated! πŸ₯ΊπŸ‘‰πŸ‘ˆ

05.06.2025 13:21 β€” πŸ‘ 14    πŸ” 8    πŸ’¬ 4    πŸ“Œ 0
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Stacatto WIP
#weaponart #gameart #3dart

04.06.2025 08:30 β€” πŸ‘ 19    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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That's looking so good! I would double check the indentation on the magazine here. There's something odd about the shape maybe. But I might be wrong. Looking forward to seeing more!

04.06.2025 13:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Loving these. Especially that last one. But I'm biased since it has my pistol in it. 🧐

01.06.2025 00:36 β€” πŸ‘ 12    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Splinter Cell: Chaos Theory posters I made using @lizaledwards.bsky.social amazing model.

Finally put them up on my portfolio

www.artstation.com/artwork/8BDqlm

31.05.2025 23:02 β€” πŸ‘ 104    πŸ” 24    πŸ’¬ 5    πŸ“Œ 1

I'm still happy with this Splinter Cell fan art I made last year

01.06.2025 00:30 β€” πŸ‘ 97    πŸ” 12    πŸ’¬ 1    πŸ“Œ 0
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New highpoly cookingπŸ‘€

26.05.2025 02:29 β€” πŸ‘ 20    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
A hard-surface model with beveled edges, with a dark, smooth, metallic material. Some screws, curves, and cutouts are visible.

A hard-surface model with beveled edges, with a dark, smooth, metallic material. Some screws, curves, and cutouts are visible.

WIP
#b3d #hardsurface

22.05.2025 23:39 β€” πŸ‘ 40    πŸ” 5    πŸ’¬ 6    πŸ“Œ 0
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Hey Julen. I've been enjoying watching this project come along. I think something might be up with the scaling in this image. The gun looks too big in comparison to the hands. It might be something to look into.

21.05.2025 13:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Right. The force would go up as the disc gets bigger or heavier.

19.05.2025 23:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Also I didn't factor in relativistic speed compensations. Which would probably just increase the force

19.05.2025 22:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I think the forces on the material are much greater than you might think. At .5 c a one pound one meter disc would experience 2,291,188,075,999,894 pounds of centripetal force. If I did my math right.

19.05.2025 22:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Yum Yum

19.05.2025 22:08 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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