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Dom Ford

@domford.bsky.social

Postdoc at the Center for Digital Narrative at the University of Bergen, studying NPCs with AI-generated dialogue. Editor: Eludamos

417 Followers  |  162 Following  |  52 Posts  |  Joined: 21.09.2023  |  2.3101

Latest posts by domford.bsky.social on Bluesky

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3 Postdoctoral Researchers (cultural game studies) / 3 tutkijatohtoria (kulttuurinen pelitutkimus)

Come work with us! We are hiring 3 postdoctoral researchers working in cultural game studies from the beginning of 2026 until the end of 2027. Read more and apply by 31.10.2025 (at 23.59.00 EET / UTC+2):

30.09.2025 12:15 โ€” ๐Ÿ‘ 17    ๐Ÿ” 14    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Creating AI avatars of dead people needs to become an absolute societal taboo.

11.08.2025 08:56 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
No. #22 (2025): Special Issue "Peripheral Religions" | gamevironments

๐Ÿ“ฏPUBLICATION NEWS๐Ÿ“ฏ
@amayer.bsky.social, Knut Wormstรคdt and I are happy to announce that our @gamevironments.bsky.social special issue Peripheral Religions and Games is officially out now! Here's the link, but we want to talk about every article and report for a minute: tinyurl.com/2txajt3m

07.08.2025 09:19 โ€” ๐Ÿ‘ 10    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3
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Smart and delightful book, equally enjoyable @newbooksnetwork.bsky.social interview. @domford.bsky.social Mytholudics: Games and Myth @degruyterbrill.bsky.social
#GameTheory#Folklore #Myth #PopularCulture
newbooksnetwork.com/mytholudics

07.08.2025 09:04 โ€” ๐Ÿ‘ 19    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Fictional videogames as framing devices: Suicide communication in MMOs | Eludamos: Journal for Computer Game Culture

My first paper, "Fictional Videogames as Framing Devices: Suicide Communication in MMOs," is out now on Eludamos.

In the paper, I argue that the use of fictional MMOs as framing devices serves as a reflexive narrative tool that suggests MMOs as spaces with their own internal rules of communication.

26.06.2025 19:53 โ€” ๐Ÿ‘ 13    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Dom Ford, "Mytholudics: Games and Myth" (de Gruyter, 2025) - New Books Network

Recently, I was interviewed about my book for @newbooksnetwork.bsky.social by @janalena.bsky.social! If you want to hear me talk about games and myth for about an hour, please check it out.

newbooksnetwork.com/mytholudics

06.08.2025 12:14 โ€” ๐Ÿ‘ 14    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The future dystopian Rome of Lucio Fulci's Warriors of the Year 2072 (1984). My paper on the film's use of the gladiatorial combat trope has just been published in @gua-le-ni.com @domford.bsky.social and Riccardo Fassone's special issue of Eludamos on fictional games. eludamos.org/index.php/el...

16.07.2025 09:11 โ€” ๐Ÿ‘ 3    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Very happy to announce that next week, I'll be joining the University of Zรผrich as part of the URPP Digital Religion(s), working on the project "Synthetic Realities. Generative AI and Digital Visual Literacy" alongside @bildoperationen.bsky.social. Exciting!!

11.07.2025 12:43 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Image of a ten-sided die. Text overlay:

What is it like being a man in game culture?

Take part in a study at 

bit.ly/pelikulttuuri

The study is intended for men aged 15 or more and either Finnish or living in Finland.

There is a Tampere University logo at the bottom.

Image of a ten-sided die. Text overlay: What is it like being a man in game culture? Take part in a study at bit.ly/pelikulttuuri The study is intended for men aged 15 or more and either Finnish or living in Finland. There is a Tampere University logo at the bottom.

Are you a man, at least 15 years old and either Finnish or living in Finland?

Do you participate in game culture by e.g. playing video games, RPGs or miniature games, watching videos or through activities like cosplay?

Take the questionnaire in Finnish or English at bit.ly/pelikulttuuri

10.06.2025 09:39 โ€” ๐Ÿ‘ 35    ๐Ÿ” 42    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2

Hooooooly social mirroring ๐Ÿ˜‚

04.06.2025 18:10 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hey, thanks for using this legal e-reader to access an academic book through your uni library instead of just grabbing the pdf on libgen. Here's a sloppy AI summary of the book. We've defaulted your view to an epub without page numbers but feel free to reload the whole page if you want to change it.

04.06.2025 03:45 โ€” ๐Ÿ‘ 41    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ‘ฉโ€๐Ÿณ ๐‚๐…๐: ๐‚๐‡ร†๐… - ๐‚๐ฎ๐ฅ๐ญ๐ฎ๐ซ๐š๐ฅ ๐‡๐ž๐ซ๐ข๐ญ๐š๐ ๐ž & ๐ญ๐ก๐ž ๐€๐ž๐ฌ๐ญ๐ก๐ž๐ญ๐ข๐œ๐ฌ ๐จ๐Ÿ ๐…๐จ๐จ๐
Want to talk about your favourite dish or latest culinary faux pas? ๐Ÿ•๐Ÿ Or reflect on how food is represented in art? ๐Ÿฐ
Submit an idea by 6 June and join us in Tilburg in August!
๐Ÿ‘‰More info: nelevandemosselaer.wordpress.com/chaef-cultur...

20.05.2025 08:00 โ€” ๐Ÿ‘ 3    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks, Poppy ๐Ÿ™

07.05.2025 09:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Neuer Lesestoff fรผr derzeit zu kalt Abende. @johannesfranzen.bsky.social @domford.bsky.social

06.05.2025 10:25 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Calls for Papers | gamevironments

Submit now: CfP for our next Special Issue "BEYOND PLAY: THE TRANSFORMATIVE POWER OF DIGITAL GAMING IN A DEEPLY MEDIATIZED SOCIETY" is out now! Abstract submission deadline: 31.05.2025 journals.suub.uni-bremen.de/index.php/ga... #gamevironments #gaming #academics #cfp

24.04.2025 11:02 โ€” ๐Ÿ‘ 13    ๐Ÿ” 10    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2

Having taken a quick look at the demo document, this seems much more like a Notion alternative than a Google Docs alternative. No font selection, set formatting, etc. etc. That's cool - I'm looking for a Notion alternative - but I'm desperate for Google Docs to die too.

24.04.2025 06:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If you want me to give a talk, do an interview, be on a podcast or anything like that to do with the book, please get in touch (:

24.04.2025 06:44 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I recently finished reading this and it's a straight banger. Plus, the book is beautiful and small - it fits in a large pocket, so it's perfect for taking on the bus. It even comes with its own bookmark!!!!!! But seriously, this is an excellent novel.

23.04.2025 09:34 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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'What We Owe the Dead' is the title of my new #scifi novel.

In the aftermath of a climate catastrophe, the book follows strange detective case and deals with themes such as the notion of personhood and the social use of #games.

> www.setmargins.press/books/what-w... <

(photos by Annette Behrens)

02.04.2025 08:14 โ€” ๐Ÿ‘ 19    ๐Ÿ” 6    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 4

always a joy to find others working in this space โค๏ธ

22.04.2025 15:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

omg I didn't even notice that. That's a new one!!

22.04.2025 14:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

And thank you for all the support along the way <3

22.04.2025 13:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Mytholudics Games create worlds made of many different elements, but also of rules, systems and structures for how we act in them. So how can we make sense of them? Mytholudics: Games and Myth lays out an approac...

So, if you or someone you know is interesting in games and myth, I hope this book helps. And don't hesitate to get in touch if you have any questions for me - I'm very happy to hear from people about this!

doi.org/10.1515/9783...

22.04.2025 09:49 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

But I'm very happy to see this out in the world now. It's been a long time in the making, starting officially in 2019 with my PhD but based on ideas I'd been turning over since at least 2015. There are lots of people to thank, but you can read the acknowledgements for that.

22.04.2025 09:49 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The book is, unfortunately, prohibitively expensive. That's academic publishing for you. Maybe you have institutional access to the ebook, or else requesting it in your library is also a good option. I'm told there will be an affordable paperback later down the line.

22.04.2025 09:49 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

What games you ask? Well, through the lens of heroism, we're talking Call of Duty, Skyrim, Assassin's Creed, Heaven's Vault and Horizon Zero Dawn. For monstrosity, Doom, Pokรฉmon, Hellblade: Senua's Sacrifive, Ghost of Tsushima and The Witcher.

22.04.2025 09:49 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's long, but designed to be a bit modular. You can just read the section that lays out mytholudics, or you can take any of the game examples as standalone analyses. I don't usually read academic books cover to cover, and so I didn't write this like that either.

22.04.2025 09:49 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I think it helps us to see games as a whole: as stories, yes, but also as systems, as worlds, as social environments. Myth helps with this because it too is comprised of many different kinds of things, from stories to rituals to taboos to ways of relating to people.

22.04.2025 09:49 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Mytholudics Games create worlds made of many different elements, but also of rules, systems and structures for how we act in them. So how can we make sense of them? Mytholudics: Games and Myth lays out an approac...

๐Ÿ“–My book is out!

My book Mytholudics: Games and Myth is now available.

In it, I propose a way of understanding and analysing games as and through myth.

@degruyterbrill.bsky.social
doi.org/10.1515/9783...

22.04.2025 09:49 โ€” ๐Ÿ‘ 100    ๐Ÿ” 39    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 5
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I thought we were past pretending that articles just popped into existence out of nowhere, written by no one. That reads far more "oddly" to me.

13.04.2025 08:22 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@domford is following 20 prominent accounts