Freeing imprisoned workers and escorting them off the battlefield
21.07.2025 01:27 — 👍 14 🔁 1 💬 1 📌 0@manholex.bsky.social
Game dev making Mars Tactics: Labor vs Capital 個人ゲーム開発者 https://store.steampowered.com/app/1727760/Mars_Tactics/
Freeing imprisoned workers and escorting them off the battlefield
21.07.2025 01:27 — 👍 14 🔁 1 💬 1 📌 0Big thanks to @ashleybelanger.bsky.social for the excellent coverage last week. Really helped me understand the rulings.
02.07.2025 13:03 — 👍 1 🔁 0 💬 0 📌 0Big update about strategy layer + new video
store.steampowered.com/news/app/172...
If your soldiers are captured, they'll end up at enemy labor camps. These are secret locations you can locate and liberate. Tough missions, but good rewards.
During the battle, as you liberate prisoners (green arrows in this screenshot) they become controllable soldiers.
Part 1 👇
bsky.app/profile/manh...
Part 2 about undercover agents. They spawn in battle disguised as civilian workers.
Stealth is not a huge focus of this game, but this is just a little mechanic to further connect strategy layer actions with combat.
ZOHEI's digitsss
www.artstation.com/yakitateaggai
twitter.com/yakitate_aggai
New artwork by ZOHEI
01.06.2025 12:30 — 👍 8 🔁 1 💬 1 📌 0Andor has nurtured my soul.
31.05.2025 01:16 — 👍 2 🔁 0 💬 0 📌 0First look at Infiltration, a mechanic for both factions. Simulates the clandestine aspects of an insurgency and counter-insurgency.
Sneak in agents, perform ops, get various buffs to help during battle or in the strategy layer.
Sorry for the late reply. Ah, so the "give rookie primed grenade and kiss them goodbye" tactic dates back to before UFO Defense. Good to know. I'll see if I can include timers.
BTW that "hide the grenade" mechanic is pretty funny too. Julian is the best. Thanks for sharing the link.
I want to get back to sharing small things more frequently.
Today's small thing: the tiny unit sprites on the world map match their battle uniforms.
Credit: ZOHEI 😍
www.artstation.com/yakitateaggai
twitter.com/yakitate_aggai
New armor by ZOHEI
#art #fanart #gamedev
New video😆
www.youtube.com/watch?v=29J_...
Quick look at unit progression and what each skill does (Aim, Defense and Tactics). I might add a 4th skill (Leadership). Lmk if you have questions!
06.02.2025 00:22 — 👍 2 🔁 0 💬 0 📌 0There was a firefight!
#indiegames #gamedev
Yeah, China is pro-market and that's what makes it so interesting. They've achieved things USSR could only dream of.
But it is still a socialist state. Beijing has absolute authority over its private companies. Just look at AntFinancial, Didi delisting, TAL Ed drama, etc -- impossible in the west
DeepSeek
1. Exposes capital inefficiency (the very thing capitalists boast as their edge over socialists)
2. Reduces energy consumption across the board
3. Raises the floor by giving it mostly away for free
🍿
Armor plates are a new inventory item. They give you flexibility to make tanky or mobile loadouts.
And the plates are visible in-game. Here front row is fully kitted vs none for back row. As units take damage, you'll see their plates get blown off.
#indiegames #gamedev
Last week I posted a peek at Gunsmith. The talented @Yakitate_aggai turned that random junk into these BEAUTIFUL illustrations😍
Thank you friend. I cherish your fan art more than the game itself 😭
Design the perfect gun to hunt down your shareholders.
10.01.2025 07:53 — 👍 9 🔁 1 💬 1 📌 0Super grateful for all the amazing fan art last year from @Yakitate_aggai
01.01.2025 07:06 — 👍 4 🔁 0 💬 0 📌 0Right in the feels 😳😊
01.01.2025 06:41 — 👍 1 🔁 0 💬 0 📌 0Hey guys, here's a quarterly update on development. Just some details about how the strategy layer playtest is going.
Wishing you a happy end of the year🎉
store.steampowered.com/news/app/172...
I can always count on Filip to break the game🤝
11.12.2024 02:42 — 👍 6 🔁 0 💬 1 📌 0FYI strategy layer playtest has begun. It's a mess, but the iteration cycle is fast. Community support has been unbelievable❤️🔥Thank you guys
10.12.2024 04:42 — 👍 4 🔁 0 💬 0 📌 0If something is being transported on the world map, it will appear in battle too. For example, this is near a construction site and an ice mine so the prop vehicles reflect that.
Strategy layer 🤝 tactical layer
#gamedev #games
War on Mars comes down to the same old thing: logistics.
Build MLCs (Mobile Logistics Convoys) to dynamically ferry supplies to your front lines. Daisy chain MLCs to reach deeper into enemy territory.
#gamedev #games
Deimos system, by @Yakitate_aggai
#scifi #art #games