Reid Young πŸ”œ GDC's Avatar

Reid Young πŸ”œ GDC

@reidman.bsky.social

When I learn to sing I'll change the key of everything. @fangamer.com CEO and Co-founder @meeellla.bsky.social's most dedicated fan

1,310 Followers  |  238 Following  |  990 Posts  |  Joined: 03.08.2023
Posts Following

Posts by Reid Young πŸ”œ GDC (@reidman.bsky.social)

(it worked β€” 7 years later iris is still taking lessons from this powerful woman)

06.03.2026 04:59 β€” πŸ‘ 25    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

remembering when iris was first taking piano lessons and we wanted to encourage her, so we brought undertale sheet music to her first lesson. her teacher, an old brazilian woman, started RIPPING through megalovania

06.03.2026 04:57 β€” πŸ‘ 55    πŸ” 6    πŸ’¬ 2    πŸ“Œ 0

orz…….

06.03.2026 03:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

never even heard the name Star Control, might have to check out a video

06.03.2026 02:54 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

this is Good.. if a Hades boss did the generic β€œbreak free of your wrist restraints” pose and roared blastwaves as the ceiling shook, i would be hella disappointed

06.03.2026 02:53 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

YES, this is awesome. perhaps someone can mod it so that instead he walks out of a fiery explosion and roars at you before attacking.. make people appreciate what capcom has blessed them with

06.03.2026 01:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

Slay the Spire 2's concurrent Steam players just hit 179,456, the highest ever for any roguelike.

When StS1 first launched back in 2017, it had 193 concurrent players.

That's a 92,982% increase, meaning StS3 is on track to hit 166,861,777 concurrent players by 2035. πŸ’ͺ

06.03.2026 00:31 β€” πŸ‘ 1588    πŸ” 331    πŸ’¬ 28    πŸ“Œ 24

I’m going to my first GDC this year!

If anyone has advice for how to best experience the event, I’d love to hear it.

Or even better, let me know if you’ll be there and we can meet up!

06.03.2026 00:48 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

i've never played much of the resident evil games but i'm interested – does he just jumpscare you and suddenly you're in a boss battle? because imo that's obviously the way to go with a horror title

06.03.2026 00:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

is this one of them ys trails games???? (i should brush up on my falcom)

06.03.2026 00:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

even though i understand why it’s good game design, i find it to be annoying and patronizing! instead of showing, feels like the game is telling me β€œwuh oh! this is so scary! y-y-y-yipes!!”

05.03.2026 23:39 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

also where did this start? like it’s definitely a thing in ocarina of time, but surely it had been done before that? was everyone thereafter just cribbing off aonuma?

05.03.2026 23:31 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

can anyone name a modern action game where the bosses DONT do this:
[entrance]
[beat / breath]
[roar]

05.03.2026 23:30 β€” πŸ‘ 16    πŸ” 1    πŸ’¬ 6    πŸ“Œ 0

i used to build PCs but haven’t really been in the game for like 20 years. so this was a huge double take for me lol

05.03.2026 23:07 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

i love how the dumb AI email summaries always end with β€œgratitude expressed”. that’s not summarizing - that’s twice as many words and 3x as many letters as β€œthanks”! everyone says thanks at the end of an email even when they’re being passive aggressive! stupid computer!

05.03.2026 22:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

we were originally going to do keycaps for like 3 different games, but we were nervous because they're expensive and people care A LOT about them. so we slowed down and focused on the one fanbase that we felt would 100% get behind it.. and we were right! thank you celeste fans πŸ’™

05.03.2026 19:32 β€” πŸ‘ 138    πŸ” 13    πŸ’¬ 9    πŸ“Œ 0
Ratcheteer DX - OUT NOW on Nintendo Switch, PC, & Mac
YouTube video by Panic Ratcheteer DX - OUT NOW on Nintendo Switch, PC, & Mac

Who's ready to release a video game? @panic.com gave me the chance to colorize my little @play.date adventure game Ratcheteer and bring it to a wider audience on Steam and, most exciting to me (and the kids), the Nintendo Switch! It's out today: ratcheteer.com www.youtube.com/watch?v=cy3e...

05.03.2026 14:07 β€” πŸ‘ 71    πŸ” 21    πŸ’¬ 4    πŸ“Œ 3

sup alice

05.03.2026 05:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

sitting quietly as shopify (and every other tech company on earth) has been doing a roger rabbit song&dance about AI for the past 2+ years. from our
vantage on the sidelines, this stupid garbage has had approximately zero impact on my business, and in fact we’re thriving under our β€œno AI” policy

05.03.2026 04:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

i’ll let @shadowx.bsky.social decide if his story is worth telling, but β€œ19 minutes and $12” lines up pretty closely with an experience we had while visiting a supplier ~8 years ago

05.03.2026 04:14 β€” πŸ‘ 11    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

its so lovely 😭

04.03.2026 03:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

LOL this one goes out to @israfelcello.bsky.social, the only other person I know who played this game and did a cover from it but as it's finally coming to console I had to do SOMETHING--For the Time Past and the Souls Lost - Another Eden, the most Chrono Triggery of all Chrono Trigger successors

04.03.2026 02:19 β€” πŸ‘ 26    πŸ” 10    πŸ’¬ 4    πŸ“Œ 1
Comic featuring Penny and Tiger-chan from the hit indie game Endless Monday: Dreams and Deadlines.
Panel 1: 
Tiger-chan: "It's exciting to see you move to a new office, baby."
Penny: "Yeah. New job, new me."
Panel 2:
Penny, holding a large moving box: "So, are you going to help me carry this stuff or not, Tiger-chan?"
Tiger-chan, sitting inside another box: "Give me a moment. I'm getting my box-sitting time in."
Panel 3:
Penny: "There are so many boxes. Where'd they all even come from...?"
Tiger-chan, noticing something interesting off screen: "?"
Panel 4:
Tiger-chan, holding a smaller box with a green "f" logo on it: "... Hey, baby, what's this?"

Comic featuring Penny and Tiger-chan from the hit indie game Endless Monday: Dreams and Deadlines. Panel 1: Tiger-chan: "It's exciting to see you move to a new office, baby." Penny: "Yeah. New job, new me." Panel 2: Penny, holding a large moving box: "So, are you going to help me carry this stuff or not, Tiger-chan?" Tiger-chan, sitting inside another box: "Give me a moment. I'm getting my box-sitting time in." Panel 3: Penny: "There are so many boxes. Where'd they all even come from...?" Tiger-chan, noticing something interesting off screen: "?" Panel 4: Tiger-chan, holding a smaller box with a green "f" logo on it: "... Hey, baby, what's this?"

Moving day

03.03.2026 17:37 β€” πŸ‘ 916    πŸ” 110    πŸ’¬ 16    πŸ“Œ 0
Video thumbnail

I think about this Tony Benn speech much more than I used to

28.02.2026 16:09 β€” πŸ‘ 13063    πŸ” 5293    πŸ’¬ 86    πŸ“Œ 183

talk with me and zion at GDC about video games. perhaps, specifically, video games you are making or have made???

03.03.2026 05:22 β€” πŸ‘ 11    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

listen. i was personally against eating my coworker’s snacks. (tension in the HR office eases)
..BUT

03.03.2026 03:35 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

(noble romans server running into kitchen) need some help, there's a guy here who just said "counterstrike voice going kinetic" before smashing 4 cheese cups on his forehead

03.03.2026 01:22 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

i'm learning!!

03.03.2026 01:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
Shigeru Miyamoto x Shigesato Itoi – 1989 Interview - shmuplations.com This lengthy interview captures a high-level meeting of the minds between Shigesato Itoi, Shigeru Miyamoto, and author Seiko Itou.

Today we have an amazing interview from 1989 with Shigeru Miyamoto and Shigesato Itoi. Conducted shortly after the release of Mother, it's full of deep musings about realism, creative exhaustion, the moral panic over kids & gaming, and prescient visions of the future. shmuplations.com/itoimiyamoto/

02.03.2026 22:46 β€” πŸ‘ 501    πŸ” 211    πŸ’¬ 6    πŸ“Œ 20

i try to be pretty hands off! my 13-year-old has displayed an unexpected interest in 90's-era RPGs though, much to my delight, so we're working through FF6 and i'm excited to get back into earthbound (which she played briefly when she was like 4 haha) and CT 😍

03.03.2026 01:06 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0