Had a great chat with the Purple Puppet team purplepuppet.com about the upcoming #SHAPES shape-key editor for #blender3d today. Thanks for the great feedback.
SHAPES is currently in beta and looking incredible! #b3d #rigging #character #3danimation
@braverabbit.bsky.social
Had a great chat with the Purple Puppet team purplepuppet.com about the upcoming #SHAPES shape-key editor for #blender3d today. Thanks for the great feedback.
SHAPES is currently in beta and looking incredible! #b3d #rigging #character #3danimation
#SHAPES for #Blender3d: Quick Tip 13
Easily overlooked: Blend Preview! Shape keys arenβt just about shape, but also about motion. A shape may look fine, but animation can show bad vertex movement. Repeated tweaks/checks are required 'til the deformation is final.
#b3d #rigtip #3danimation
Oh, yes it will be!
15.09.2025 13:09 β π 0 π 0 π¬ 0 π 0Since Iβm still working on it itβs not yet available. But if you got through Gumroad youβll be notified when itβs out.
15.09.2025 07:41 β π 0 π 0 π¬ 0 π 0(2/2)β¦ all related shape keys. This means that with a click of a button you get a comple and mirrored setup. This is especially helpful if you have quite some poses attached to your RBF.
Dots this answer your question?
If i understand correctly this is exactly what happens here. The RBF setup, driven by a constrained pose bone and the driving shape keys, gets mirrored across. This creates a mirrored RBF Nodes group, mirrors all driver poses, references the opposite pose bone, and creates⦠(1/2)
15.09.2025 05:54 β π 1 π 0 π¬ 1 π 0π₯π£Just finished:
- Full integration of #RBFNodes into SHAPES for #Blender3d
- RBFNodes working with constraints.
- Mirroring of a complete RBFNodes setup with all shape keys.
- RBFNodes working with only two poses.
Thanks for sharing!
#b3d #blender #rigging #animation
Thanks for the shout out!
And it will even get better because the upcoming version supports constrained driver objects and and scene linking. This will be a huge step forward!
My Landing Gear Rigging Tutorial is out now! π¨
If you'd like to learn five rigging concepts in one video, you better watch this one π¦Ύ
Wether it's IKs, springs or pistons, this includes all of them π
βΆοΈ Watch it here: youtu.be/AJmtljO4iXM
#SHAPES for #Blender: Quick Tip 12
Easily remove partial shape key data to clean up shapes or remove unwanted influences. Makes use of selecting vertices which are affected by the shape key.
#b3d #Blender3D #rigging #rigtip #character #3danimation
Thanks mate!
02.08.2025 20:21 β π 0 π 0 π¬ 0 π 0Breakdown for the explainer animation for HANGAR A Express Delivery Network!
We simplified a complex logistics system into a clean, punchy animation.
We had a fun time bringing this one to life! Final video: vimeo.com/1091857254
#Explainer #Animation #3D #Logistics #DeliveryNetwork #MotionDesign
That was the initial teaser.
31.07.2025 15:28 β π 1 π 0 π¬ 0 π 0#SHAPES for #Blender: Quick Tip 11
Filter by Value is a highly useful and powerful, yet underrated feature. You can easily filter either partial or full values. This helps to find currently active channels when dealing with large rigs.
#b3d #Blender3D #rigging #rigtip
Thanks! Yes, I will check definitely.
25.07.2025 20:32 β π 1 π 0 π¬ 1 π 0Making some good progress with the core functions of #SHAPES for #Blender
Doesn't look like much but these pretty important for many workflows.
#b3d #Blender3D #rigtip #animation #rigging
The next steps are Combos and supporting the #RBFNodes add-on as a driver. I already have a version which finally supports constraints and also works in linked scenes. So, getting this all working has high-priority!
22.07.2025 13:41 β π 1 π 0 π¬ 0 π 0π₯ #SHAPES is coming to #Blender! π₯
The industry-proven shape key editor, built by artists, for artists, is now in development for Blender.
Watch the teaser and get a first glimpse of what's coming.
#b3d #Blender3D #rigging #rigtip #animation #cgi
youtu.be/i3m95N6tRNM
The decision has been made: There is a new side-project! #SHAPES #Blender #b3d #animation #animation3d #rigging #rigtip #3d #3dart
27.06.2025 09:47 β π 6 π 0 π¬ 0 π 0My next film 'The Ballad of Pale Blue Dot' will be released later this summer. I'll be posting sneak peeks and behind the scenes stuff over the next few months!
#animation #shortfilm #geometrynodes #b3d #climatecrisis #earth
If you know any of the content or their creators, be kind and let them know.
21.03.2025 08:41 β π 1 π 0 π¬ 0 π 0π¨ Content Creators, Beware! π¨
The YouTube channel VSTProStudio (www.youtube.com/@VSTProStudi...) appears to have uploaded numerous allegedly stolen tutorial videosβand has even falsely claimed copyright on some of our content.
Stay vigilant and protect your work! β οΈ #CopyrightInfringement #YouTube
#LinkView for #Blender also can assist in identifying meshes which aren't linked to any collection anymore and therefore are hidden data. Yes, you can see them in the Blend File View, but without any relation to anything. #3d #b3d #nodes #exploreYourScene
14.03.2025 16:20 β π 2 π 0 π¬ 0 π 0Hey #Blender users. How about graphing all direct and upstream users of a data block, for example an image texture? Makes it very easy to see where data is used and shared. #LinkView #addon to the rescue! #3d #b3d #nodes #exploreYourScene
14.03.2025 12:22 β π 11 π 3 π¬ 2 π 0If you are working on #macOS using #DaVinci #Resolve and struggle with getting your output match what you see in Resolve you might want to check these settings.
Also make sure that your Output Color Space and Gamma is set to 'Use timeline'.
This week I wrote developer guidelines for Blender & add-on devs, on how to work with the Slotted Actions that'll be introduced in Blender 4.4.
developer.blender.org/docs/feature...
#b3d #blender3d #developers #guidelines #devfund
The #LinkView #addon for #Blender is now ready to support Action Slots, new in Blender 4.4. #3d #b3d #rigtip #nodes #rigging #animation
19.02.2025 08:46 β π 4 π 1 π¬ 1 π 0The #LinkView #addon for #Blender will have the ability to find and display invalid drivers. Very helpful to reveal deleted data blocks and renamed properties. #3d #b3d #rigtip #nodes #rigging #animation
17.02.2025 18:00 β π 6 π 2 π¬ 0 π 0#artvsartist2024
I made a few things this year.
I made a course (two courses to be precise)
I made some projects (I need more)
I was laid off
I'm looking for a new job
Hoping 2025 will be more kind
Please like and share if you like my work
Recently I had the pleasure of being invited to the VFX Process podcast and talk about my work.
It was so much fun!
Watch the whole episode here: youtu.be/_UfFEMBx5eQ
#b3d #podcast #vfx