𝓒𝓵𝓪𝔂𝓽𝓸𝓷 𝓢𝓮𝓮𝓵𝓮𝓷𝓶𝓪𝔂𝓮𝓻's Avatar

𝓒𝓵𝓪𝔂𝓽𝓸𝓷 𝓢𝓮𝓮𝓵𝓮𝓷𝓶𝓪𝔂𝓮𝓻

@seelenmayer.bsky.social

💜💙💚 𝓖𝓻𝓪𝓹𝓱𝓲𝓬𝓼 𝓟𝓻𝓸𝓰𝓻𝓪𝓶𝓶𝓮𝓻 💚💙💜 You'll subscribe from your seat, but you'll only need the edge! Follow me on my other socials at: https://seelenmayer.github.io/ https://x.com/seelenmayer https://www.linkedin.com/in/claytonseelenmayer/

2 Followers  |  0 Following  |  52 Posts  |  Joined: 18.12.2024  |  1.043

Latest posts by seelenmayer.bsky.social on Bluesky

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Here is my drone operator simulator game that I made for Pirate Software Game Jam 18.
seelenmayer.itch.io/fpv-drone-tr...

01.02.2026 05:11 — 👍 2    🔁 0    💬 0    📌 0
FPV Drone Training
YouTube video by EndG FPV Drone Training

Here is my drone operator simulator game that I made for Pirate Software Game Jam 18.
seelenmayer.itch.io/fpv-drone-tr...
www.youtube.com/watch?v=gQXj...

30.01.2026 08:49 — 👍 1    🔁 0    💬 0    📌 0
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My shader computes a screen-space checker pattern and offsets UVs with a sine wave, producing a subtle screen-space flag ripple. The sparkling Fresnel shader paints based on viewing angle and overlays an animated noise along the object edges, creating an angle-dependent shimmer.

21.01.2026 06:51 — 👍 0    🔁 0    💬 0    📌 0
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(First iteration --minus the transistors needed to direct power to the LEDs)

29.11.2025 06:38 — 👍 0    🔁 0    💬 0    📌 0
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I made a small Arduino metronome for my musical practice. :) The first iteration used 8-bit shift registers, but I didn't have enough transistors available to power these LEDs.

29.11.2025 06:38 — 👍 1    🔁 0    💬 1    📌 0
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I've been fooling around with Llama and mistral-7b in trying to make a daycare simulator game where talking to your pets can determine various stat profiles. Still working out the details. 🙂

07.02.2025 09:32 — 👍 0    🔁 0    💬 0    📌 0
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Pirate Software's 16th #PirateJam is now over! My team and I developed a turn based chess and trading-card crossover. This project demonstrates use of Unity's Network Manager library to host online multiplayer interactions.

batmenzdw.itch.io/sorcererschess

31.01.2025 23:24 — 👍 1    🔁 0    💬 0    📌 0
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Global Game Jam 2025. 🥰 I enjoyed helping the local developers. 💕 I integrated Llama into Unity and made a text-based daycare which rewarded good behavior. 😸

I also entered into Pirate Software's game jam and joined a team of 4 others with this prototype game I made! 💖

27.01.2025 18:42 — 👍 0    🔁 0    💬 0    📌 0
Global Game Jam The GGJ is the world's largest game creation event taking place around the globe boasting tens of thousands of participants (jammers) at hundreds of physical and virtual sites in over one hundred coun...

💜💙💚 Global Game Jam 2025 begins! I hope to see your entry.
globalgamejam.org

24.01.2025 09:25 — 👍 1    🔁 0    💬 0    📌 0
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💜 𝓒𝓵𝓪𝔂𝓽𝓸𝓷 💜 Check out my portfolio and creative projects including programming, art, and more.

💜💙💚 I'm proud to announce that my portfolio website is now active!
seelenmayer.github.io

24.01.2025 09:19 — 👍 0    🔁 0    💬 0    📌 0
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💜💙💚 Here is my finished Unity camera. A level is defined as a tree of segments, composed of 3 splines defining the player, focal, and camera paths. Any obstructions will burn up using a random height map by my custom built shader using Unity's Lit shader with a modified forward pass.

20.12.2024 04:42 — 👍 1    🔁 0    💬 0    📌 0
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I created noise textures as animation maps using Unity's HLSL. I wrote a GPU shader to render screen space dimensions (without stretching) and explored forward vs. deferred rendering and straight-alpha vs. premultiplied-alpha transparency.

20.12.2024 04:18 — 👍 0    🔁 0    💬 0    📌 0
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I wrote a Unity console printer that allows me to print an array of system objects, highlighted in the hierarchy, and with colour options! This allows for quicker and cleaner console based debugging iterations.

(Based on DrowsyFoxDev's approach)

20.12.2024 04:16 — 👍 0    🔁 0    💬 0    📌 0
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I made my own simple game to be played on a Gameboy emulator.

20.12.2024 04:12 — 👍 0    🔁 0    💬 0    📌 0
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Conway's game of life demonstrated in OpenGL.

20.12.2024 04:12 — 👍 2    🔁 0    💬 0    📌 0
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Here is my submission for the Global Game Jam 2024, Jamfest! We had 48 hours to make a game.

Download for Windows:
seelenmayer.itch.io/jamfest

Global Game Jam:
globalgamejam.org/games/2024/j...

Youtube:
youtube.com/watch?v=NmAB...

Sheldon Watson
Dan Guenther

#GlobalGameJam #globalgamejam2024

20.12.2024 04:10 — 👍 1    🔁 0    💬 0    📌 0
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I made it into the Deans' honour list.

20.12.2024 04:09 — 👍 0    🔁 0    💬 0    📌 0
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Mid-island game developer meetup.

20.12.2024 04:09 — 👍 0    🔁 0    💬 0    📌 0
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I've created 4 virtual machines to demonstrate web server hosting. 🥸
My TinyCore DHCP server assigns a static IP to my Arch web server. My TinyCore DNS server resolves my domain name to said static IP. I am then able to use my Arch client machine to view the server's web page.

20.12.2024 04:08 — 👍 0    🔁 0    💬 0    📌 0
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An HD repost of my bezier curve particle emitter and grammar tree generation projects.

20.12.2024 04:08 — 👍 0    🔁 0    💬 0    📌 0
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Here's my demonstration of the producer-consumer problem in multi-threaded programs. I used the Linux pthreads and semaphore libraries to have multiple producers and consumers communicate to each other without fear of race conditions.

20.12.2024 04:07 — 👍 0    🔁 0    💬 0    📌 0
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Here is a demonstration of my process scheduler which simulates how an operating system might allocate cpu time for a process. I've chosen 5 algorithms; first come first serve, shortest job first, highest priority first, round-robin, and priority-round-robin.

20.12.2024 04:07 — 👍 0    🔁 0    💬 0    📌 0
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Wrote a Linux shell to demonstrate the use of parent/child processes using input, output, and file redirection; nicely packaged with a circular array history buffer.

20.12.2024 04:07 — 👍 1    🔁 0    💬 0    📌 0
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Successfully virtualized Arch Linux. 🥸

20.12.2024 04:06 — 👍 1    🔁 0    💬 0    📌 0
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I was testing out Blender's "Sapling Tree Gen" add-on and threw this scene together.

20.12.2024 04:06 — 👍 1    🔁 0    💬 0    📌 0
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I seldom have math projects, but here's a token of my work. 🥸
yumpu.com/en/document/vi

20.12.2024 04:06 — 👍 0    🔁 0    💬 0    📌 0
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#BlenderDoughnuts Behold!

20.12.2024 04:05 — 👍 1    🔁 0    💬 0    📌 0
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I created my first #VR sim and I'm excited to tear up a new genre. 😼 Thanks #Valem for providing the best introduction to #SteamVR in #Unity.
Source: youtu.be/5C6zr4Q5AlA

20.12.2024 04:03 — 👍 1    🔁 0    💬 0    📌 0
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I made this cool background of my 3d-model that snap rotates on a parallax layer behind a pixelizing shader.

20.12.2024 04:01 — 👍 0    🔁 0    💬 0    📌 0