Unfortunately, we weren't aware of Steam's review process for playtests and decided the date wrong. The playtest is ready, but we have to wait a few days until Steam approves it. βΉοΈ
28.02.2026 18:46 β π 0 π 0 π¬ 0 π 0@theredmarkdev.bsky.social
Self-taught Unity developer. Currently developing Survivesmith: A 2D reverse-bullet-hell, rogue-lite game with a twist with loadouts & crafting. Steam (DEMO): https://store.steampowered.com/app/4064760/Survivesmith_Demo/
Unfortunately, we weren't aware of Steam's review process for playtests and decided the date wrong. The playtest is ready, but we have to wait a few days until Steam approves it. βΉοΈ
28.02.2026 18:46 β π 0 π 0 π¬ 0 π 0
Getting ready for our first playtest tomorrow! #Steam
#survivesmith #gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell
Here's the short video submission we made for the INDIE Live Expo 2026.4.25
#survivesmith #gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell
Sneak peek of level 2: The Desert
x.com/StarDForgeGa...
#Survivesmith #Devlog : Spinner Evolutions
The demo had been missing several equipment upgrades and evolutions. Here's one of the new Spinner evolutions: Spiral Spinners.
Will showcase some more in a future post.
#gamedev #indiegamedev #indiegame #roguelite #bulletheaven #bullethell #unity
The Power Core update is live! πβ¨ Power cores now provide permanent passive effects throughout the round.
Go check out our new steam post and give the updated demo a try: tinyurl.com/ersjsyc5
#survivesmith #gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell
The Power Core / Forge redesign is coming together nicely. Excited to let everyone try it! π€©
#survivesmith #gamedev #indiegamedev #indiegame #roguelite #bulletheaven
#Survivesmith #Devlog Mining Effects
Mining is a little less boring now βοΈβ¨
#gamedev #indiegamedev #indiegame #vfx #particleeffects #unity
I did a slight rework to the ability combination system (charged cores β¨). Here's an overview.
Power cores will receive an overhaul next.
#Survivesmith
#gamedev #indiegamedev #indiegame #roguelite #bulletheaven
Video link here because of video size limit on bsky:
x.com/TheRedMaRKDe...
#Survivesmith #Devlog 0097: Survival Kit Icon Update
Here's a look at the new icons @LizLeeSan made for the Survival Kit. Don't they look awesome π
#gamedev #indiegamedev #indiegame
The biome-hazard update is out now! It's in the demo, so why wait? Play now here: tinyurl.com/ssmithdemo
You can read about the update here before you hop in: store.steampowered.com/news/app/354...
#Survivesmith #gamedev #indiegamedev #indiegame #roguelite #bulletheaven
#DOTween really comes in handy at times π.
Can't wait to animate every single screen! I wish I were a tad bit better in UI design though πͺ.
#indiegamedev #gamedev #indiegame
#Survivesmith #Devlog: Hit & Shake
I added some dynamic, force-based particles β¨ to my hit effects and camera shakes as well. I think they look pretty cool and subtle enough.
Is it too subtle or just right? π€ Let me know what you think.
#IndieGame #IndieGameDev #GameDev
The base feels a bit more lively now. Hope Toby doesn't break anything...
#survivesmith #gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity
#Survivesmith #Devlog: Mystery Characters
The first "reveal" of our upcoming playable characters. They will bring more than just "looks" to the table πβοΈπ§ͺ
#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity #characterdesign #ui #uidesign
#Survivesmith #Devlog: Minimap
A new minimap now shows all the POIs in the world. You can even see where all the resources are located if you want to
#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity #minimap #map #ui #uidesign
Wishlist here: store.steampowered.com/app/3540570/...
26.08.2025 06:21 β π 1 π 0 π¬ 0 π 0
Here's a short video I made showcasing the Power Core system in Survivesmith. I hope it's a fun little mechanic for everyone to play around with.
#gamedev #indiegamedev #indiegame #indiedev #survivesmith #devlog #roguelite #bulletheaven #bullethell #2d #unity #colorful #guns
#Survivesmith #Devlog: Colorful Guns
In our game, guns have different effects and colors. The best part - you get to pick them!
They are not just for the looks π
#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity #colorful #guns
#Survivesmith #Devlog : Blue napalm
Loving the new impact indicators on the rockets as much as the blue flames π€©
Could be super useful for telegraphed boss attacks too π€
#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity
#Survivesmith #Devlog: Weapon Forge
Not finalized at all, but this is where you'd be forging your own custom weapons at, using the power cores YOU created.
Min-max time! π€
#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity
Looks awesome! Would look even nicer once you get the collision-wobbliness out of the way
29.07.2025 07:34 β π 0 π 0 π¬ 0 π 0
#Survivesmith #Devlog: Core Forge
Here's the finalized version of the Core Forge! This is the first time I've worked on a single UI for this long. Hope it paid off π«£
#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity
#survivesmith
This is sort of a fun game on its own π
For anyone who didn't see my previous post, this is the "Core Forge", where we can create powerful "Cores" for our weapons.
#gamedev #indiegamedev #indiegame #indiedev #roguelite #bulletheaven #bullethell #2d #unity #devlog
This might just become the most breakable physics game ever! ππ₯
18.07.2025 20:01 β π 1 π 0 π¬ 1 π 0
I'm currently working on the new πΆ"Weapon Core" π·system for our #bulletheaven game #survivesmith. These cores add powerful effects & visuals to the primary weapon.
Will update on gameplay examples soon!
#gamedev #indiegamedev #indiegame #indiedev #devlog #roguelite #2d #unity
I loved the way Protoss carriers worked in StarCraft and this looks AND feels just like them. Would love to play a game revolving around that
15.07.2025 17:28 β π 0 π 0 π¬ 1 π 0It does get scary good at predicting our thoughts sometimes
15.07.2025 17:24 β π 0 π 0 π¬ 0 π 0
#Survivesmith #Devlog: Chibi Mike
Our main protagonist is now a Chibi character! He's 50% less realistic than the last guy but 200% more cute βΊοΈ
#gamedev #indiegamedev #indiegame #indiedev #characterdesign #chibi #roguelite #bulletheaven #bullethell #2d #unity