Added main menu logic to choose starting location and added all of logic in to handle starting the new campaign when loaded. Now to connect these 2 parts and the campaign craziness begins :D #gamedev #indiedev #indiegamedev #solodev #anime #tbs
25.02.2026 23:21 β
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Guildmasterβs Quest on Steam
You were brought to another world by a goddess to rebuild humanityβs strengthβ¦ but every death, disease, and war fuels the Demon Lordβs return. Manage your guild, guide adventurers, and help shape kin...
Currently working on the starting locations and guild receptionist selection, main game finally coming together π
Why no give an ol wishlist if you like what you see? π
store.steampowered.com/app/4134790/...
#wishlistwednesday #gamedev #indiedev #indiegamedev
07.01.2026 11:48 β
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YouTube video by 4 Lakes Games
Guildmaster's Quest - Dev Build v0.01
Hey all! The latest build recording is here for my little game. A main menu and loading screen, plus various other small tweaks and a whole lot under the hood! Slowly coming together :D
If you like what you see, do wishlist!
store.steampowered.com/app/4134790/...
#gamedev #indiedev #indiegamedev
04.01.2026 01:09 β
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Added a very basic Training Ground to the Guild Management. Allows the player to invest in passive improvements for the Adventurers. Needs improvement.
Finally added the game to Coming Soon. Needs a lot of work (and trailer): store.steampowered.com/app/4134790/...
#gamedev #indiedev #indiegamedev
07.11.2025 10:31 β
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Latest build with loads of little additions. Reconnected my main menu with the tutorial, and made loads more fixes and so on :D #gamedev #indiedev #indiegamedev
03.11.2025 17:07 β
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Finally getting around to unifying the market UX with the other panels that pop up so it is consistent. Needs more work but glad to be rid of that completely different formatted screen :D #gamedev #indiedev #indiegamedev #tbs
31.10.2025 14:47 β
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Latest build is now done. Huge refactor under the hood, various minor bug fixes/ux fixes and some additional tutorial tweaks. Feels like progress :D Looking forward to when I can get people to try it out! #gamedev #indiedev #indiegamedev #tbs #solodev
29.10.2025 15:03 β
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Before going further, I decided to stop and do a big refactor of 3 classes that were growing far far too large. 3 files are now nearly 40, shoulda done this sooner hehe π
#gamedev #indiedev #indiegamedev
28.10.2025 14:10 β
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A good weekend for progress! Lots of UI fixes (button/panel size inconsistencies, etc), extra character popups, movement speed, and reduced build size by atleast 20% by removing old assets unused :D #gamedev #indiedev #indiegamedev #tbs
20.10.2025 10:09 β
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Super, sounds good. I will post here when ready for some testers and share then so π.
17.10.2025 22:57 β
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Latest build up and going. New character popups, panel titles, new models/animations and lots of fixes. Nearing the point where I can get some people to try out my build :D #gamedev #indiedev #indiegamedev #tbs #anime
17.10.2025 21:43 β
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Finally getting around to switching the city to properly use the hexes (was circular in nature). Needs polishing and maybe more colour but progress :D #gamedev #indiedev #solodev #tbs #indiegamedev
14.10.2025 14:05 β
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Latest build with lots of updates. New fort models in, some additional messages from the Elder Lich, a new Expose Secret option and additional player info. Nice ol progress :D Next step, more model updates! #gamedev #indiedev #indiegamedev #tbs #anime
14.10.2025 09:05 β
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Latest recording with more bug fixes and tidy up. Added a final notes screen to the end. Next build is hopefully my last before an art pass is needed :D #gamedev #indiedev #indiegamedev #solodev #tbs
10.10.2025 15:57 β
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Latest build! Lots of little bug fixes, some better end game states, lots of text updates and minor UI tweaks. Another 1 or 2 builds of enhancements and then an art pass I suspect. Good to see progress! #gamedev #indiedev #indiegamedev #tbs
06.10.2025 11:36 β
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I was squares at the start and switched purely because of an artist mate of mine was able to do the hex tileset for me for free π
03.10.2025 21:50 β
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Added in proper messaging upon completion of the tutorial. Conflicting UI assets being used that I need to address in next art pass but yay for progress :D #gamedev #indiedev #indiegamedev #tbs #solodev
03.10.2025 10:28 β
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Finally the tutorial end to end is completed :D A lot of fixes / tidy up and other general enhancements before an art pass but really happy to have end to end now! #gamedev #indiedev #indiegamedev #tbs #TurnBasedThursday
02.10.2025 22:19 β
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Adventurers are now equipped with an OP sword and the local lord is advised to launch a full attack and retake the fort alongside the adventurers! Tutorial is almost complete :D #gamedev #indiedev #indiegamedev #tbs #anime
01.10.2025 13:54 β
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Linked up my equipment details screen with the basic flow for the tutorial. Some of the UI is pretty basic but really happy to see the stats on screen of the sword which was got from completing the dungeon. Tutorial is almost done! #gamedev #indiedev #indiegamedev #tbs
30.09.2025 15:52 β
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Finally implemented an equipment review screen into the tutorial so the player can review the amazing sword taken from the Dungeon. Need to add controls to let it be equipped next but the Demon Lords undead army is in trouble :D #gamedev #indiedev #indiegamedev #solodev #tbs
29.09.2025 11:00 β
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The purification scroll is now working and hitting the undead hard within the tutorial :D Next step, the adventurers lead the army in retaking the fort and defeating the remaining undead! :) #gamedev #indiedev #indiegamedev #tbs
27.09.2025 11:18 β
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Next tutorial turn done! Adventurer party is getting some new recruits to fill up ranks and player is finally unleashing the Purification Scroll upon the Demon Lords Undead army. Significant audio tweaks and fixes too. Tutorial flow is nearly complete :D #gamedev #indiedev #indiegamedev #tbs #anime
21.09.2025 19:11 β
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