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MazeStalker

@mazestalker.bsky.social

#MazeStalker Developer from Vienna! Demo is out now on Steam! If you like what you see, a wishlist means everything: bit.ly/mzstlkr Discord: https://discord.gg/6r6SbbSC67

1,697 Followers  |  200 Following  |  392 Posts  |  Joined: 29.11.2023
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Posts by MazeStalker (@mazestalker.bsky.social)

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I started working on a new enemy type. But what really excites me that I now have the music for this new area and I love it! #gamedev #indiegame #solodev #mazestalker

26.02.2026 01:11 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

A full week of bizdev, feels like I accomplished nothing, while actually I procuded around 200 pages of various documents. Well, time to get back to the fun stuff.

14.02.2026 01:16 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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a person 's fist is against a glass wall ALT: a person 's fist is against a glass wall

Iso-Bros!

25.01.2026 20:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Designing this room is the most fun design-challenge I have faced in a while. Verticality was not a factor when working on my first chapter, but now things get more interesting! #gamedev #indiegame #solodev #isometric #landstalker

25.01.2026 20:14 β€” πŸ‘ 21    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Sure, no problem! thanks and good luck!

25.01.2026 14:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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have a lot of experience with design, but I can't forsee all issues. The problem here: Without perspective it is actually very hard to understand the height of this attack. I'm experimenting with a decal to simulate light, hm. #indiegame #gamedev #solodev #screenshotsaturday

25.01.2026 00:02 β€” πŸ‘ 16    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Finetuning this enemy further. It was obviously way too chaotic, but it's still not quite there. #gamedev #indiegame #solodev #mazestalker

24.01.2026 00:31 β€” πŸ‘ 14    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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So this is what I wanted to work on since last month! The visual effect plugin of unity was needed, so I lost a lot of time with upgrading! As you can probably tell, finetuning will be needed! #gamedev #indiegame #solodev #mazestalker #landstalker #ys

21.01.2026 23:43 β€” πŸ‘ 17    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

This is done with a unity visual effect component. That's the whole reason I had to upgrade my unity version. But it's probably for the best for various reasons.

21.01.2026 17:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I've been quiet, most importantly I had to upgrade Unity to use some newer visual FX. Making backward progress always hits me in the guts, so it took me a while to figure out most issues, but now I can get back into the groove finally! #gamedev #solodev #indiegame

21.01.2026 00:21 β€” πŸ‘ 32    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
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Starting out as an indie developer in your 40s is a fascinating experience. No matter how much professional experience you’ve gathered, in a traditional career there were always people with more… | Fl... Starting out as an indie developer in your 40s is a fascinating experience. No matter how much professional experience you’ve gathered, in a traditional career there were always people with more senio...

I posted over at LinkedIn about my mentorship experience from the last two months! I'm very gratefull for receiving help from the @pgda.at and @rattenhirn.bsky.social
www.linkedin.com/feed/update/...
#gamdev #solodev #indiegame

14.12.2025 02:03 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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I guess it's chibi, gameboy, pixelart metroid time again.
4 colors
160x144px

08.12.2025 22:23 β€” πŸ‘ 922    πŸ” 232    πŸ’¬ 27    πŸ“Œ 4

I'd love to play this, but I suppose that's why I'm making an isometric game like that...

09.12.2025 01:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

While I agree, that's the business. You need a strong stomach for all this.

08.12.2025 00:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm fascinated how none of this ever made it into my personal space of perception, how irrelevant can all this content be? My first game was a Second Life game, after all...

07.12.2025 17:17 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Working on my old box again for now. I have a very long line of complexities waiting with all the jelly-block stuff, so I'm building out the rooms that slowly teach it to the player step by step. #gamedev #indiegame #solodev #unity3d #screenshotsaturday

07.12.2025 02:44 β€” πŸ‘ 19    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

A full week wasted on trying to get the new PC to work. I did everything conceivable myself, friends, AI, the hardware support, sometimes things jsut cannot be fixed, so it's going back. Very bummed out over this.

05.12.2025 12:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This week my new PC arrived and I am trying to move over. For me, moving form one PC to the next is like moving a whole house... Going to take me a while to be productive again, especially since we have a new rentee! #gamedev #indiegame #kittycat

28.11.2025 23:33 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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I've started development of a new hub-area. The first step is always developing a visual language that uses the same assets as the surrounding areas, yet still feels unique. #gamedev #indiegame #solodev #screenshotsaturday

22.11.2025 20:27 β€” πŸ‘ 26    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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Put together this poison effect to go along with the new bat! For reasons that become obvious to anyone who sees this, this enemy will NOT appear at the start of the game... #gamedev #indiegame #solodev #mazestalker #zelda #ys #landstalker

19.11.2025 22:44 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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I'm working on a new palette swap enemy! Despite having access to endless amounts of assets, I still think restrain is essential and palette swaps are part of a clean design language. #gamedev #indiegame #solodev #mazestalker

19.11.2025 00:43 β€” πŸ‘ 12    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Those were some nice talks, thank you!

18.11.2025 22:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Added a little more polish to this creepy sequence as I'm trying to polish this part of the game up for the demo. #gamedev #indiegame #solodev #horrorgame

28.10.2025 00:51 β€” πŸ‘ 24    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0

Well more importantly: Young talent basically gets taught how to cook fries and that's it. I don't need more people to cook fries, we have fries in abundance, thanks.

24.10.2025 18:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I often wonder why I find so many parts of the #gamedev scene repulsive. Today I thought of a metaphor: If you liken game development to cooking, it feels like gamedevs often forget that we possess the incredible ability to simply invent all the flavors.

24.10.2025 17:13 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Another thing that should have taken ten minutes tops, instead a whole day wasted. But this time I got noone else to blame but myself and my spaghetti code... #gamedev #indiegame #solodev #mazestalker #unity3d

24.10.2025 00:55 β€” πŸ‘ 21    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

It seems that whenever I interacted with a completely unrelated collider on the same object, the engine decided to cull the PS for a moment and it reset completely. My unity version doesn't have a culling setting yet, so the fix is a combination of random settings that should have no bearing but do.

22.10.2025 00:46 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This is so Pokemon... Let's spend a year building these parcours, but spending 2 hours getting the platforming mechanics to feel good? hell no.

22.10.2025 00:42 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This was supposed to be working fine, but I had to go kneedeep into "particle-science" to make this not reset all the time. Meh... #gamedev #indiegame #solodev #retrogaming

22.10.2025 00:04 β€” πŸ‘ 27    πŸ” 7    πŸ’¬ 2    πŸ“Œ 0
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Worked on the visual look, there's still a lot of finetuning needed for this to feel good! #indiegame #gamedev #solodev #mazestalker #puzzlegame

20.10.2025 00:51 β€” πŸ‘ 24    πŸ” 6    πŸ’¬ 2    πŸ“Œ 0