I've been working on a CRPG myself for the past year or so. If you'd like I'd be happy to share my experiences and other info about the technical side of it if you have specific questions.
31.03.2025 12:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
After a month and a half of hand-editing RPG feature data, I've finally got it setup in the new format, it compiles, and I got to check off some data import TODO in the actual engine.
For the first time in while I feel like I both need and earned that drink.
#gamedev #indiedev
13.03.2025 16:19 โ ๐ 14 ๐ 5 ๐ฌ 0 ๐ 0
would like to support iOS/Mac for what we work on, we simply cannot afford supporting an apple ecosystem currently.
So in short, it's not for lack of want or trying, but we just simply cannot.
09.01.2025 11:44 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
actually detects, plugs in, and uses the hardware correctly. This is only exacerbated by the fact that Apple uses proprietary GPU hardware and software. (some engines handle that for us, thankfully, but for devs not using engines that do... well now we've added another issue). So while some of us..
09.01.2025 11:44 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
OS. Which, fun fact, one of the biggest issues for optimizing a game is more often the settings on your computer than how fast a game can run. With Windows itself, and all the weird software that attempts to set GPU settings for AMD or NVidia, it becomes a nightmare to make sure that everything...
09.01.2025 11:44 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
install it on their hardware. For smaller developers, like myself, this is effectively not going to happen at all. For larger developers, that would mean spending hundreds of thousands of dollars in hardware alone. This doesn't include extra time spent in learning the ecosystem, nuances of the...
09.01.2025 11:44 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
more monetary and legal issues associated with working with apple. If we want to test a game that runs on a Mac or iPhone, then we'd want to test on the actual OS and not an emulator. Unlike android/linux/windows, where we can legally install it on almost anything, we can only legally...
09.01.2025 11:44 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
The issue for Mac/iOS isn't about being mainstream or support; It's about how closed off the ecosystem is. When I worked on a simple game app that just existed on another iOS app, I'd have to pay 100$ a year to just have an account to publish to another platform. For other games, there are many...
09.01.2025 11:44 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
3d character artist https://linktr.ee/1ndefference / also open for Commission indeferenceee@gmail.com / DM
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Contributing editor @newrepublic.com Co-host of Space the Nation (sci-fi meets politics) + @pastduepodcast.com (gig economy, culture, survival). I lead The Third Story Workshop, helping writers tell the(ir) truth. Matthew 25:35 voter.
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Digital artist, Game dev, 3D artist
She and her
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Game dev @ Spooky Squid Games.
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Russian Subway Dogs: Steam, Xbox, Playstation, PS Vita!
They Bleed Pixels: Steam and Switch!
Currently working on unnamed "Goblin Girl Game"
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(He/Him)
Flowers, birds, books, stargazing, beautiful gowns and funny etymologies. Sharing my journey as a 3D artist.
https://www.artstation.com/troglodette
Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible.
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Setumi sketches aka Felix. pronouns I answer to anything.
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Creating inclusive and digitized video game events with a user-centric approach for gamers worldwide.
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RPG Boi, full of bones, high in calcium.
I wrote Gangs of Titan City, among other things - one of those things is A Heist Game, a game of criminal acquisition! Check iout the tooth-skin edition: https://nick56730.itch.io/a-heist-game-toothskin-edition
Studio Lead of @prettysmart.bsky.social, Dr. of Dance Games, horror writer and game designer. Currently making THE SPIRIT LIFT, a deckbuilding hotel-crawler!
Talk or collaborate? https://prettysmartgames.com/contact
I am a programmer and game developer and also have a podcast type thing where I interview indie devs. More on YouTube: https://www.youtube.com/@PixelBreakdown
narrative designer / tech witch / game designer / writer / art / audio โข๐ฉโ๐ปMossfield Origins/Archives โข co-founder https://anypercent.studio โข creator https://createwith.luxe โข http://wren.io โข mov ax,13h โข she/her ๐ณ๏ธโโง๏ธ๐ณ๏ธโ๐
illustrator, trying to write comics เฒ โ ฯโ เฒ
ua/eng ๐บ๐ฆ
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librarian and illustrator.
will post later, too sleepy
My shop: https://www.willquinnart.com/shop/prints
~ I draw and write and stress out, but I strive to be a chiller human everyday! ^u^
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indie game dev.
Working on Departure. Wishlist ->
https://store.steampowered.com/app/3537220/Departure/
I make indie video games in Godot, I teach people how to do it, and I make videos about the experience.
Assistant Prof @Northeastern | CMU HCII, Stanford SymSys alum | Racial Justice, Transformational Game Design, Identity, Critical Design, and Human-Computer Interaction | she/her | mixed | ๐ฉท๐๐