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Alliance for Open Media

@aomedia.org.web.brid.gy

Next Generation, Open-Source Digital Media Technology for Everyone [bridged from https://aomedia.org/ on the web: https://fed.brid.gy/web/aomedia.org ]

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On Demand Webinar: The Future of Innovation is Open The Alliance for Open Media (AOMedia) is pleased to share that **The Future of Innovation is Open On-Demand Webinar** is now available to watch on YouTube. The session features leaders from Google, Meta, Netflix and AOMedia offering a dynamic series of short talks followed by a panel discussion. Throughout the session, members explore the evolving landscape of open media and share how open collaboration has accelerated the adoption of AV1 across their industries. They also offer a forward-looking discussion on AV2, AV1’s successor, and what it means for the future of digital media innovation. A quick look at each chapter: **Chapter 1: AOMedia Introduction with Dr. Pierre-Anthony Lemieux, AOMedia (00:00)** Executive Director of AOMedia, Dr. Pierre-Anthony Lemieux introduces the vision and mission of Alliance for Open Media, highlighting the collaborative efforts from members across the media ecosystem that has driven innovation and set new standards for media technology. **Chapter 2: AV2 Overview with Debargha Mukherjee, Google (04:27)** Google Principal Engineer Debargha Mukherjee shares an inside look at the research and development efforts for the next-generation AV2. He offers a historical perspective on video codecs, looking at how they’ve evolved over the past 35 years, and he then moves into the creation of AV2, looking at requirements, technical development, coding tools and more. **Chapter 3: AV1 State of the Union with Anush Moorthy, Netflix (15:30)** Anush Moorthy, Senior Manager of Video Algorithms & Media Systems at Netflix, covers the details of AV1 and the three intricate stages of a codec rollout. He also shares success stories of AV1, exploring its global adoption, technical advancements, and the real-world impact of open media technologies across industries. **Chapter 4: Open Media Standards Panel (26:11)** Leaders from Google, Meta, Netflix, and AOMedia come together for a panel discussion on how open standards drive innovation, foster collaboration, and help the entire industry deliver better experiences for audiences worldwide. As innovation continues to evolve, AOMedia remains committed to driving open, collaborative solutions that benefit the entire ecosystem. Don’t miss this opportunity to learn from industry leaders and see how openness is defining the next chapter of media technology. Watch the On Demand Webinar here: The Future of Innovation is Open
20.11.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
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AOMedia Highlights from QoMex 2025 During the 17th International Conference on Quality of Multimedia Experience (QoMex 2025), AOMedia hosted a half-day industry workshop showcasing insights from leading voices at Amazon, Google (YouTube), Meta, Netflix, Samsung and Trinity College Dublin. By bringing together industry leaders and academic experts, the workshop helped foster collaboration and new perspectives that will shape the next generation of media standards and formats. The session was organized by AOMedia members Netflix and Meta. Leading member companies and distinguished academics shared their latest research outcomes, delving into innovative approaches in media codecs, media processing, and related industry applications. Presenters gave the following updates: * Live AV1 Encoding at Broadcast Quality: Ramzi Khsib showcased how AWS Elemental turned the open-source SVT-AV1 into a broadcast-grade live encoder, achieving real-time performance with CPU and algorithm-level optimizations, low-latency parallelization, psycho-visual enhancements, and refined rate control for production-ready reliability. View the full presentation here. * Film Grain Synthesis at Netflix Scale: Li-Heng Chen shared Netflix’s approach to scaling AV1 film grain synthesis, highlighting optimizations that preserve texture and visual quality while maintaining efficiency at large scale. Find out what's next here. * AVM Video Codec Architecture (AV2): Andrey Norkin of Netflix discussed AV2’s recent results, highlighting its bitrate savings as compared to AV1. He also covered a suite of advanced tools improving prediction, transforms, filtering, and screen content coding. View the full presentation here. * Latest AVM Coding Gain Results: Ryan Lei of Meta highlighted the latest Common Test Conditions for evaluating AV2 coding gains, went into more depth on the specific coding gains that AV2 has produced, and shared some of the future work for the AOMedia Testing Subgroup. Watch the video here. * Psychophysical Models for Optimizing Media: Rafał Mantiuk of the University of Cambridge discussed contrast sensitivity functions and visual difference predictors as they relate to psychophysical models for optimizing media. He introduced ColorVideo VDP and CastleCSF, a comprehensive model of the contrast sensitivity visual system, which shows the smallest contrast discernable by the human eye. Learn more here. Additional presentations included Introduction to IAMF Technology (Jani Huoponen, YouTube & Woohyun Nam, Samsung), Applying to Cinema-Grade Virtual Production (François Pitié & Vibhoothi, Trinity College Dublin), and Learned Image Compression (Jona Ballé, NYU). Full recordings are available at this link: QoMex 2025 Presentations Playlist Following the AOMedia presentations, the second half of the session included a panel discussion on how to innovate on future media. Four experts (Patrick Le Callet, Ramzi Khsib, Rafał Mantiuk, Jona Ballé, moderated by Zhi Li) explored how merging psychophysics, signal processing, and AI can create more efficient, human-centered models for visual perception and media compression. The full panel discussion is available here: QoMex 2025 Panel Discussion. Special thanks to the AOM member companies, workshop participants, and the dedicated organizers of QoMEX 2025 for their efforts in hosting the AOMedia Research Workshop Europe. Stay informed about upcoming events and all things AOMedia by signing up for our newsletter and following us on LinkedIn.
28.10.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
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Two Orioles Joins the Alliance for Open Media **WAKEFIELD, Mass. – Oct. 22, 2025** – The Alliance for Open Media (AOMedia) today announced that Two Orioles, a leader in video compression products, has joined at the Promoter level. As a member of the Alliance, Two Orioles will collaborate with AOMedia members, the world’s leading internet and media technology companies, to advance open standards for the next generation of media experiences. Two Orioles’ media experts will support the AOMedia Codec Working Group, as well as the AOMedia Software Implementation Working Group, in its work to advance the development and adoption of high-performance video codecs, including AV1 and AV2, which enable high-quality video streaming without friction. “As AOMedia continues to improve the future of video compression, we continue to improve the future of video encoders. We’re excited to play a hand in the development of the standard we work so closely with in our products, especially as we transition to AV2,” said Ronald Bultje, Founder, Two Orioles. AV2, a generation leap in open video coding and the answer to the world’s growing streaming demands, delivers significantly better compression performance than AV1. AV2 provides enhanced support for AR/VR applications, split-screen delivery of multiple programs, improved handling of screen content, and an ability to operate over a wider visual quality range. "We’re excited to welcome Two Orioles to the Alliance for Open Media, reflecting our joint commitment to leverage how AV1, and the upcoming AV2, can improve media experiences in new and cutting-edge ways," said Dr. Pierre-Anthony Lemieux ,AOMedia Executive Director. "We look forward to collaborating in our goal towards interoperability of internet video." ## About Two Orioles Launched in 2015, Two Orioles are experts in the field of video compression software. Its Eve-VP9 and Eve-AV1 production-grade video encoders feature optimal visual quality at high encoding speeds, and its AV1 decoder dav1d is universally used as a software fallback when hardware decoding is not available. Two Orioles prides itself in working closely with clients to help adopt tomorrow’s video technology today. Learn more at www.twoorioles.com. ## About the Alliance for Open Media Launched in 2015, the Alliance for Open Media (AOMedia) develops open standards for media — spanning video, audio, still images, and immersive technologies. AOMedia brings together 49 global innovators — including tech leaders with decades of media tech experience and some of the world’s largest patent holders — to support this mission. Its steering committee consists of Amazon, Apple, Cisco, Google, Intel, Meta, Microsoft, Mozilla, Netflix, NVIDIA, Samsung Electronics, and Tencent. Learn more at www.aomedia.org. **Press contact** : AOMedia Melissa Bednar AOMedia Public Relations mbednar@virtualinc.com 919.671.2796 Two Orioles Ronald Bultje info@twoorioles.com
22.10.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
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AVIF at Five: Powering a Faster, Sharper Web Experience When the Alliance for Open Media (AOMedia) introduced the AV1 Image File Format (AVIF) in 2019, it stepped into a landscape dominated by legacy formats that had shaped the web’s visual language for decades. As AOMedia celebrates ten years of driving open media innovation, AVIF stands out as one of its clearest success stories — reshaping how images are delivered and experienced online. Five years after its launch, AVIF is reshaping expectations for what still images on the web can be — smaller, sharper, and better suited for today’s bandwidth realities. The Storage and Transport Formats Working Group, where AVIF has been developed, has clear goals: ensure AOMedia standards integrate seamlessly into the broader media ecosystem, enable interoperability across platforms, and support the practical deployment of open media technologies. “It’s basically to glue AOMedia standards in with other standards,” explained Thomas Daede, Principal Video Engineer at Vimeo and a co-chair of the group. “Our group handles the specifications for how media gets stored and moved — from metadata and container formats to aspects like HDR, synchronization, and codec integration,” added Dimitri Podborski, Multimedia Standards Engineer at Apple and the second co-chair of the working group. “It’s what makes AOMedia’s codecs practical in the real world, whether it’s packaging video or still images in a way that works across devices and platforms.” ## From Concept to Real-World Use The first version of AVIF was finalized in 2019. This was quickly followed by version 1.1.0 in 2022, which added HDR image properties (including support for HDR video thumbnails). Since then the group has continued to improve AVIF with additional features and functionalities. The next version — version 1.2.0 — is expected to be published soon, and adds, among others, support for sample transforms. Sample transforms make it possible to achieve higher bit depths even when a codec doesn’t natively support 16-bit or higher. “That is a nice addition for creators who want to push image quality further,” said Podborski. Beyond the specification documents, the true measure of AVIF’s success is its adoption — and in this regard, the momentum is evident. With support across major web browsers and operating systems, AVIF has crossed an important threshold: practical ubiquity. It’s a rare achievement for any new image format, and it unlocks real benefits for developers and end users alike. ## Why It Matters As web content grows more visual — and more bandwidth-hungry — efficient compression matters. AVIF dramatically reduces file sizes while preserving rich details. The addition of HDR properties in version 1.1.0 has also enabled AVIF to handle the more demanding needs and capabilities of HDR content, an essential functionality in the current multimedia ecosystem. The impact is immediate: lighter websites that load faster, consume less mobile data, and deliver richer visuals. “The main thing is that it has increased the speed of website loads and shrunk the size of websites,” Daede explained. “You can either choose to make your site smaller or boost image quality — most people have gone the smaller site route, so pages pop up faster and use less data.” In practice, that means a better user experience whether someone is browsing using gigabit fiber or a congested cellular network. And the benefits aren’t abstract: major platforms, including Vimeo, are seeing AVIF usage climb steadily. “The percentage of AVIF has gone way, way up,” Daede said. “It’s significant.” As of late 2023, the company reported that about ⅔ of images served on Vimeo were AVIF. ## Looking Ahead The next evolution is already on the horizon. As work on the next generation codec progresses, the working group is laying groundwork for AVIF version 2.0, which will integrate future codec improvements and respond to community needs. “One of the group’s primary goals is to make the next version of AVIF fully equipped for future use cases — especially with the next generation codec,” Podborski said. “We’re asking: How do we expand metadata support and improve alignment with related standards for media packaging and delivery? We’re looking at the features web developers really want, so AVIF stays the best choice for modern image workflows.” Beyond the web, AVIF’s influence is also expanding into new domains. It’s now a component of the Alliance for OpenUSD (Universal Scene Description), supporting 3D workflows where efficient, high-quality images are essential. Taken together, these milestones affirm that AVIF is more than an incremental upgrade — it’s becoming the practical modern image format the open web needs. For AOMedia, that’s exactly the point: technology that delivers, scales, and stays free for anyone to build on.
17.10.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
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AOMedia’s SVT-AV1 Wins IBC 2025 Innovation Award in “Content Everywhere” Category We’re excited to share that AOMedia’s SVT-AV1 was recently named the 2025 IBC Innovation Award winner in the "Content Everywhere" category . SVT-AV1, the flagship project from AOMedia’s Software Implementation Working Group (SIWG) offers a very favorable tradeoff between encoding complexity and bitrate savings that allows users to deploy it in most practical video processing workflows. At the same time, it offers the option to reduce decoding complexity, with negligible drop in bitrate efficiency, allowing video files to play more smoothly on any device – even $90 smartphones that lack AV1 hardware decoders. Originally started as an open-source project by Intel and Netflix back in 2018, later joined by Tencent and Meta, SVT-AV1 (“SVT” stands for Scalable Video Technology, where the term scalability refers to the computation aspect of video encoding) aspired to become the highest performing open-source video encoder, offering the widest range of compute complexities. In 2020, it became the cornerstone and flagship project of the newly formed Software Implementation Working Group. After a lot of hard work and contributions from AOMedia members Intel, Netflix, Tencent, Meta - and as of late from VLITT - but also from the entire open-source community that embraced the SVT-AV1 project, it first achieved top performance compared to other popular open-source video encoders, including x264, x265 and libvpx, for practical offline (“video-on-demand”) workflows. In fact, SVT-AV1 is the only known SW video encoder to cover three orders of magnitude in compute complexity. As of its latest release, version 3.1, support for low-delay, all-intra (which includes still-image coding in the AVIF format) and real-time communication (RTC) use cases has been constantly improving, as well. SVT-AV1 has already had a tangible impact. For example, after Meta deployed the fast-decode feature earlier this year, the company saw decoder cycle savings of 25-50%. Additionally, more than 70% of Meta users are now consuming SVT-AV1 video, including those utilizing lower-end Android devices. Learn more about SVT-AV1 in our recent blog, and via this video: Established over 20 years ago, the IBC Innovation Awards are held to honor projects that use technology to transform how content is created, managed, and delivered. As Fergal Ringrose, Chair of the Innovation Awards Jury, shared: "Our 2025 winners show that innovation isn't just about what’s practical – it’s about what's possible, impactful and transformative across content, society and sustainability." Winners of the Content Everywhere Award are celebrated for the connected experience their project brings to the world – using technology to engage audiences everywhere. The award was announced at the recent IBC Convention in Amsterdam, where it was received by Hassene Tmar, Technical Program Manager, Meta; Nagesh Puppala, GM, Media and Entertainment Solutions, Intel; and Dr. Pierre-Anthony Lemieux, Executive Director of AOMedia. Congratulations to AOMedia’s Software Implementation Working Group on this significant recognition.
15.10.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
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Shaping the Future of Immersive Media: The Work of AOMedia’s Volumetric Visual Media Working Group The Alliance for Open Media (AOMedia) has long been known for advancing open, royalty-free technologies that power digital experiences around the world. In 2022, the organization launched the Volumetric Visual Media (VVM)working group to focus on a rapidly emerging field: the efficient coding and streaming of volumetric media. Volumetric visual media refers to three-dimensional (3D) representations of people, objects, or environments that can be viewed from any angle. Unlike traditional 2D video, which fixes perspective, volumetric media enables free navigation and interaction essential for applications in augmented reality (AR), virtual reality (VR), gaming, telepresence, and beyond. In a recent conversation, Khaled Mammou, Co-chair of the AOMedia VVM working group, described how the group is developing the standards that will make volumetric experiences both practical and scalable. ## Defining the Mission The VVM working group develops specifications for compressing and streaming volumetric content across broadcast, download, and interactive applications. Its scope is intentionally focused: compression technologies that integrate with scene graph representations. This means the group is not working on transport formats, audio or haptics, or rendering technologies, but on the critical piece that determines whether volumetric media can be stored, transmitted, and displayed efficiently at scale. As Mammou notes, “Our focus is on compression technologies that make volumetric visual media usable in real-world applications.” ## From Concept to Standardization “Although still relatively new, the group has moved quickly,” said Mammou. After its creation in February 2022, the VVM issued a Call for Proposals (CfP) in May 2023 to establish a baseline for its first standard: Polygonal Mesh Coding (PMC). Polygonal meshes are a common way of representing 3D surfaces. “Efficiently coding and streaming these meshes is central to enabling immersive applications,” he observed. Responses to the CfP were evaluated later that year, and by March 2024, the first PMC test model (TM 1.0) was released. In July 2025, version 11.0 of the test model was introduced, stabilizing the tools. “The working group expects to finalize the PMC standard by the end of 2025 — a major milestone that will give developers and hardware manufacturers a clear target to support in next-generation applications.” ## Collaboration Across Industry The working group includes a wide range of companies with deep expertise in media technologies. “These organizations are working together to ensure that the standard addresses the needs of developers, platform providers, and end users,” said Mammou. Beyond internal collaboration, the VVM has also begun building external bridges. “We have established a liaison with the Alliance of Open USD (AOUSD), which is focused on the Universal Scene Description (USD) format.” USD is a growing standard for describing complex 3D scenes, and combining it with VVM compression technologies will make storing and streaming rich immersive content far more efficient. ## Real-World Potential Although the standard is not yet complete, the potential applications of volumetric media are vast. Consider a few examples drawn from research and industry experiments: * **Telepresence and immersive meetings** : Real-time, low-latency communication with photorealistic rendering, where participants can interact as if they are in the same room. (One of the remaining pitfalls of video calls is that they still don’t enable real eye contact, which is vital for meaningful connections.) * **Replay broadcasting** : Sports fans could relive a moment from any angle, not just those captured by a single camera. * **Gaming and social media** : Players and users can capture and share lifelike 3D assets, increasing realism while lowering the barrier to content creation. * **Education and training** : Medical students could practice surgery on interactive 3D anatomical models; engineers could train with virtual replicas of machinery. * **Film production and virtual sets** : Directors can shoot against immersive, photorealistic backgrounds created from 3D captures of real environments. Each of these scenarios depends on efficient compression to manage the massive data requirements of volumetric media — and that is exactly what the VVM group is solving. ## Looking Ahead: The Next Decade of Immersive Media When asked about the future, Mammou emphasizes the growing importance of volumetric compression as immersive platforms continue to expand. “With the development of AR and VR platforms, efficient compression and streaming of volumetric visual media will become as critical as compression is today for 2D video.” Key areas of focus over the next 5–10 years include: * **Standardized formats** : Creating a mature set of standards for volumetric media that work seamlessly with scene description formats like USD and glTF (Graphics Library Transmission Format). * **Hardware acceleration** : Implementing volumetric coding in hardware to enable real-time, low-latency performance on power-constrained devices like smartphones and headsets. * **Scalable adoption** : Ensuring that tools and formats are accessible to a wide range of industries, from consumer applications to specialized professional use cases. “The ultimate goal is to make immersive, interactive experiences accessible to anyone, across devices and platforms,” Mammou commented. ## Help Us Shape the New Frontiers of Digital Media The work of the Volumetric Visual Media working group represents an important step toward the future of digital experiences. By developing open standards for efficient volumetric compression, AOMedia is laying the foundation for everything from immersive education and telepresence to gaming, film production, and cultural preservation. If you or your organization want to help shape this future, consider joining AOMedia and contributing to the standards that will power the next generation of media. Want to learn more and see how you can get involved? Contact the VVM working group: wg-vvm-chair@aomedia.org
07.10.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
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IAMF: Immersive Audio for a New Decade AOMedia Video 1 (AV1) When AOMedia introduced the Immersive Audio Model and Formats (IAMF) in late 2023, it marked a decisive step into the next frontier of media: sound that doesn’t just accompany visuals but envelops the listener entirely. “IAMF is designed to make immersive audio scalable, flexible, and open,” said Thomas Daede, Principal Video Engineer at Vimeo and co-chair of the AOMedia Storage and Transport Formats Working Group (STFWG), which oversees IAMF’s advancement. “It supports ambisonics and complex multi-channel speaker layouts in a single file, so creators can deliver rich 3D sound that adapts to virtually any playback setup.” Two years in, IAMF is moving steadily from specification to real-world adoption — with early support from industry leaders, new creator tools, and of course a lot of hard work by the members of its AOMedia working group. “We’re building IAMF to scale — not just technically, but practically,” said Thomas Daede. “It’s flexible enough to serve everything from VR and 360 video to mobile apps and home theater, all while remaining open and vendor-neutral. It’s about giving creators and devices the freedom to render sound in truly dynamic ways.” ## A Practical Path to Immersive Sound IMF’s promise is straightforward: universal, immersive audio for everything from VR to next-generation streaming. For developers, it means a single audio file can serve vastly different playback scenarios — headphones, soundbars, full theater setups — with no loss of detail or fidelity. The format’s versatility is reflected in who’s backing it. Google and Samsung have championed IAMF under the “Eclipsa Audio” brand, showcasing its potential at industry events like NAB. For developers, a key milestone this year was the release of an open-source digital audio workstation (DAW) plugin that lets audio creators export directly to the IAMF format — a crucial bridge from experimental demos to production workflows. (You can find additional details about Eclipsa Audio and DAW on Google’s blog.) ## Where It’s Being Heard While IAMF is newer than AVIF, the STFWG’s other key standard, early signs point to a healthy trajectory. Samsung has announced select TVs supporting IAMF playback, and public demos in Chrome help push the format into web applications. Eclipsa Audio highlights IAMF’s power in 360-degree video and virtual reality environments where audio must adapt in real time to head tracking and speaker setups. This flexibility makes IAMF especially suited for VR experiences, immersive 360 video, and premium home theater audio. “A single audio track can target both headphones, a cell phone speaker, or a high-end sound bar,” said Daede. “It’s a way to deliver immersive audio to everyone — not just the few with exotic gear.” ## The Road Ahead The core promise of IAMF is to make immersive audio open and accessible. As the community refines tools and improves compression, the format is positioned to scale. “We’d like to see it more widespread,” said Daede. “Better creator tools, broader support in playback devices — that’s what will push it forward.” For an industry eager to expand how stories are heard as much as how they’re seen, IAMF’s open standard approach offers a practical foundation. It ensures immersive audio can become a baseline feature, not a walled-garden luxury. ## AOMedia at 10: Open, Practical, Ready for More As AOMedia marks its first decade, AVIF and IAMF show how open standards keep media innovation moving forward — smaller files, richer visuals, and more immersive sound, all delivered in ways that work across the devices people already have. Backed by many experienced engineers, and by major players including Google, Samsung, and Vimeo, both formats are poised to grow — helping define what the next decade of streaming, sharing, and storytelling looks and sounds like.
02.10.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
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Alliance for Open Media Wins Prestigious Technology and Engineering Emmy® Award for the AV1 Video Codec _AOMedia’s Video Encoder SVT-AV1 Also Recognized with an IBC2025 Innovation Award_ **WAKEFIELD, Mass. – Sept. 30, 2025** – The Alliance for Open Media (AOMedia), a collaboration of innovators working together to define and deploy open standards that power the next generation of media experiences, today announced it has received a Technology and Engineering Emmy® Award from the National Academy of Television Arts & Sciences (NATAS) for its AV1 video codec standard. AV1 is an open video codec designed to deliver high-quality video with less bandwidth than previous codecs – allowing video programs to reach more people more efficiently and more affordably. As a global standard, AV1 is deployed across a variety of popular platforms and devices. “AOMedia thanks NATAS for recognizing the impact of AV1 on media and entertainment, and the hard work of the many innovators – from individuals to large organizations – whose dedication has made the standard a success. These innovators came together in 2015 with a fresh approach to developing open media standards, and AV1 stands as clear proof of the power of that approach,” said Dr. Pierre-Anthony Lemieux, Executive Director of AOMedia. NATAS announced the honorees for the upcoming 76th Annual Technology and Engineering Emmy® Awards, citing AOMedia and its AV1 specification as a winner. Launched in 1948, The Awards honor development and innovation in broadcast technology and recognize companies, organizations and individuals for breakthroughs in technology that have had a significant effect on broadcast engineering. The Emmy® Award win comes on the heels of another win for AOMedia at the recent IBC Convention in Amsterdam. At the event, AOMedia was presented a 2025 IBC Innovation Award in the Content Everywhere category for its SVT-AV1 software encoder. SVT-AV1 reduces decoding complexity without sacrificing compression efficiency. It was recognized for its success making video streaming viable on low-end mobile devices and low-bandwidth networks. Learn more about AOMedia's work and the future of innovation in digital media experiences in our upcoming webinar, The Future of Innovation is Open, on Monday, October 20, 2025, at 8 p.m. EST/5 p.m. PST. Register now. ## About the National Academy of Television Arts & Sciences The National Academy of Television Arts & Sciences (NATAS) is a service organization dedicated to the advancement of the arts and sciences of television and the promotion of creative leadership for artistic, educational and technical achievements within the television industry. It recognizes excellence in television with the coveted Emmy® Awards for News & Documentary, Sports, Daytime and Children’s & Family programming, as well as achievements in television Technology & Engineering. NATAS membership is made up of National members joined by more than 18,000+ broadcast and media professionals represented in 19 regional chapters across the country. Beyond awards, NATAS has extensive educational programs including its National Student Production Awards for outstanding journalistic work by high school students, as well as scholarships for aspiring filmmakers and broadcasters. For more information, please visit the website at http://www.theemmys.tv/. ## About AOMedia Launched in 2015, the Alliance for Open Media (AOMedia) develops open standards for media — spanning video, audio, still images, and immersive technologies. AOMedia brings together 49 global innovators — including tech leaders with decades of media tech experience and some of the world’s largest patent holders — to support this mission. Its steering committee consists of Amazon, Apple, Cisco, Google, Intel, Meta, Microsoft, Mozilla, Netflix, NVIDIA, Samsung Electronics, and Tencent. Learn more at www.aomedia.org. **Media Contact** Melissa Bednar AOMedia Public Relations mbednar@virtualinc.com 781.876.8962
30.09.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
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AOMedia in the News, September 29, 2025 Follow AOMedia on Twitter. * **Tech Radar** : A big new streaming video upgrade supported by Disney, Apple, Google and more was just unveiled, and it could improve sports viewing and picture quality * **Yahoo! Tech** : Netflix could get a massive streaming boost soon, thanks to key tech breakthrough * **How-to Geek** : AV2 will upgrade your media streaming later in 2025 * **TVBEurope** : Alliance for Open Media set to release AV2 by end of 2025 * **Android Authority** : Your YouTube and Netflix streams may look better and buffer less later this year * **TheEmmysTV** : Honorees Announced for 76th Annual Technology and Engineering Emmy® Awards
29.09.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
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AV1 in Motion: Scaling Adoption and Shaping What’s Next AOMedia Video 1 (AV1) is likely the most widely recognized technology developed by the Alliance for Open Media (AOMedia) since its founding in 2015. An open video codec designed to provide high-quality video compression with greater efficiency, AV1 has both evolved significantly since its 2018 launch and served as the foundation for several other specs produced by the organization. With AOMedia celebrating its tenth anniversary this year, we reached out to Adrian Grange and Andrey Norkin, co-chairs of the Codec Working Group (CWG) – the team responsible for AV1’s creation and advancement – to learn more about the spec’s timeline, adoption and future. ## Advancements and Adoption As an emerging global standard, AV1 is deployed across a wide range of popular platforms and devices, making video content more accessible and cost-effective for all. The codec enables high-quality video and lowers streaming and storage costs, offering significant reductions in file size, without compromising quality. AV1 is optimized for high-resolution content such as 4K video and supports modern technologies like adaptive streaming and HDR content. “Since the CWG was launched, its focus has been to develop state-of-the-art video codec technology, under AOMedia’s royalty-free patent policy ,” explained Grange. “We want to help all service providers by advancing the industry and unlocking new possibilities for video technology. Ultimately, the goal is to bring next-generation media experiences to more people, faster.” AV1 technology has come a long way since it was first released, with numerous advancements and increasing adoption across a host of innovators in the video space. The AOMedia Adoption Showcase highlights how some of the world’s most recognizable brands are utilizing AV1 to deliver high-quality video, while also cutting streaming and storage costs. Click through to learn how companies like Google, Netfix, Meta and others have benefited from AV1. In addition to powering video consumption, the codec has also served as a building block for additional AOMedia specifications. These include AVIF (AV1 Image File Format); the ISO base media file format (ISOBMFF), real-time transport protocol (RTP), high dynamic range 10 (HDR10) + ‘binding’ specs; and AOMedia Film Grain Synthesis 1 (AFGS1), which builds on AV1’s film grain synthesis algorithm to allow its application with any codec. ## Building for the Future Looking forward, the CWG is focused on advancing its next-generation video codec, which will build on the success of AV1. When asked about the projected evolution of the space, Grange noted that the video codec landscape is shifting from the traditional hybrid predict/transform architectures, prevalent for over 40 years, to solutions driven by machine learning and AI. This evolution includes ML-based enhancements to existing tools and end-to-end ML solutions that analyze content, source material characteristics, and display properties to optimize encoding. In the future, the industry may move away from custom ASIC-based hardware towards more flexible, software-friendly solutions leveraging on-device neural processing units, such as NPUs, GPUs, or CPUs. As the CWG progresses its flagship codec, it is working to enhance it to address the demands of this changing landscape. The impact of AV1 over the past seven years is evident, and the efficient compression and affordable pricing it offers have made it an attractive codec option for an ever-growing list of organizations. As AOMedia looks to its next ten years, we’re sure to see exciting developments emerge in its next-generation codec that will lead to further adoption and improved video consumption.
05.09.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
AOMedia at SPIE Optics and Photonics in San Diego The SPIE Optics and Photonics conference is coming up in San Diego this August, and AOMedia members Tencent and Google will be on hand to present a special session on Volumetric Visual Media Coding and Processing. Dr. Shan Liu, distinguished scientist and general manager at Tencent, and Dr. Yaowu Xu, distinguished engineer and senior director of engineering at Google, will share the stage to dive into the details of volumetric visual media and its role in the future of media. The presentation will be part of Sessions 5 and 6, Immersive Imaging I and II on August 5th. Volumetric visual media is an emerging 3D immersive technology that captures and represents objects or environments with depth and volume. This allows users to interact with digital content from multiple perspectives, creating a more lifelike, holographic experience. Volumetric visual media is central to applications in augmented reality (AR), virtual reality (VR), and mixed reality (MR), driving innovation across sectors such as gaming, filmmaking, animation, manufacturing, and cultural heritage. With the increasing market interest in extended reality, spatial and immersive media applications, we are seeing the demand for efficient volumetric visual data coding and processing technologies continue to rise. Many companies and institutes have been investing in developing such technologies, and standard groups, such AOMedia’s Volumetric Visual Media Working Group, have been putting efforts on standardization of volumetric visual media compression. Join this special session to hear more about these new technologies, how they can efficiently compress and process volumetric visual media data, and what recent standard activities are underway. Register for the event now. Follow AOMedia on LinkedIn, Instagram and Threads for our latest content.
16.06.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
Pozalabs Joins the Alliance for Open Media **Wakefield, Mass. — May 27, 2025** — The Alliance for Open Media (AOMedia) today announced that Pozalabs, an AI-powered music technology company, has joined the Alliance. As a member of AOMedia, Pozalabs will collaborate with the Alliance’s community of internet and media technology member companies to drive open standards for cutting-edge video, audio, and multimedia advancements worldwide. Pozalabs’ audio technology experts will support the AOMedia Audio Codec Working Group in developing open audio codecs that deliver high-quality sound for modern multimedia applications, including AOMedia’s Immersive Audio Model and Formats (IAMF) container specification. AOMedia’s codec-agnostic IAMF is designed to enable creatives to revolutionize immersive audio experiences across a myriad of applications, from streaming and gaming to augmented reality and virtual reality, as well as traditional broadcasting. Pozalabs has developed a proprietary AI music generation model that produces expressive, structured compositions tailored to specific moods, genres, and emotions. Its technology enables fine-grained control over the length, arrangement, and instrumentation of music, with all compositions output in stem format—making them ideal for immersive audio and interactive content applications. “Joining AOMedia represents a key milestone in aligning our generative music technologies with global standards,” said Taehyun Kim, CEO of Pozalabs America. “We’re committed to building an open and accessible audio ecosystem for the next generation of content creators.” "We’re excited to welcome Pozalabs, reflecting our joint commitment to improve open media in new and cutting-edge ways,” said Matt Frost, Chairperson of AOMedia. "We’re eager to collaborate to advance open web media experiences and accelerate the adoption of open web media standards, bringing cinematic-quality 3D immersive audio to today’s consumer electronics." ## About Pozalabs Pozalabs is a leader in AI music generation, offering proprietary composition models, APIs, and B2C platforms like eapy, viodio, and LAIVE. Its solutions support music creation across content, gaming, and commercial use. Learn more at pozalabs.com. ## About the Alliance for Open Media Launched in 2015, the Alliance for Open Media (AOMedia) was formed to define and develop technologies to address marketplace demand for open standards for media compression and delivery spanning video, audio, still images, and immersive technologies. Board-level members include Amazon, Apple, Cisco, Google, Intel, Meta, Microsoft, Mozilla, Netflix, NVIDIA, Samsung Electronics and Tencent. AOMedia’s open-source codec, AV1, is a significant milestone in the ability to deliver a next-generation video format that is interoperable, open, optimized for internet delivery and scalable to any modern device at any bandwidth. Visit www.aomedia.org. Media Contacts: Taehyun Kim CEO of Pozalabs America taehyun@pozalabs.com +82-10-2303-1866 Jessie Hennion AOMedia Public Relations jhennion@virtualinc.com 781.876.6280 Melissa Bednar AOMedia Public Relations mbednar@virtualinc.com 781.876.8962
27.05.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
SVT-AV1 V3.0 is Now Available The AOMedia Software Implementation Working Group (SIWG) is excited to share SVT-AV1 V3.0, a major release that represents an important improvement in performance and includes a few key bug fixes. Scalable Video Technology (SVT) refers to the ability of an encoder to scale its performance according to the compute capabilities of the platform on which it is running, essentially allowing it to use the maximum amount of allocated resources to achieve the highest possible video quality. SVT-AV1 is an open-source, CPU-based AV1 encoder. It is an AOMedia project that provides an AV1-compliant open-source encoder library. ## Why is this update important? The latest release of SVT-AV1 delivers significant performance improvements along with a major API update, including: * A clean-up of unused fields, use stdbool type, and redundant parameters in svt_av1_enc_init_handle * Repositioning the presets and removing one preset resulting in a max preset of M10 in the current version * Addition of a temporal layer and averageQP fields in output picture structure, along with an option to specify a QP offset for the startup GOP The API changes are not backwards compatible. More details about the changes can be found in issue 2217. The release also featured some key encoder updates, including: * Improved mid- and high-quality presets and quality vs. speed tradeoffs for fast-decode 2 mode: * ~15-25% speedup for M3-M10 at the same quality levels * ~1% BD-rate improvement for presets M0-M2 * Repositioning of the fast-decode 1 mode to produce ~10% decoder cycle reduction vs fast-decode 0 while reducing the BD-rate loss to ~1% * Further Arm Neon and SVE2 optimizations that improve high bit-depth encoding by an average of 10-25% for 480p-1080p resolutions beyond the architecture-agnostic algorithmic improvements since v2.3.0 * Porting of several features from SVT-AV1-SPY fork to further improve the perceptual quality of tune 0 mode * Added lossless coding support and an avif mode to reduce resource utilization when encoding still images Finally, SVT-AV1 also released two follow-up minor releases v3.0.1 and v3.0.2 that includes a cleanup build, bug fixes and documentation, specifically: * Removal of the third party cpuinfo code in favor of using one provided by the system. (For those without cpuinfo, it will be pulled and compiled into the library, similar to before) * Improved unit test coverage for Arm Neon and SVE2 code * Updated documentation ## Where can you find it? The latest SVT-AV1 release can be found on GitLab. Please take a moment to give it a try and report feedback. Your input helps drive the continued improvements that benefit us all. Thank you to all the members of the Software Implementation Working Group and the vibrant open source community for their ongoing contributions. Your hard work makes these updates possible. Follow AOMedia on Reddit, LinkedIn and Instagram.
21.05.2025 00:00 — 👍 1    🔁 0    💬 0    📌 0
AOM Decoder April 2025 The Alliance for Open Media has been busy these past few months. First, we’ve been growing our AOMedia Adoption Showcase, which now features stories from twelve AV1 adopters, including new additions Meta, Microsoft, Netflix, NETINT, and Synamedia. Read more about the adoption showcase in our recent update release. ## Industry Events Second, our members have been active at some key industry events. In October 2024, AOMedia members traveled to Abu Dhabi for ICIP 2024. During a half-day industry workshop, presenters from AOMedia members Google, Meta, Apple and Tencent shared the latest on the AOMedia next-generation video coding standard and provided status updates from AOMedia working groups and subgroups. The team also shared production use cases from Meta and Google and talked through some challenges and innovations that came from that work. The session was kindly sponsored by Google and Meta. Learn more about the session in our recent blog. A host of AOMedia members were also present at NAB 2025 this year. Teams from Bitmovin, Ittiam Systems, NETINT, Synamedia, Vimeo and Visionular were all on hand, showcasing their technology and discussing the latest on AV1. Read our pre-show blog here. ## New Members AOMedia has welcomed several new Promoter Members over the past few months, including Ant Group, Bloomberg, Spatial9, THX, Trinity College Dublin, and VLITT. We are thrilled to have this new group of members join, and we thank them for their contributions. If you’re interested in AOMedia membership, please email membership@aomedia.org for details. ## Member News * AOMedia member HDR Nova announced that AMD will leverage Nova Streams, a set of verification tools designed to help decoder and encoder implementers have high levels of confidence in their design, in preparation for AOMedia’s next-generation video coding standard. Read the full release: https://bit.ly/3E8PP91 * AOMedia member HDR Nova jointly announced with Novatek that Novatek has licensed Nova Streams, a solution that enables them to begin their design, implementation, and validation processes well in advance of the finalization of the AOMedia specification. This early access to Nova Streams allows developers to accelerate their workflows. Read the full release: https://bit.ly/3EeOOMR * Netflix launched HDR10+ streaming, utilizing AV1 as its backbone codec for encoding. This upgrade enhances the viewing experience for certified HDR10+ devices, which previously only received HDR10 content. * Allegro DVT‘s D310 semiconductor IP, the company’s AV1 Decoder IP, is built for easy hardware and software integration within ASIC/SOC design flows. It supports all AV1 profiles: main, high and professional profiles up to 4:4:4 and 8/10/12-bit. D310 features a scalable architecture up 8K120 throughout. D310 is silicon proven having been integrated into SoCs designed into various advanced silicon processes down to 3nm. Learn more via the recent announcement. ## Blogs There’s lots of blog content to catch up on from the last few months: If you missed our AV1 webinar last fall, you can get details and access the recording via our recap blogs. Check out the webinar summaries of session one and session two for some details on the discussions and links to the recordings. Learn more about our partnership with AOUSD in a post outlining that relationship, and get info on the recent releases of SVT-AV1 v2.3, Libaom v3.12.0, and Libavif v1.2.0. Visit our blog page for a list of all recent posts. ## AOMedia and AV1 in the News * Marc Baillavoine, Synamedia CTO, predicts open source codecs like AV1 to continue being rapidly adopted across the industry in 2025. * In this blog, Arm highlights Eclipsa Audio technology developed by Google, Samsung, Arm, and AOMedia. This audio experience leverages AOMedia’s Immersive Audio Model and Formats (IAMF) to create a 3-D soundscape. * Security Informed names AV1 video codec one of the year's most promising new technologies. * A recent Streaming Media Connect panel discussed the challenges of new codec adoption and deployment, highlighting AV1 codec’s rising popularity. * Senior Media Software Engineer at Media, David Ronca, explores the challenges and solutions of AV1 integration into the Android ecosystem. * According to Axis, next-gen AV1 video encoding is poised to revolutionize the surveillance market. _AOMedia joined Instagram and Threads - follow us at the button below! (We're onReddit too!)_
28.04.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
Spatial9 Joins the Alliance for Open Media **Wakefield, Mass. — April 16, 2025** — The Alliance for Open Media (AOMedia) today announced that Spatial9, an AI-powered immersive audio platform delivering world-class, industry-defining immersive mix production, has joined the Alliance. As a member of AOMedia, Spatial9 will collaborate with the Alliance’s community of internet and media technology member companies to drive open standards for cutting-edge video, audio, and multimedia advancements worldwide. As a newly welcomed member of AOMedia, Spatial9’s audio technology experts will aid AOMedia’s efforts in creating open audio codecs that deliver high-quality sound for modern multimedia applications, including AOMedia’s Immersive Audio Model and Formats (IAMF) container specification. AOMedia’s codec-agnostic IAMF is designed to enable creatives to revolutionize immersive audio experiences across a myriad of applications, from streaming and gaming to augmented reality and virtual reality, as well as traditional broadcasting. “At Spatial9, we’re on a mission to redefine immersive audio by harnessing the power of AI to deliver studio-grade, emotionally resonant experiences at scale. Our platform transforms sound into a sensory journey — empowering creators to produce release-ready immersive mixes in minutes, not days. As pioneers of an industry-defining immersive audio platform, we recognize the importance of next-gen media formats in shaping the future of entertainment. By joining AOMedia, we’re proud to collaborate with industry leaders to accelerate innovation and unlock groundbreaking user experiences,” said Luiz Zanardo, Co-Founder and CEO, Spatial9. "AOMedia and its open source standards are reshaping the media industry—empowering creators, breaking down barriers, and fueling innovation through collaboration, transparency, and shared tools that belong to everyone," said Alan Silva, Co-Founder and CTO, Spatial9. "As an Immersive Mixing Engineer, I’ve witnessed the evolution of immersive audio firsthand — starting from the early days of surround sound. Each step pushed boundaries, but with Eclipsa Audio, which leverages AOMedia’s IAMF, we’ve reached a new frontier. It offers a definitive format that delivers a truly lifelike, spatial experience — seamlessly accessible to anyone with headphones or an interactive TV. It’s immersive audio, reimagined for the modern listener," said Carlos Freitas, Co-Founder and Chief Music Officer, Spatial9. Spatial9’s efforts will help AOMedia explore new use cases, technical advancements, and adoption strategies that promote a more open media ecosystem. "We’re excited to welcome Spatial9, reflecting our joint commitment to improve open media in new and cutting-edge ways,” said Matt Frost, Chairperson of AOMedia. "We’re excited to collaborate with Spatial9 to advance open web media experiences and accelerate the adoption of open web media standards, bringing cinematic-quality 3D immersive audio to today’s consumer electronics." ## About Spatial9 Spatial9 is redefining immersive audio production through cutting-edge AI. Our platform enables artists, producers, and creators to generate studio-grade spatial mixes in minutes—eliminating the need for costly, time-intensive traditional workflows. With support for many immersive audio formats, including Eclipsa Audio, Spatial9 ensures broad compatibility across devices and streaming platforms. Designed for scale, our content-aware intuitive platform and API deliver release-ready content while preserving creative intent, empowering creators to meet the growing demand for immersive audio with unmatched speed, quality, and efficiency. Visit https://www.spatial9.ai/. ## About the Alliance for Open Media Launched in 2015, the Alliance for Open Media (AOMedia) was formed to define and develop technologies to address marketplace demand for open standards for media compression and delivery spanning video, audio, still images, and immersive technologies. Board-level members include Amazon, Apple, Cisco, Google, Intel, Meta, Microsoft, Mozilla, Netflix, NVIDIA, Samsung Electronics and Tencent. AOMedia’s open-source codec, AV1, is a significant milestone in the ability to deliver a next-generation video format that is interoperable, open, optimized for internet delivery and scalable to any modern device at any bandwidth. Visit www.aomedia.org. For more information, contact: Luiz Zanardo Co-Founder and CEO, Spatial9 press@spatial9.ai Jessie Hennion AOMedia Public Relations jhennion@virtualinc.com 781.876.6280 Melissa Bednar AOMedia Public Relations mbednar@virtualinc.com 781.876.8962
15.04.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
Libavif Improves Support for HDR Imagery Big news from the AOMedia Storage and Transport Formats Working Group (STFWG): the latest libavif release is now available! Libavif is one of the main AV1 Image File Format (AVIF) codec implementations. Libavif v1.2.0, released in February, represents the first feature release of the library since July, 2024, and it includes some exciting updates made over those seven months ## What’s important about the latest release? Libavif v1.2.0 supports HDR gain maps, a new way to encode AVIF HDR images that are backward compatible with SDR displays. HDR gain maps are supported by the Chrome and Edge browsers, Android, and Apple's operating systems. Additionally, the new YCgCo-Re color space can help improve the lossless compression performance of AVIF, and the new tune=iq (image quality) tuning mode can be used to optimize image quality when encoding images (libaom v3.12.0 required). Below is an example of a regular (SDR) image on the left, and a gain map HDR image on the right. On an HDR display, the right image should look brighter, while they should look identical on an SDR display or when gain maps are not supported. Below is an illustration of what the above images look like on an HDR display. This illustration is not true HDR, it is simply meant to give a sense of what HDR looks like. Libavif v1.2.0 also features a new API that allows image item properties unrecognized by libavif to be read or written. Libavif users can use this to add custom properties to their AVIF image items. ## Where can the release be accessed? The latest version of libavif is now available on GitHub. The STFWG encourages users to try the new features and share feedback! Your input is important in helping us improve the next release.
11.04.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
Libaom 3.12.0 Now Available from Codec Working Group The Codec Working Group is pleased to share the latest release of its libaom library, version 3.12.0. This new release includes all improvements to the libaom AV1 codec that were made in the past three months. ## What Stands Out? The highlight of the libaom v3.12.0 release is a new AOM_TUNE_IQ (image quality) tuning mode for still images. The AOM_TUNE_IQ tuning mode increases image quality by using the SSIMULACRA 2 metric as a guide and validating with subjective visual quality checks. It optimizes image quality by using techniques such as Variance Boost, adaptive CDEF, and quantization matrices. This release also boasts improvements in compression efficiency and visual quality of real-time encoding to speed 11 for camera and screen content modes. ## How Can it be Used? AVIF encoders such as libavif and libheif can use the new AOM_TUNE_IQ tuning mode in libaom v3.12.0 by setting the aom codec option tune=iq. ## Where Can it be Found? The source code of the release can be viewed in the git repository using the release tag v3.12.0. Alternatively, the release tarball, along with the signature file, is now available for download. ## Next Steps The Codec Working Group wants your feedback! Please try the new AOM_TUNE_IQ tuning mode, also available as the –tune=iq command-line option, and share your thoughts. Your input is valuable and helps the group improve on the next version. If you have questions or feedback, please reach out to wg-codec-chair@aomedia.org. Thank you to all Codec Working Group members who contributed to this release.
20.03.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
Adopters Spotlight AV1’s Transformative Benefits in AOMedia Showcase _Meta, Microsoft, Netflix, and NETINT share firsthand accounts of how AV1 enhances business operations and customer experiences._ **Wakefield, Mass. — March 12, 2025** — The Alliance for Open Media (AOMedia) has expanded its AOMedia Adoption Showcase, spotlighting success stories from four adopters: Meta, Microsoft, Netflix, and NETINT. These stories provide an exclusive look at the advantages of AV1 from the unique perspective of each adopter, including enhanced video quality, operational efficiencies, and improved user experiences. This expansion builds on the initiative’s original lineup of adopters — ATEME, Bitmovin, Google, VideoLAN, Vimeo and Visionular — further solidifying AV1’s influence across the media and technology sectors. “The AOMedia Adoption Showcase illustrates the advantages that AV1 brings across a range of video coding applications,” said Dr. Pierre-Anthony Lemieux, Executive Director of AOMedia. “From driving operational efficiencies to enhancing video quality, the insights shared by Meta, Microsoft, Netflix, NETINT, and others highlight that AV1 is satisfying unmet needs.” ## Adopter User Stories Highlighted in the Adoption Showcase The showcased adopter stories demonstrate how AV1 has enabled industry leaders to deliver compelling media experiences while achieving lower bitrates. * Meta: Leveraging AV1 to improve video quality across its family of apps, ensuring smoother playback and reduced bandwidth consumption for users worldwide. * Microsoft: Driving innovation in video conferencing by utilizing AV1 to enhance video quality and reduce latency in Microsoft Teams. * Netflix: Delivering exceptional streaming experiences with AV1, allowing users to enjoy higher-quality video at lower bitrates, even in bandwidth-constrained environments. * NETINT: Empowering streaming platforms and services with AV1 by providing ultra-efficient, scalable, and high-performance VPU-based encoding for the data center. AV1 video is becoming a cornerstone of modern digital experiences, offering significant reductions in streaming and storage costs. Apple’s inclusion of a dedicated AV1 decoder in its latest media engine—featured in the iPhone 15 Pro models with the A17 Pro chip and M3-powered Macs—highlights its growing relevance. Today, approximately 95% of Netflix’s catalog is encoded in AV1, over 50% of YouTube’s catalog (by watch time) is available in AV1, and over 70% of Meta Reels on iOS (by watch time) utilize the codec. With tens of millions of AV1-enabled Intel CPUs and GPUs in circulation, AV1 is solidifying its role in delivering high-quality, efficient video experiences across platforms. ## About the Alliance for Open Media Launched in 2015, the Alliance for Open Media (AOMedia) was formed to define and develop technologies to address marketplace demand for open standards for media compression and delivery spanning video, audio, still images, and immersive technologies. AOMedia has 45 members that span the globe, including Board-level members Amazon, Apple, Cisco, Google, Intel, Meta, Microsoft, Mozilla, Netflix, NVIDIA, Samsung Electronics and Tencent. AOMedia’s open-source codec AV1 is a significant milestone in the ability to deliver a next-generation video format that is interoperable, open, optimized for internet delivery and scalable to any modern device at any bandwidth. Visit www.aomedia.org. **For more information, please contact:** Jessie Hennion AOMedia Public Relations jhennion@virtualinc.com 781.876.6280 Melissa Bednar AOMedia Public Relations mbednar@virtualinc.com 781.876-8962
12.03.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
ANT Group Joins the Alliance for Open Media **Wakefield, Mass. — March 5, 2025** — The Alliance for Open Media (AOMedia) today announced that Ant Group, global technology provider, has joined the Alliance. As a member of AOMedia, Ant Group will collaborate with the Alliance’s community of internet and media technology member companies to advance open standards for cutting-edge video, audio, and multimedia advancements worldwide. As a newly welcomed member of AOMedia, Ant Group will help AOMedia explore new use cases, technical advancements, and adoption strategies that promote a more open media ecosystem. "AOMedia is pleased to welcome Ant Group as our newest member," said AOMedia Chair Matt Frost. "Their expertise in developing digital infrastructure will be beneficial as we work to drive the rapid adoption of open web media technologies.” Ant Group will contribute to advancing the development and adoption of high-performance video codecs, including AV1, which enables high-quality video streaming without friction. The team will also support AOMedia’s efforts in creating open audio codecs that deliver high-quality sound for modern multimedia applications. ## About Ant Group Ant Group aims to build the infrastructure and platforms to support the digital transformation of the service industry. Through continuous innovation, we strive to provide all consumers and small and micro businesses equal access to digital financial and other daily life services that are convenient, sustainable and inclusive. For more information, please visit our website at www.antgroup.com or follow us on X at @AntGroup. ## About the Alliance for Open Media Launched in 2015, the Alliance for Open Media (AOMedia) was formed to define and develop technologies to address marketplace demand for open standards for media compression and delivery spanning video, audio, still images, and immersive technologies. Board-level members include Amazon, Apple, Cisco, Google, Intel, Meta, Microsoft, Mozilla, Netflix, NVIDIA, Samsung Electronics and Tencent. AOMedia’s open-source codec AV1 is a significant milestone in the ability to deliver a next-generation video format that is interoperable, open, optimized for internet delivery and scalable to any modern device at any bandwidth. Visit www.aomedia.org. Press contacts: Jessie Hennion AOMedia Public Relations jhennion@virtualinc.com 781.876.6280 Melissa Bednar AOMedia Public Relations mbednar@virtualinc.com 781.876.8962
05.03.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
AOMedia Updates from ICIP 2024 During a half-day industry workshop at ICIP 2024 in Abu Dhabi, presenters from AOMedia members Google, Meta, Apple and Tencent shared the latest on the AOM next generation video coding standard and provided status updates from AOMedia working groups and subgroups. The team also shared production use cases from Meta and Google and talked through some challenges and innovations that came from that work. The session was kindly sponsored by Google and Meta. The first segment of the program focused on AOMedia, beginning with an introduction to the group, an overview of activities and an explanation of membership benefits. From there, presenters shared the following updates: * AVM Coding Tool Update: Representatives from Google, Apple and Tencent discussed the next gen AOM Video Codec (AVM), development and progress made since 2020 and its current status. They also gave an extensive tools overview, details of which can be found in these slides. * AVM Test Result Update: Dr. Ryan Lei of Meta shared an update on AOM testing subgroup activities, during which he talked through AVM CTC encoding configurations, AVM v8.0 test results and AVM subjective testing results. Full slides can be found here. * VM Hardware (HW) Subgroup Activity Update: During this session, Dr. In Suk Chong of Google gave background on HW sub group activities, its mission and mandates. The presentation then turned to a tools analysis. The group reviewed 17 design/analysis documents and 35 tools were provided with recommended changes. Get more details here. * Software Implementation Group Update: For this update, Hassene Tmar of Meta and Faouzi Kossentini of VLITT, a new AOMedia member , shared the latest from the Software Implementation Working Group (SIWG). They discussed the SIWG’s mission as well as recent development focus areas and performance updates for SVT-AV1. They also shared thoughts on further expanding AV1 coverage and future focus areas. View the full presentation slides here. * VVM and Audio Working Group Update: In the final AOMedia update session of the morning, a team of AOMedia working group chairs shared the latest from the Audio Codec Working Group (ACWG) and the Volumetric Visual Media (VVM) working group. The team shared recent progress and use cases as well as current and future plans for both groups. Learn more here. Following the AOMedia presentations, the second half of the session was devoted to industry talks and updates from AOMedia members at Meta and YouTube/Google. Their slides are also available at the below links: * Adopting Modern Image Codecs at Scale – Meta * AV1 for RTC Use Cases Across Meta Family of Apps – Meta * ML Efforts in Google around Practical Codecs – YouTube/Google * Video Quality Dataset and Model in YouTube – YouTube/Google Thank you to Google and Meta for their efforts in organizing such an informative and productive event at ICIP 2024! Stay tuned for more next year at ICIP 2025 in Anchorage, Alaska, and stay up to date on all things AOMedia by signing up for our newsletter and following us on LinkedIn.
24.01.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
Software Implementation Working Group Releases SVT-AV1 v2.3 Our Software Implementation Working Group (SIWG) is pleased to share the recent release of SVT-AV1 v2.3, an update to the AOM project that provides an AV1-compliant open-source encoder library. Scalable Video Technology (SVT) refers to the ability of an encoder to scale its performance according to the compute capabilities of the platform on which it is running, essentially allowing it to use the maximum amount of allocated resources to achieve the highest possible video quality. ## Why is this release important? SVT-AV1 v2.3 is a regular cadence release of the project but boasts some significant updates since SVT-AV1 v2.0, which was shared earlier this year. Compared to v2.0, the v2.3 update includes the following: * Improved quality vs. speed tradeoffs across all presets. E.g. ~20-40% speedup at similar quality levels for presets 7 down to 0. * More Arm optimizations bringing the speedup of Arm-optimized code to 6x vs. the C code. * Most importantly, a new fast-decode encoding mode that allows for faster AV1 software decoding on mobile devices, reaching decoding speed levels that are within 10% of those of the software VP9 decoder. The release of STV-AV1 v2.3 was shared at the AOMedia Industry Workshop held at ICIP 2024 in Abu Dhabi in October and ties into AOMedia’s strategy to help expand AV1 coverage and support on devices. ## Where can you find it? The SVT-AV1 release can be found on the project GitLab. Please give it a try and provide feedback to help us make the next version even better. Detailed user manuals, technical documentation, and a list of publications can be found here. Thank you to all the members of the Software Implementation Working Group for their ongoing contributions. Your hard work makes these updates possible. Follow AOMedia on Reddit and LinkedIn for all the latest news and updates.
07.01.2025 00:00 — 👍 0    🔁 0    💬 0    📌 0
THX Joins the Alliance for Open Media THX to Dedicate its Rich Cinematic Audio-Video Expertise to Developing Immersive Audio Open Format **Wakefield, Mass. — January 2, 2025** — The Alliance for Open Media (AOMedia) today announced that THX, Ltd., a world-class high-fidelity audio and video tuning, certification, and technology company and producer of the iconic THX Deep Note Trailers, has joined the Alliance. As a member of AOMedia, THX will collaborate with the Alliance’s community of internet and media technology member companies to drive open standards for cutting-edge video, audio, and multimedia advancements worldwide. THX audio and video technology experts will contribute to advancing the development and adoption of high-performance video codecs, including AV1, which enables high-quality video streaming without friction. THX will also aid AOMedia’s efforts in creating open audio codecs that deliver high-quality sound for modern multimedia applications. “Since our inception, THX has remained dedicated to helping consumers enjoy content the way the creator intended it to be enjoyed. This has made us the leading experts in audio and video fidelity for all entertainment,” said Tuyen Pham, chief executive officer, THX Ltd. “Immersive media formats are a key component to experiencing true-to-life entertainment. We are pleased to join other leaders in the field to bring an open-source approach with AOMedia to make this mission a reality. This new format will help to bring to market many new innovative features fostering outstanding new user experiences.” THX efforts will help AOMedia explore new use cases, technical advancements, and adoption strategies that promote a more open media ecosystem. "We’re excited to welcome THX to AOMedia, reflecting our joint commitment to improve open media in new and cutting-edge ways,” said Matt Frost, chairperson of AOMedia. "We look forward to collaborating with THX in our shared goal of developing and encouraging the rapid adoption of open web media technologies while ensuring the quality of those new media experiences across various devices and platforms." THX has joined several AOMedia working groups, including the group focused on IAMF (Immersive Audio Model and Formats), a new open-source immersive audio technology. THX brings to the working group more than four decades of cinematic experience developing high-fidelity certifications, technologies, and standards for the proliferation of excellent entertainment experiences everywhere. THX supports AOMedia’s belief that an open-source approach will help expand the use of next-generation immersive multimedia formats by creators across all entertainment categories. ## About THX Ltd Founded in 1983 by filmmaker George Lucas, THX Ltd. today continues to excel at empowering great entertainment experiences. The company provides innovative modern technologies and the assurance of superior audio and visual fidelity that truthfully delivers the artist’s vision. THX offerings go beyond studios and cinemas to consumer electronics, content, automotive systems, and live entertainment. Its THX® Spatial Audio and patent-rich THX AAA™ audio technologies, and world-class THX® Certification standards, help THX partners bring premium entertainment enjoyment to market in the cinema, home, and mobile lifestyle electronics. For more information, visit THX.com, find us on Facebook, Instagram and LinkedIn. ## About the Alliance for Open Media Launched in 2015, the Alliance for Open Media (AOMedia) was formed to define and develop technologies to address marketplace demand for open standards for media compression and delivery spanning video, audio, still images, and immersive technologies. Board-level members include Amazon, Apple, Cisco, Google, Intel, Meta, Microsoft, Mozilla, Netflix, NVIDIA, Samsung Electronics and Tencent. AOMedia’s open-source codec, AV1, is a significant milestone in the ability to deliver a next-generation video format that is interoperable, open, optimized for internet delivery and scalable to any modern device at any bandwidth. Visit www.aomedia.org. For more information, contact: Jessie Hennion AOMedia Public Relations jhennion@virtualinc.com 781.876.6280 Melissa Bednar AOMedia Public Relations mbednar@virtualinc.com 781.876.8962 Jody Privette Young THX Ltd. jody@thx.com 415.328.4700
23.12.2024 00:00 — 👍 0    🔁 0    💬 0    📌 0
Trinity College Dublin Joins the Alliance for Open Media **Wakefield, Mass. — December 18, 2024** — The Alliance for Open Media (AOMedia) today announced that Trinity College Dublin, one of the world's leading research institutions, has joined the Alliance. As a member of AOMedia, Trinity College Dublin will collaborate with the Alliance’s community of internet and media technology member companies to drive open standards for cutting-edge video, audio, and multimedia advancements worldwide. Founded in 1998 by Professor Anil Kokaram, the School of Engineering’s Signal Processing for Media Applications (Sigmedia) Group will lead the effort to help AOMedia explore new use cases, technical advancements, and adoption strategies that promote a more open media ecosystem. Sigmedia is a prominent audio and video technology research group within the Department of Electronic and Electrical Engineering at Trinity College Dublin. “We are excited to join AOMedia and collaborate with industry leaders on advancing the future of open media technologies,” said Trinity Professor Anil Kokaram. “Committed to pioneering research and technological innovation, the Sigmedia Group at the Department of Electronic and Electrical Engineering is proud to contribute our expertise to the development of open media standards and help foster a more inclusive digital media landscape.” Commenting on the development, Trinity Professor Alan O’Connor, Head of Engineering, said, “This partnership underscores our School's dedication to making an impact with cutting-edge research collaboration, aligning with Trinity’s mission, enabled through its Open Source Programme Office to make groundbreaking research globally accessible.” As a newly welcomed member of AOMedia, Sigmedia researchers will contribute to advancing the development and adoption of high-performance video codecs, including AV1, which enables high-quality video streaming without friction. The team will also support cutting-edge developments in volumetric media, enhancing immersive and interactive experiences. Additionally, Sigmedia will aid AOMedia’s efforts in creating open audio codecs that deliver high-quality sound for modern multimedia applications. “We are excited to welcome Trinity College Dublin to AOMedia,” said AOMedia Chair Matt Frost. “Trinity’s exceptional research and dedication to technological innovation will greatly enhance our collaborative work in developing open and accessible media standards. We look forward to the valuable contributions of the Sigmedia Group to our working groups and the broader open media ecosystem.” ## About Trinity College Dublin Founded in 1592, Trinity College Dublin (TCD) is Ireland’s leading university and one of the world’s great research universities. With a strong focus on research and innovation, Trinity is dedicated to pushing the boundaries of knowledge and contributing to impactful solutions that shape our global future. Visit https://www.tcd.ie/. ## About Trinity’s School of Engineering The School of Engineering at Trinity, one of the eight Schools within the Faculty of Science, Technology, Engineering and Mathematics (STEM), was founded in 1841 and is one of the oldest Engineering Schools in the English-speaking world. With a reputation as a top research School, its mission is to deliver world-class research, education, and innovation in engineering and the underpinning sciences. Visit https://www.tcd.ie/engineering/. ## About the Alliance for Open Media Launched in 2015, the Alliance for Open Media (AOMedia) was formed to define and develop technologies to address marketplace demand for open standards for media compression and delivery spanning video, audio, still images, and immersive technologies. Board-level members include Amazon, Apple, Cisco, Google, Intel, Meta, Microsoft, Mozilla, Netflix, NVIDIA, Samsung Electronics and Tencent. AOMedia’s open-source codec, AV1, is a significant milestone in the ability to deliver a next-generation video format that is interoperable, open, optimized for internet delivery and scalable to any modern device at any bandwidth. Visit www.aomedia.org. For more information, contact: Jessie Hennion AOMedia Public Relations jhennion@virtualinc.com 781.876.6280 Melissa Bednar AOMedia Public Relations mbednar@virtualinc.com 781.876.8962
18.12.2024 00:00 — 👍 0    🔁 0    💬 0    📌 0
VLITT Joins the Alliance for Open Media **Wakefield, Mass. — December 11, 2024** — The Alliance for Open Media (AOMedia) today announced that VLITT, provider of energy-efficient video processing and compression solutions, has joined the Alliance. As a member of AOMedia, VLITT will collaborate with the Alliance’s community of internet and media technology member companies to drive open standards for cutting-edge video, audio, and multimedia advancements worldwide. VLITT will contribute to the research, development, and testing of next-generation video codecs, leveraging its high technical proficiency to help optimize compression efficiency, reduce latency, and improve playback quality across diverse use cases. "Joining the Alliance for Open Media is an exciting opportunity for VLITT to contribute to the future of open multimedia standards," said Faouzi Kossentini, President and CEO of VLITT. "We are eager to bring our expertise in energy-efficient video processing and compression to the AOMedia community and collaborate in the development of cutting-edge transcoding solutions that enhance video quality and reduce latency, while still using the least amount of carbon emissions." VLITT will participate in the implementation of AOMedia standards into real-world applications, contributing code, optimizing software performance, and supporting the adoption of AOMedia technologies in commercial and open-source environments. "AOMedia is pleased to welcome VLITT as our newest member," said AOMedia Chair Matt Frost. "VLITT's focus on energy-efficient video processing will help make our codecs even more attractive for large-scale deployments where processing costs and power consumption are critical. We welcome their expertise and the valuable contributions they'll bring to our community of innovators." ## About VLITT VLITT is a leading provider of advanced video processing and compression solutions designed to deliver high performance with high energy efficiency. VLITT's innovative technologies enable seamless video streaming, enhanced playback quality, and reduced latency across diverse use cases. VLITT partners with industry leaders to deliver the best possible video quality, while still using the least amount of carbon emissions. VLITT’s solutions make people learn and smile a bit more each day, when they watch videos on Apps such as Instagram and Facebook. ## About the Alliance for Open Media Launched in 2015, the Alliance for Open Media (AOMedia) was formed to define and develop technologies to address marketplace demand for open standards for media compression and delivery spanning video, audio, still images, and immersive technologies. Board-level members include Amazon, Apple, Cisco, Google, Intel, Meta, Microsoft, Mozilla, Netflix, NVIDIA, Samsung Electronics and Tencent. AOMedia’s open-source codec AV1 is a significant milestone in the ability to deliver a next-generation video format that is interoperable, open, optimized for internet delivery and scalable to any modern device at any bandwidth. Visit www.aomedia.org. Press contacts: Jessie Hennion AOMedia Public Relations jhennion@virtualinc.com 781.876.6280 Melissa Bednar AOMedia Public Relations mbednar@virtualinc.com 781.876.8962
11.12.2024 00:00 — 👍 0    🔁 0    💬 0    📌 0
AOMedia Partners with AOUSD to Pioneer Volumetric Visual Media Standards The liaison agreement between the Alliance for Open Media (AOMedia) and the Alliance for OpenUSD (AOUSD) paves the way for advanced coding and streaming techniques to enhance the OpenUSD ecosystem (read the full announcement). This partnership enables the exchange of technical knowledge and collaboration between their working groups to jointly advance technologies for Volumetric Visual Media (VVM). AOMedia’s VVM Working Group is dedicated to developing and standardizing innovative solutions to optimize the storage, delivery, and quality of VVM data. By combining AOMedia’s multimedia expertise with AOUSD’s foundational OpenUSD specifications, this collaboration seeks to shape the future of immersive digital experiences. Volumetric Visual Media is an emerging 3D immersive technology that captures and represents objects or environments with depth and volume. This allows users to interact with digital content from multiple perspectives, creating a more lifelike, holographic experience. VVM is central to applications in augmented reality (AR), virtual reality (VR), and mixed reality (MR), driving innovation across sectors such as gaming, filmmaking, animation, manufacturing, and cultural heritage. As demand grows for hyper-realistic and interactive experiences, VVM is poised to redefine the digital landscape. The partnership between AOMedia and AOUSD will focus on the integration of coding and streaming technologies for VVM within the OpenUSD ecosystem. Through active collaboration between AOMedia's VVM Working Group and AOUSD's Core Spec Working Group, this liaison will help advance compression and delivery solutions to ensure seamless and efficient streaming of volumetric content. By combining the expertise of AOMedia in open multimedia standards with AOUSD's capabilities in OpenUSD, this partnership strives to address the challenges of efficient VVM delivery, making interactive 3D content more accessible and optimized for a range of applications. This liaison reflects a shared commitment to open standards, enabling the broader industry to innovate without boundaries.
25.11.2024 00:00 — 👍 0    🔁 0    💬 0    📌 0
“Is Real-time AV1 Ready for Prime Time?” Webinar Session Two Watch Session Two on YouTube As user expectations for technology advance, real-time communications (RTC) must keep pace. RTC faces distinct challenges, including ultra-low latency, adaptive network performance, and efficient coding for screen content. AV1’s suitability for RTC use cases including video calling, telehealth, and gaming, was addressed in part one of this two-part webinar series. This second session, moderated by AOMedia Executive Director Pierre-Anthony Lemieux, was devoted to a panel discussion on AV1 and RTC and featured these experts: * Michael Horowitz, Software Engineer, Google * Sasikanth Bendapudi, Group Engineering Manager, Real Time Communication, Microsoft * Tahani Trigui, Video & AI Software Engineer, Intel * Patrick Ferriter, SVP Product & Marketing, Agora Together they explored a variety of key considerations for using AV1 for RTC, a few of which are touched on below. To enjoy the full experience, we encourage you to watch session two on YouTube. ## What Does “Ready for Prime Time” Mean? Our experts talked about the need to meet the broad demands across industries and devices, and enable developers to deliver applications seamlessly across various hardware, including high- and low-end mobile devices, PCs, native apps, and browsers. Key factors include AV1's superior compression efficiency enables video calling on poor/low-capacity data networks and robust feature support that maintains network resiliency and adapts to fluctuating conditions without sacrificing quality. Compatibility with existing standards is also essential, allowing interoperability across systems. While there is still progress to be made, especially in global hardware support, a few major platforms have already implemented AV1 at scale, showing it can perform reliably and effectively for real-time communication at large. ## Supporting Legacy Devices with a Low-Complexity AV1 Encoder There are a few options for low-complexity AV1 encoders, including Libaom, which has been optimized to work on older Android devices without negatively impacting battery life, power consumption, or causing thermal throttling. This approach aims to ensure that even entry-level devices, some over five years old, can handle AV1 efficiently. Additionally, scalable complexity in codecs allows adaptation across devices, including low-performance options. Efforts like SVT-AV1 are also advancing this work, aiming to make AV1 broadly accessible across diverse hardware. ## The Importance of Open Source Open-source implementation has been crucial for AV1's development, especially for real-time communications (RTC), though it comes with challenges. With multiple large players contributing to the same codebase, coordination is complex and can slow progress, but it ultimately adds long-term value by encouraging shared improvements. Some companies, like Agora, began with an open-source AV1 library and then customized it extensively to meet their needs. Moving forward, a focus on interoperability within the ecosystem could accelerate adoption and usability. Supporting key ecosystem partners and refining open-source contributions to address specific use cases can also enhance AV1's impact. ## The Promise of Machine Learning (ML) For core RTC quality, ML can optimize factors like bandwidth estimation, improving real-time network adaptability, while advanced ML models could be used for encoding-specific performance gains. In the long term, there’s potential for a “neural codec” model that bypasses traditional hardware requirements, potentially simplifying processing demands across devices. AI applications like generative AI also add practical features for RTC — such as transcription, real-time translation, and meeting summaries — enhancing usability rather than just improving encoding. Furthermore, ML can support visual quality evaluations in a more scalable way than traditional tools like peak signal-to-noise ratio (PSNR), offering automated assessments closer to subjective human evaluations. ## Get the Full Picture The full conversation with our experts goes into lots of great detail, so we encourage you to watch the full video on YouTube. Watch Session Two on YouTube
22.11.2024 00:00 — 👍 0    🔁 0    💬 0    📌 0
“Is Real-time AV1 Ready for Prime Time?” Webinar Session One While AV1 has been widely adopted for streaming media — such as movies, TV shows, and social platforms — there remains a critical question: Is AV1 ready for real-time communications (RTC)? RTC presents a unique set of challenges, such as ultra-low latency and real-time network adaptation. Efficient encoding tools for screen content are also essential. In part one of the AOMedia webinar, “Is Real-time AV1 Ready for Prime Time?,” industry experts including Agora’s Patrick Ferriter, Meta’s Yu Chen (Eric) Sun, and NETINT’s Alex Liu explored AV1's technical readiness to meet these demands. AOMedia Executive Director Pierre-Anthony Lemieux moderated the discussion as the presenters shared insights into the benefits of AV1 and opportunities for RTC, and the challenges to create a healthy AV1 ecosystem. A live Q&A session followed the presentations. You can read summaries of the webinar presentations below. Watch the Webinar on YouTube ## AV1 for RTC Across the Meta Family of Apps Yu Chen (Eric) Sun from Meta shared insights on how Meta leverages AV1 to improve video encoding quality for large-scale, real-time communication. Highlighting AV1's accelerating industry momentum, he noted recent commitments from Apple and Google, who have introduced AV1 hardware codec support on their latest devices — clear signals of wider adoption that bodes well for RTC applications. Last year, Meta successfully rolled out AV1 on Messenger, which reaches over a billion monthly active users. This deployment spans an extensive array of devices, from high-performance desktops to mobile phones, underscoring AV1's adaptability and scalability. ## Empowering Developers to Build High-Quality RTC Experiences with AV1 Patrick Ferriter of Agora highlighted how their products empower developers to create high-quality, real-time communication experiences through AV1. With user-friendly AV1-enabled SDKs and APIs, Agora enables the seamless integration of real-time voice, video, interactive streaming, chat, and AI-driven features into applications. Agora’s scale is evident, supporting over 60 billion minutes of video and voice each month across more than 3 billion devices worldwide. A core differentiator for Agora is its proprietary Software-Defined Real-Time Network (SDRTN), which intelligently routes audio and video traffic across the internet, bypassing impairments and ensuring ultra-low latency delivery across over 200 countries. Agora supports real-time engagement across diverse sectors, from education and one-on-one tutoring to live shopping, telehealth, gaming, media, entertainment, and social interactions. ## Delivering Real-Time 4K Video Experiences with AV1 & NETINT Quadra VPUs Alex Liu from NETINT introduced how his company’s VPU technology delivers real-time AV1 performance, addressing key challenges in WebRTC-based communications. Widely used in real-time applications, WebRTC often faces obstacles such as variable network conditions and limited device computing power. NETINT’s AV1-enabled VPU tackles these hurdles with advanced capabilities, particularly in their second-generation Quadra VPU, which supports AV1 encoding up to 8K at 60 FPS. Quadra also includes an enhanced two-stage engine and a dedicated AI engine — both designed to meet the demands of RTC applications by optimizing performance under varying conditions. ## Real-time AV1 Has Truly Arrived These presentations underscore that real-time AV1 has proven itself as a practical, scalable solution for high-quality, low-latency communication. With industry leaders like Meta, Agora, and NETINT driving innovations in AV1 encoding, from versatile SDKs and global real-time networks to advanced VPUs, it's clear that AV1 is primed to enhance real-time engagement across diverse applications and devices. Real-time AV1 isn’t just ready for prime time; it’s actively shaping the future of interactive media. Watch Session One on YouTube
18.11.2024 00:00 — 👍 0    🔁 0    💬 0    📌 0
AOM Decoder Q4 2024 It has been an exciting and successful few months for the Alliance for Open Media. On September 9, we launched our AOMedia Adoption Showcase, which features user stories from seven AV1 adopters: Agora Ateme, Bitmovin, Google, VideoLAN, Vimeo and Visionular. This showcase highlights the advantages these companies gained through AV1 adoption and AOMedia membership. Additional member stories are already in the works and will be added in the coming months, providing further insights into the applications and benefits of AV1. Read more about the adoption showcase in our launch release. ## Industry Events AOMedia had great representation at IBC 2024 in Amsterdam last month. AWS, Ateme, BLUDOT, Ittiam and Visionular were all on hand at the event. Learn more about what they were promoting in our pre-show blog. In June, AOMedia traveled to Taichung, Taiwan for the 2024 Picture Coding Symposium (PCS). At the event, Dr. Anne Aaron of Netflix presented a keynote, “Video Compression in the Wild: Journey of a Video Streaming Company,” in which she highlighted how Netflix is using AV1 and updated on progress for next-gen video codecs. Additionally, AOMedia member companies Meta and Netflix sponsored a social event that brought together approximately 80 attendees for networking and conversations on the future of AV1, among other topics. Participants from AOMedia member companies Google, Apple, and Amazon were also at PCS and helped with the social event. ## On Demand Webinar: Is Real-Time AV1 Ready for Prime Time? AOMedia recently hosted a webinar that brought together industry leaders in RTC for a discussion on business needs and challenges, the impact of AV1, and how the industry can create a viable ecosystem. The webinar featured a series of sessions in which experts from Meta, Agora and NETINT shared industry insights, and a panel discussion in which leaders from Google, Microsoft, Intel and Agora discussed the progress of AV1 adoption. Introductory comments and panel moderation were provided by AOMedia Executive Director, Pierre-Anthony Lemieux. Hear from Agora’s Patrick Ferriter, Meta’s Eric Sun and NETINT’s Alex Liu in the industry insights portion of the webinar, on-demand here. View the panel featuring Agora’s Patrick Ferriter, Google’s Michael Horowitz, Intel’s Tahani Trigui and Microsoft’s Sasikanth Bendapudi on-demand here. ## New Members AOMedia has welcomed several new Promoter Members in recent months, including HDR Nova, a leader specializing in video, machine learning and compilers, Northeastern University’s Institute for the Wireless Internet of Things (WIoT), and the Université de Poitiers and its XLIM Institute. Additionally, we were thrilled to welcome back returning members VideoLAN and Synamedia. Our members are what drive our success, and we’re privileged to work with leading brands from around the world. If you’re interested in AOMedia membership, please email membership@aomedia.org for details. ## Blogs Over the past few months, AOMedia shared updates on our technical advancements, including the release of libaom v3.9.0 and libaom v3.10.0 from the Codec Working Group and libavif v1.1.1 from the Storage and Transport Formats Working Group. We also shared an update on member activity at IBC 2024 and an in-depth Q&A with our new Executive Director, Dr. Pierre-Anthony Lemieux, where you can learn more about his role and his vision for the future in the media and entertainment space. Finally, we posted blogs highlighting member activity at Demuxed 2024 and ICIP 2024. Keep an eye on our news page for all the latest news and blogs. ## AOMedia and AV1 in the News * Apple introduced the M4 chip for the iPad, supporting AV1 capabilities and offering higher-quality video streaming * Visionular explains how their Aurora1 AV1 Encoder uses AV1 technology in a unique way, resulting in faster encoding times and smaller file sizes * In this blog, Bitmovin shared how Firefox’s new support for AV1 encrypted media extensions brings many benefits * NVIDIA announced that their app beta update adds AV1 video encoding for better-quality gameplay * Netflix Senior Encoding Technology Director Anne Aaron's success in helping AOMedia develop and implement AV1 technology was outlined in this article * Visionular discussed potential challenges for meeting AV1 codec requirements, and how to approach them for a smooth deployment transition * In this blog, Google Search Central announced that AVIF is now supported by Google Search * According to IBC, the adoption of the AV1 video codec can help meet the growing demand for UHD-quality streaming services
08.11.2024 00:00 — 👍 0    🔁 0    💬 0    📌 0
AOMedia Industry Workshop at ICIP 2024 The Alliance for Open Media is excited to announce its Industry Workshop at the 2024 IEEE International Conference on Image Processing (ICIP) in Abu Dhabi. Sponsored by Google and Meta, this workshop will take place on Wednesday, October 30, and will offer a deep dive into the latest advancements in AV1 deployment and next-generation AOM video coding standards, as well as share a series of real production use cases from Google and Meta on a range of topics. Attendees of this half-day workshop will gain valuable insight into how AOMedia’s AV1 video codec has revolutionized the industry and what is on the horizon for further improving streaming experiences. The workshop will be divided into two sections, the first of which runs from 8:15am-10:15am local time and covers AOM/AVM updates. Part two, running from 10:30am-12:00pm local time offers a series of industry talks covering topics such as “Adopting Modern Image Codecs at Scale,” “AV1 For RTC Across Meta Family of Apps,” and more. Visit the workshop page for the full list of talks. Throughout the event, you’ll hear directly from an array of distinguished industry experts as they share their insights and experience working with the latest video codec technology at leading global companies. The speaker list includes: * Dr. Ioannis Katsavounidis (Meta) * Hassene Tmar (Meta) * Dr. Ryan Lei (Meta) * Dr. In Suk Chong (YouTube/Google) * Dr. Yilin Wang (YouTube/Google) * Dr. Balu Adsumili (YouTube/Google) * Dr. Debargha Mukherjee (Google) * Dr. Onur Guleryuz (Google) * Dr. Yu-Chen (Eric) Sun (Meta) * Zuzanna Mroczek (Meta) * Erik Andre (Meta) * Dr. Van Luong Pham (Apple) * Dr. Xin Zhao (Apple) * Dr. Yeqing Wu (Apple) * Dr. Liang Zhao (Tencent) * Dr. Madhu P Krishnan (Tencent) * Dr. Shan Liu (Tencent) Mark your calendars for ICIP 2024 and join us at the AOMedia Industry Workshop on Oct 30. Register here: https://2024.ieeeicip.org/registration/ **We hope to see you in Abu Dhabi!**
15.10.2024 00:00 — 👍 0    🔁 0    💬 0    📌 0
Libaom v3.10.0 Now Available from Codec Working Group Earlier this year, the Codec Working group shared updates around the release of libaom V3.9.0, which included a range of new features, such as support for different Scalable Video Coding (SVC) frame dropping modes and a new build configuration. In the months since, the group has been hard at work on additional advancements and is pleased to now share the release of libaom v3.10.0, the second feature release of the libaom AV1 codec library this year. ## What is important about this release? AOMedia members Arm, Ittiam, VideoLAN and Google all submitted improvements for libaom v3.10.0. Arm tuned Neon and SVE implementations of sub-pixel filtering algorithms to use only the required filter size. Arm also added paths using the Armv8.6 I8MM matrix multiply instructions to accelerate 6- and 12-tap filtering for 8-bit encoding. These optimizations provide 4-6% speed uplift for RTC encoding and up to 24% speed uplift for VoD encoding. Additional optimizations to scaled convolution algorithms improve the speed of 2x1 horizontal scaling encodes by 101%. Additionally, Google made quality improvements for RTC encoding, for both video and screen content. For screen content, the latest release has ~2x speedup for key-frame coding, and ~2x speedup for high motion content, at the high/fast speed settings. Google added an encoder feature to set up tiles automatically (tiles allow parallel encoding and decoding of frames). Google also improved compression efficiency for VoD encoding by enabling the global motion tool at the high/fast speed settings. Finally, for the default configuration, the library size was reduced. For example, the Linux shared library size was reduced by ~70KiB for aarch64 and 8KiB for x86-64. This work is still ongoing, and we expect to report additional library size reduction in the next libaom release (v3.11.0). ## Where can you access the update? The source code for libaom v3.10.0 is available at: https://aomedia.googlesource.com/aom/+/refs/tags/v3.10.0 Users can directly download the software here: https://storage.googleapis.com/aom-releases/libaom-3.10.0.tar.gz Thank you to all the Codec Working Group members who made these updates possible! Follow AOMedia on X and LinkedIn for all the latest news and updates.
11.10.2024 00:00 — 👍 0    🔁 0    💬 0    📌 0