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Brendan Hesse

@brendanlh.bsky.social

Associate Editor at GameSpot | DRPG Sicko at The Crawl: http://youtube.com/thecrawl | Other bylines: Lost In Cult, Lifehacker, PopSci, EGM, IGN, Digital Trends | My games: http://the-crawl.itch.io | He/Him (PFP: @alzandah.bsky.social)

2,498 Followers  |  1,273 Following  |  2,844 Posts  |  Joined: 27.04.2023  |  1.6069

Latest posts by brendanlh.bsky.social on Bluesky

Between some IRL stuff and uh... watching the last couple days unfold on here lol, I am gonna take a big ol' break from Bluesky. But I'll probably be back again soon-ish if I have a cool project or news to share or smth. I'll be around the usual other places until then.

24.07.2025 19:50 โ€” ๐Ÿ‘ 21    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

No Nintendo Direct? No problemโ€”hereโ€™s the Crawlmmunity Showcase instead!

21.07.2025 14:20 โ€” ๐Ÿ‘ 26    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Putting the Nintendo Community on Trial An appeal to the online Nintendo community to seek deeper analysis and knowledge for content creation.

Putting the Nintendo Community on Trial by @abrambuehner.bsky.social

"We want, we rush, we rehash the same talking points ad nauseam while the content creators steering the discussion fail to wade in further than the shallows. Itโ€™s exhausting, itโ€™s low-grade."

Read on:

24.07.2025 14:15 โ€” ๐Ÿ‘ 112    ๐Ÿ” 39    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 14

I love how it captures the vibe of a showcase, but I want the cut where Brendan is doing his links dressed as Iwata dangit!

23.07.2025 06:06 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

this ALMOST happened, but I was crunched for time. I even recorded the audio when I was battling a migraine bc it was the only possible time to do it.

But I really want to do it for the next showcase lol.

24.07.2025 18:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So Iโ€™ve kind of quietly stepped into a new role at GameSpot over the last couple weeks heading up our op-ed section and itโ€™s maybe the most gratifying work Iโ€™ve ever done. Sounds cheesy but working with freelancers and bringing their ideas to life has quickly become one of the best parts of my job ๐Ÿค

24.07.2025 17:39 โ€” ๐Ÿ‘ 364    ๐Ÿ” 16    ๐Ÿ’ฌ 40    ๐Ÿ“Œ 2

the motor on my walking pad is malfunctioning and I'm gonna have a melt down abt it

23.07.2025 00:52 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'll check this out!

23.07.2025 00:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

fuck

22.07.2025 23:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Dude again, I agree. Sometimes I prefer remakes! But the point I'm making isn't that "All remakes are bad and philosophically wrong." This is a critique of capitalism and the current business strategies of big companies--specifically, the trend of remaking perfectly playable games for profit.

22.07.2025 23:22 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm not saying they're universally wrong, and there are instances where I do, in fact, prefer the remaster/remake.

But I also think it's okay for games to control badly or be unpopular/divisive, and also think it kinda sucks that folks want remakes to perfectly good, playable games.

22.07.2025 23:13 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

We don't need to "save" FF8 bc it's less popular and some people dislike it, for example. It's ok that it existsas is has the audience it does. Could we make a more widely appealing FF8? Sure. But why do we need every game to be liked by the widest possible audience aside from profitability?

22.07.2025 23:11 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I really don't disagree that some remakes are more beloved, or popular, or even "better" than the originals.

I also don't think a game being unpopular, or divisive, or "bad" is a big deal since those are all subjective (albeit collective) qualities.

22.07.2025 23:11 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

2. My further points in that thread are aimed at the mindset of audiences who *want* remakes, rather than engaging with the perfectly good and playable versions of games that exist already.

22.07.2025 23:04 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That was talking about video game remakes specifically.
Now, two things:
1. Based on current trends and economic realities of the game industry in 2025, I am skeptical that remakes are driven by genuine creative motivation, and more likely only exist as cynical cash grabs, even if they're good.

22.07.2025 23:04 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

And again, an important part of my post is that I'm not saying it's universally true. But I definitely think it's true more often than not in the current state of the industry.

22.07.2025 22:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

See I am just not a person who buys into the concept of "dated" graphics or that "QoL" is actually all that helpful, so we probably won't align on those arguments.

bsky.app/profile/bren...

22.07.2025 22:51 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I mean we can pick and choose examples all day. I'm talking specifically about video game remakes made by AAA companies circa 2025.

22.07.2025 22:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

(Also, my feelings on this are driven by a fundamental disagreement that more complex technology = "better," at least wrt to artistic/entertainment mediums. I think that idea is largely the result of successful marketing hype, and it actually anti-art).

22.07.2025 22:45 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

It's a case-by-case basis for games and movies, but I think it's safe to assume that, in both the current video game and film industries, most remakes are cynical cash grabs because they're safer bets than trying something new.

22.07.2025 22:45 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I don't think there is a difference. Again, if it's motivated out of genuine creative interest to revisit or reimagine the work in some way, I think it's entirely fine. But if it's just to "update" it without being in conversation with anything (like Psycho 1998), then I think it's unnecessary.

22.07.2025 22:29 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

brb gotta climb a mountain

22.07.2025 22:24 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

We absolutely can, I am just skeptical of the motivations behind most full-on remakes.

22.07.2025 22:12 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Agreed. And I would say in almost all examples, it's because the original developers were enthusiastic about revisiting the game for genuine creative reasons, rather than just "hey what if we did this again but uhhhh, better graphics?"

22.07.2025 22:12 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Also, remake culture highlights the weird "art vs product" aspect of the medium. The need to remake or "fix" games subtly implies that only a game's written/cinematically presented plot holds ageless artistic relevance, and that gameplay and visuals are merely entertainment products. That sucks!

22.07.2025 22:10 โ€” ๐Ÿ‘ 57    ๐Ÿ” 20    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

(caveat to mention that I think ports and lightly touched remasters get more of a pass, especially if they're not available on the most modern platforms)

22.07.2025 22:04 โ€” ๐Ÿ‘ 32    ๐Ÿ” 1    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

he's bitin the heads off the angels now

22.07.2025 18:47 โ€” ๐Ÿ‘ 9511    ๐Ÿ” 1772    ๐Ÿ’ฌ 108    ๐Ÿ“Œ 66

holy shit this is one of my my all-time favorite skyboxes and I've always wondered where it came from.

22.07.2025 18:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I love hearing that!

22.07.2025 18:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

ok so your post is how I'm finding this out

22.07.2025 18:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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