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HaxeFlixel

@haxeflixel.bsky.social

HaxeFlixel is an open source 2D game library written in the Haxe Language and powered by OpenFL Join us at: https://github.com/HaxeFlixel/flixel

444 Followers  |  49 Following  |  50 Posts  |  Joined: 19.09.2023
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Posts by HaxeFlixel (@haxeflixel.bsky.social)

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Rework FlxSound load methods by ACrazyTown ยท Pull Request #3479 ยท HaxeFlixel/flixel Closes #3466. Deprecates loadEmbedded(), loadStream() and loadByteArray() and replaces them with load() and loadFromURL(). Deprecate FlxG.sound.stream() for FlxG.sound.loadFromURL() to stay consi...

FlxSound: Rework load method names
github.com/HaxeFlixel/f...

17.12.2025 16:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Add support for music streaming by ACrazyTown ยท Pull Request #3518 ยท HaxeFlixel/flixel Been testing this internally and it's been working well so I thought it'd be time to do a PR. In short: Adds the FLX_STREAM_SOUND define, which is used to check when sound streaming is sup...

Add support for music streaming
github.com/HaxeFlixel/f...

17.12.2025 16:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Add clipToWorldBounds and converters between: frame, world, view and game by Geokureli ยท Pull Request #3419 ยท HaxeFlixel/flixel Closes #2301 and #2898 FlxCamera: Adds worldToViewPosition, viewToWorldPosition, gameToViewPosition, viewToGamePosition as well as x and y specific methods for each FlxObject: Adds getViewPositio...

Add clipToWorldBounds and converters between: frame, world, view and game
#haxe #flixel #gamedev
github.com/HaxeFlixel/f...

17.12.2025 16:29 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

"Great things are not done by impulse, but by a series of small things brought together" - Vincent Van Gogh

28.05.2025 14:15 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Flixel 6.1.0 released
- Various improvements to debug tools
- FlxSprite: Track clipRect changes without the setter
- FlxBitmapText: Improve performance and memory in renderTile targets
- FlxDebugger: Add scale, defaultScale
- FlxColor: Add luminance

Full changelog: github.com/HaxeFlixel/f...

28.04.2025 18:47 โ€” ๐Ÿ‘ 17    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

camera.viewX does as well

19.03.2025 00:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

there's sprite.getScreenPosition and sprite.getScreenBounds

04.03.2025 21:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Blog: Spine HaxeFlixel runtime released Introducing the HaxeFlixel runtime

Spine HaxeFlixel runtime released

esotericsoftware.com/blog/Spine-H...

04.03.2025 21:03 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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FlxSprite: Allow changes to cliprect to take effect without setter by Geokureli ยท Pull Request #3381 ยท HaxeFlixel/flixel Fixes #3162 Will probably break clipRect unit tests This is part of a larger effort, to add slice rects to FlxSprites so there's semi-unrelated changes like: Moves logic from drawComplex to dr...

FlxSprite: Allow changes to cliprect to take effect without setter
github.com/HaxeFlixel/f...
#flixel #haxe #gamedev

27.02.2025 15:21 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Flixel 6.0.0 by Geokureli ยท Pull Request #3346 ยท HaxeFlixel/flixel

github.com/HaxeFlixel/f...

30.01.2025 21:53 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
HaxeFlixel 5.9.0 | HaxeFlixel - 2D Game Engine HaxeFlixel is a 2D Game Engine that lets you create cross-platform games easier with free, open source technology!

The Flixel 5.9.0 blog post is out!
haxeflixel.com/blog/18-Haxe...

24.01.2025 20:01 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The next HaxeFlixel release will be 6.0.0

23.01.2025 23:04 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Add analog directional input to FlxVirtualPad by Geokureli ยท Pull Request #3340 ยท HaxeFlixel/flixel wip

Add analog directional input to FlxVirtualPad
github.com/HaxeFlixel/f...

22.01.2025 05:25 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Add various forEachInRay helpers by Geokureli ยท Pull Request #3335 ยท HaxeFlixel/flixel Untested, but it I have verified it compiles TODO: List all new functions above Visually test that it actually works Create unit tests move all of these to FlxBaseTilemap, except findIndexInCo...

github.com/HaxeFlixel/f...

10.01.2025 19:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made a little game for the HaxeJam with @minihifi9898.bsky.social and @despawnedd.bsky.social

Using @haxeflixel.bsky.social <3

Play it if you like silly little games made without sleep:
acrazytown.itch.io/serve-a-cat-...

29.12.2024 23:20 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Glaiel-Gamer - newgrounds.com HI I M NEW HER U GUYZ SEM KO0L!!1!!1!11!!

My @newgrounds.com account is 20 years old today glaiel-gamer.newgrounds.com

Crazy how such an important and influential site is still owned by the same people, still artist and creative centric, never sold out and never enshittified in the name of profit. Newgrounds deserves to live forever!

28.12.2024 19:20 โ€” ๐Ÿ‘ 166    ๐Ÿ” 18    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Fix camera.color by Geokureli ยท Pull Request #3321 ยท HaxeFlixel/flixel Sprite shaders using flixel_texture2D now honor the color transform of the display object they are being drawn to. Fixes #3207 Note to self: This shader is super over-complicated and I don&#39;t re...

Fix camera.color

github.com/HaxeFlixel/f...

25.12.2024 05:53 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yeah, fuggit

13.12.2024 01:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Flixel 5.9.0 released!
github.com/HaxeFlixel/f...
Adds FlxInputText, FlxG.assets, FlxBasePath and much, much more! A detailed blog post is coming soon

12.12.2024 13:45 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
GitHub - Dovyski/flixel-studio: Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor! Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor! - Dovyski/flixel-studio

There's Flixel-Studio by Dovyski
github.com/Dovyski/flix...
It lefts you move things around and edit properties of selected items while playing the game, but it doesn't save any changes you make

12.12.2024 13:42 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Auto add sound extensions by Geokureli ยท Pull Request #3314 ยท HaxeFlixel/flixel Define flag FLX_ADD_SOUND_EXT to allow sound asset ids to omit the extension. Useful when targeting multiple platforms that use different sound files. Can also use the flag to determine the desired...

Automatically append file extension to sound asset ids
github.com/HaxeFlixel/f...

11.12.2024 22:42 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Flixel-Demos 3.2.1 released
github.com/HaxeFlixel/f...

11.12.2024 21:27 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a cartoon drawing of spongebob and patrick with their legs crossed ALT: a cartoon drawing of spongebob and patrick with their legs crossed
10.12.2024 22:51 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Adds the new FlxRadialGauge, and adds support for the upcoming Flixel 5.9.0 release

10.12.2024 16:36 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Flixel-Addons 3.3.0 released
github.com/HaxeFlixel/f...

10.12.2024 16:33 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Flixel-UI 2.6.2 released
github.com/HaxeFlixel/f...

10.12.2024 14:45 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Putting the final touches on the 5.9.0 release!

02.12.2024 03:08 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

repost with a banger pic of you

13.11.2024 18:33 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 4
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Made a little #HaxeFlixel library for rendering static waveforms (not realtime visualization, similar to audacity's waveforms)

github.com/ACrazyTown/f...

08.11.2024 19:30 โ€” ๐Ÿ‘ 14    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2
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FlxG.assets: A way to overwrite and customize the way HaxeFlixel fetches or produces assets from ids by Geokureli ยท Pull Request #2982 ยท HaxeFlixel/flixel Fixes #2953 AssetsFrontEnd Accessed via FlxG.assets. The main interface for the asset system. By default, OpenFl&#39;s Asset system is used, which uses relative path strings to retrive assets, thou...

FlxG.assets: A way to overwrite and customize the way HaxeFlixel fetches or produces assets from ids

github.com/HaxeFlixel/f...

12.11.2024 14:40 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0