VERiiO Dev Log - Week 4
After training the new CV model in Roboflow, I realised that the annotating medthod needed to be changed to cut out more unrelated areas for a more accurate result.
@chloel0.bsky.social
VERiiO Dev Log - Week 4
After training the new CV model in Roboflow, I realised that the annotating medthod needed to be changed to cut out more unrelated areas for a more accurate result.
VERiiO Dev Log - Week 4
Back in Unreal this week, leveling up our synthetic data generation.
The CV model needed better training data, so I rebuilt the synth pipeline for higher quality outputs. Cleaner texture, better lighting, more realistic defects.
VERiiO Dev Log - Week 3
Took a break from 3D this week to tackle the UI.
Brought in a UI designer to overhaul the user flow and nail down our branding direction.
VERiiO Dev Log - Week 2
Last week's 3D visualization concept actually worked! But the model was bloated and didn't match industry inspection standards.
Spent this week rebuilding it from scratchβoptimized and compliant
VERiiO Dev Log:Week 1.
This week I dove into visualizing 3D defect reports. The goal: shift color gradients based on defect density on a 3D model.
The research was hard but after talking to a few people, I landed on an approach that might actually work.