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Godot Foundation

@godot.foundation.bsky.social

Non-profit organization taking good care of the @godotengine.org project ๐Ÿค– Donate here: https://fund.godotengine.org/ ๐Ÿ”— https://links.godotengine.org/

8,121 Followers  |  3 Following  |  6 Posts  |  Joined: 09.01.2024  |  1.8196

Latest posts by godot.foundation on Bluesky

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Project Manager โ€“ Godot Foundation We are seeking an experienced Project Manager with a strong background in software project management and a passion for open-source development.

The Godot Foundation is looking for a skilled Project Manager with software project management experience and a commitment to open-source development to join our team.

Learn more: godot.foundation/roles/projec...

03.04.2025 11:55 โ€” ๐Ÿ‘ 310    ๐Ÿ” 101    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3
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Godot Foundation Update December 2024 Weโ€™ve made progress on several key initiatives for the organization and the Godot ecosystem. Hereโ€™s what weโ€™ve been up to.

We've been working on a number of projects that are important for the Foundation and for the Godot ecosystem more broadly. We wanted to take the chance to highlight a few of them in this post:

godotengine.org/article/godo...

02.12.2024 18:03 โ€” ๐Ÿ‘ 460    ๐Ÿ” 63    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 13
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Statement on GodLoader malware loader Godot security team clarifies the risk exposed by Check Point Research's report.

A malware loader, โ€œGodLoader,โ€ has been found exploiting the Godot runtime. This highlights the importance of only downloading software from trusted sources.

Full details: godotengine.org/article/stat...

28.11.2024 13:20 โ€” ๐Ÿ‘ 683    ๐Ÿ” 156    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 14
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Dev snapshot: Godot 4.4 dev 5 With GodotCon behind us and our developers recuperated, we're thrilled to return to a more frequent release-cycle.

โš ๏ธ Important: Starting with dev 5, all resource types will generate .uid files, making references path-agnostic. These files are editor-only but should be added to version control for proper data sync.

Weโ€™d love your feedback on this change!
#godot #godotengine

godotengine.org/article/dev-...

21.11.2024 17:33 โ€” ๐Ÿ‘ 551    ๐Ÿ” 64    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 14
GodotCon 24: Berlin Edition Our biggest conference yet!

GodotCon 2024 was our biggest event to date! ๐ŸŽ‰ Relive the energy from two action-packed days with our amazing community, and stay tuned as we start planning the next one! #godotengine #godot

godotengine.org/article/revi...

13.11.2024 14:27 โ€” ๐Ÿ‘ 391    ๐Ÿ” 24    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 1
Dev snapshot: Godot 4.4 dev 4 After a short delay due to GodotCon, we are back with another exciting update.

After a slight delay due to #GodotCon and the yearly contributor meeting we are back with a feature-packed update including the much-requested interactive in-game editing mode!

#godot #godotengine

godotengine.org/article/dev-...

08.11.2024 18:53 โ€” ๐Ÿ‘ 834    ๐Ÿ” 87    ๐Ÿ’ฌ 26    ๐Ÿ“Œ 13
Dev snapshot: Godot 4.4 dev 3 We haven't slowed down and are bringing you another feature-packed update!

The theme for this #DevSnapshot is speed ๐Ÿš‚๐Ÿ’จ

Experience rendering, editor startup, filesystem operations, and more becoming faster than in previous Godot versions.

But that's not all! Read the #ReleaseNotes for more cards up our sleeve ๐Ÿƒ

godotengine.org/article/dev-...

#godot #godotengine

03.10.2024 15:21 โ€” ๐Ÿ‘ 212    ๐Ÿ” 15    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 4
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Unity is Canceling the Runtime Fee After deep consultation with our community, customers, and partners, weโ€™ve made the decision to cancel the Runtime Fee, effective immediately.

We are happy to see big players in the games industry listen to community feedback and change for the better.

That kind of progress is something we hold in high regards, because making mistakes is unavoidable, but re-evaluating in response is truly key.

unity.com/blog/unity-i...

12.09.2024 19:21 โ€” ๐Ÿ‘ 136    ๐Ÿ” 21    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 2
Dev snapshot: Godot 4.3 beta 1 Godot 4.3 is ready for broad testing as we finalize the release.

To counter the cold from our recent #FeatureFreeze, we have started a campfire to keep us warm on the @RoadToVostok ๐Ÿ”ฅ

Before anyone pulls out a guitar and effectively stops all conversation, let us tell you about the #Beta for 4.3:

godotengine.org/article/dev-...

Testers needed! ๐ŸŽธ

31.05.2024 11:29 โ€” ๐Ÿ‘ 27    ๐Ÿ” 4    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
Dev snapshot: Godot 4.3 dev 6 The last dev snapshot for 4.3 before feature freeze is a big one after 6 weeks of work!

Guess who is finally feature complete? Yes, Godot 4.3 is near!

It's becoming even beefier with 650 commits in this particular #DevSnapshot ๐Ÿฅฉ

Note for those who saw a certain tutorial: TileMap layers are now also nodes ๐Ÿ˜ฌ

godotengine.org/article/dev-...

Play mayor with @BippinBits โฌ‡๏ธ

01.05.2024 18:23 โ€” ๐Ÿ‘ 41    ๐Ÿ” 10    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Introducing Reverse Z (AKA I'm sorry for breaking your shader) We are breaking compatibility for some custom shaders. Here is why.

PSA! ๐Ÿšจ

We are introducing minor compatibility breakage in shaders to bring you an import optimization.

Read more: godotengine.org/article/intr...

30.04.2024 10:27 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Godot Development Fund Join the Development Fund and support the Godot Foundation to work on Godot Engine.

With many new people learning about FOSS yesterday, we couldn't have timed our Development Fund refresh any better๐Ÿงผ๐Ÿซง

fund.godotengine.org

If you have as little as 5โ‚ฌ per month to spare, please consider becoming part of the base this project rests upon: community support.

22.04.2024 14:58 โ€” ๐Ÿ‘ 28    ๐Ÿ” 10    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Emi and Krystof taking a selfie in front of the scenic conference grounds/pool area.

Emi and Krystof taking a selfie in front of the scenic conference grounds/pool area.

Interrupting the Brackey's hype train for a moment to pan over to Croatia, where #RebootDevelop is currently taking place ๐ŸŒด๐Ÿ‡ญ๐Ÿ‡ท

If you spot either of these two #GodotEngine nerds (@emicpl.bsky.social , Lentsius) running around, don't forget to say hi!

22.04.2024 10:16 โ€” ๐Ÿ‘ 16    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Update on the Collaboration with Google and The Forge The collaboration with Google and The Forge has concluded successfully!

Do you feel the ground rumbling? Better Vulkan support incoming! ๐ŸŒ‹

Read more about our concluded collaboration with Google & The Forge on our blog:

godotengine.org/article/upda...

If you are currently working on a mobile game, let us know what you think ๐Ÿ’ญ

19.04.2024 16:34 โ€” ๐Ÿ‘ 17    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Maintenance release: Godot 4.2.2 & 4.1.4 It's been a while since our last update for the 4.2 and 4.1 branches, but the wait should be worth it!

Looking for some stability in your life? ๐Ÿ 

Don't worry, we've got your back. The #MaintenanceRelease is here!

godotengine.org/article/main...

But we are not the only useful robots around here ๐Ÿค– check out the #IGF2024 audience award winner "RAM: Random Access Mayhem"

17.04.2024 18:05 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 3 Last round of release candidates for the upcoming maintenance releases.

Do you want to help us test the newest #ReleaseCandidates for the #GodotEngine? ๐Ÿ› ๏ธ

Why not give them a spin during this weekendโ€™s gamejam! ๐Ÿ’ซ

godotengine.org/article/rele...

โ€œSunken Shadowsโ€ utilizes the same tria & error technique - since that is what roguelikes do, donโ€™t they? โ˜ ๏ธ

12.04.2024 10:00 โ€” ๐Ÿ‘ 13    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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GDC 2024: Retrospective We have returned from the Game Developers Conference (GDC) in San Francisco, so let's talk about it!

Remember #GDC2024? ๐Ÿค”๐Ÿ’ญ

In this blog post we are looking back at a successful conference, share what learnings we took away from it, and most importantly:

We made sure to attach plenty of pictures ๐Ÿ“ธ

godotengine.org/article/gdc-...

05.04.2024 17:40 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

In case any of our contributors reading this currently feel overwhelmed, we want to encourage you to reach out to us on RocketChat; there is always a solution to be found together. Your time and effort are valued, and so should be your mental health. [3/3]

02.04.2024 11:01 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

...co-maintainers in many areas, even whole teams, to be able to scrutinize PRs closely. Sometimes that may slow process, but situations like this one show it's worth the wait.

Enough funding to hire developers is another key strategy here. [2/3]

02.04.2024 11:00 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Since there is a lot of talk about the "xz backdoor" in the community right now, let us say this much:

As an open source project ourselves, we try our best to guard the product and our contributors against malicious actors.

We consider ourselves really fortunate to have...[1/3]

02.04.2024 10:59 โ€” ๐Ÿ‘ 24    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Parallax2D Progress Report A new node is on its way to help with parallax in 2D.

Need sth to read with your morning coffee? โ˜•

Enjoy this #ProgressReport by your very own Mr. Dink (@/markdibarry on GitHub) detailing his first major contribution to the engine - with art and videos!

Making pretty 2D games just became easier, thanks to the new Parallax2D node โœจ

02.04.2024 09:38 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

And that's a wrap on GDC ๐ŸŽฌ

Thank you for coming to our booth, it was lovely to meet community members in person and wonderful to see our pins spread around the conference ๐Ÿ’™

While the team now recovers from an intense week, we have a lot more (post) GDC content to share soon!

26.03.2024 19:32 โ€” ๐Ÿ‘ 19    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 2 Another round of release candidates for Godot 4.1.4 and 4.2.2, just before we head off to GDC!

Before the team hops on their planes, they fought hard to get two more #ReleaseCanditate s ready for you ๐Ÿ›ซ

Say hello to 4.1.4 and 4.2.2! They mostly contain bug fixes ๐Ÿ›๐Ÿ”จ

Thematically apropriate, the featured game is "The Last Seed" by
@bitbrain.bsky.social ๐ŸŒฟ

godotengine.org/article/rele...

15.03.2024 13:37 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

What do I spy with my little eyes? ๐Ÿ‘€

That's right, new social icons & banners, courtesy of
@luiscarli.bsky.social ๐ŸŽจ๐Ÿ–Œ๏ธ

Also check out:
- @godotfoundation.bsky.social (professional feed only)
- @godotassetstore.bsky.social (in the works)
- @godotcon.bsky.social (TBA)

Wallpapers & patterns for you โฌ‡๏ธ

08.03.2024 07:03 โ€” ๐Ÿ‘ 21    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Introducing our GDC Line-up Like we announced a while ago, the team is preparing to head over to the US for this yearโ€™s GDC. We will have a booth on the expo floor, and would love to welcome you there!

It's March 1st, which means that our #GDC2024 preparations are slowly but surely taking on shape ๐Ÿ”บ๐ŸŸฉ๐Ÿ”ต

One of them being this article, which announces this year's line-up at our booth!

If you are attending, what game are you most excited to play? ๐ŸŽฎ

godotengine.org/article/gdc-...

01.03.2024 16:31 โ€” ๐Ÿ‘ 20    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Dev snapshot: Godot 4.3 dev 4 Another 4.3 dev release means that many more fixes and improvements are on their way!

We reached the next pit stop for our 4.3 release ๐Ÿ

Today we bring you a new #DevSnaphot & a blog post detailing all the features & fixes packed into it ๐Ÿ”ง

Before you drive onwards, you should also check out "Parking Garage Rally Circuit" by @walaber.bsky.social ๐Ÿš•

godotengine.org/article/dev-...

01.03.2024 09:46 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
GPU synchronization in Godot 4.3 is getting a major upgrade Say goodbye to placing barriers, hello to the new acyclic graph

You asked for more rendering updates?

Well here you go, with @dariosamo.bsky.social now working on the graphics side of things, this is only the first of many progress reports headed to your doorsteps ๐Ÿ“ฆ

This time: GPU synchronization โš™๏ธ

๐Ÿ”— godotengine.org/article/rend...

16.02.2024 17:02 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Godot Does Conferences - Meet us at GDC! We are excited to announce that the Godot Engine will attend the 2024 Game Developers Conference (March 18-22).

Wondering if we should change our name to include "๐Ÿ”œ GDC"...

Anyways, here is the official event announcement!

godotengine.org/article/godo...

13.02.2024 12:15 โ€” ๐Ÿ‘ 18    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

#GameJam Galore this month, wasn't it?

Your CM wrote her first blog post to highlight some of the more obscure #JanuaryJam finds alongside the #GGJ24 numbers: godotengine.org/article/janu... ๐Ÿ”๐Ÿ“–

Moreover, we are officially inviting you to promote your jam games below โœจ Let's see the goodies!

31.01.2024 15:35 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Get your snacks and beverages ready, because we have a double feature ready for you ๐Ÿฟ๐Ÿฅค

While we are making steady progress towards Godot 4.3, users of both 4.1 and 4.2 can rejoice about a number of improvements coming to their respective versions.

๐Ÿ”— godotengine.org/article/rele...

29.01.2024 08:17 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@godot.foundation is following 3 prominent accounts