The Godot Foundation is looking for a skilled Project Manager with software project management experience and a commitment to open-source development to join our team.
Learn more: godot.foundation/roles/projec...
@godot.foundation.bsky.social
Non-profit organization taking good care of the @godotengine.org project ๐ค Donate here: https://fund.godotengine.org/ ๐ https://links.godotengine.org/
The Godot Foundation is looking for a skilled Project Manager with software project management experience and a commitment to open-source development to join our team.
Learn more: godot.foundation/roles/projec...
We've been working on a number of projects that are important for the Foundation and for the Godot ecosystem more broadly. We wanted to take the chance to highlight a few of them in this post:
godotengine.org/article/godo...
A malware loader, โGodLoader,โ has been found exploiting the Godot runtime. This highlights the importance of only downloading software from trusted sources.
Full details: godotengine.org/article/stat...
โ ๏ธ Important: Starting with dev 5, all resource types will generate .uid files, making references path-agnostic. These files are editor-only but should be added to version control for proper data sync.
Weโd love your feedback on this change!
#godot #godotengine
godotengine.org/article/dev-...
GodotCon 2024 was our biggest event to date! ๐ Relive the energy from two action-packed days with our amazing community, and stay tuned as we start planning the next one! #godotengine #godot
godotengine.org/article/revi...
After a slight delay due to #GodotCon and the yearly contributor meeting we are back with a feature-packed update including the much-requested interactive in-game editing mode!
#godot #godotengine
godotengine.org/article/dev-...
The theme for this #DevSnapshot is speed ๐๐จ
Experience rendering, editor startup, filesystem operations, and more becoming faster than in previous Godot versions.
But that's not all! Read the #ReleaseNotes for more cards up our sleeve ๐
godotengine.org/article/dev-...
#godot #godotengine
We are happy to see big players in the games industry listen to community feedback and change for the better.
That kind of progress is something we hold in high regards, because making mistakes is unavoidable, but re-evaluating in response is truly key.
unity.com/blog/unity-i...
To counter the cold from our recent #FeatureFreeze, we have started a campfire to keep us warm on the @RoadToVostok ๐ฅ
Before anyone pulls out a guitar and effectively stops all conversation, let us tell you about the #Beta for 4.3:
godotengine.org/article/dev-...
Testers needed! ๐ธ
Guess who is finally feature complete? Yes, Godot 4.3 is near!
It's becoming even beefier with 650 commits in this particular #DevSnapshot ๐ฅฉ
Note for those who saw a certain tutorial: TileMap layers are now also nodes ๐ฌ
godotengine.org/article/dev-...
Play mayor with @BippinBits โฌ๏ธ
PSA! ๐จ
We are introducing minor compatibility breakage in shaders to bring you an import optimization.
Read more: godotengine.org/article/intr...
With many new people learning about FOSS yesterday, we couldn't have timed our Development Fund refresh any better๐งผ๐ซง
fund.godotengine.org
If you have as little as 5โฌ per month to spare, please consider becoming part of the base this project rests upon: community support.
Emi and Krystof taking a selfie in front of the scenic conference grounds/pool area.
Interrupting the Brackey's hype train for a moment to pan over to Croatia, where #RebootDevelop is currently taking place ๐ด๐ญ๐ท
If you spot either of these two #GodotEngine nerds (@emicpl.bsky.social , Lentsius) running around, don't forget to say hi!
Do you feel the ground rumbling? Better Vulkan support incoming! ๐
Read more about our concluded collaboration with Google & The Forge on our blog:
godotengine.org/article/upda...
If you are currently working on a mobile game, let us know what you think ๐ญ
Looking for some stability in your life? ๐
Don't worry, we've got your back. The #MaintenanceRelease is here!
godotengine.org/article/main...
But we are not the only useful robots around here ๐ค check out the #IGF2024 audience award winner "RAM: Random Access Mayhem"
Do you want to help us test the newest #ReleaseCandidates for the #GodotEngine? ๐ ๏ธ
Why not give them a spin during this weekendโs gamejam! ๐ซ
godotengine.org/article/rele...
โSunken Shadowsโ utilizes the same tria & error technique - since that is what roguelikes do, donโt they? โ ๏ธ
Remember #GDC2024? ๐ค๐ญ
In this blog post we are looking back at a successful conference, share what learnings we took away from it, and most importantly:
We made sure to attach plenty of pictures ๐ธ
godotengine.org/article/gdc-...
In case any of our contributors reading this currently feel overwhelmed, we want to encourage you to reach out to us on RocketChat; there is always a solution to be found together. Your time and effort are valued, and so should be your mental health. [3/3]
02.04.2024 11:01 โ ๐ 9 ๐ 0 ๐ฌ 0 ๐ 0...co-maintainers in many areas, even whole teams, to be able to scrutinize PRs closely. Sometimes that may slow process, but situations like this one show it's worth the wait.
Enough funding to hire developers is another key strategy here. [2/3]
Since there is a lot of talk about the "xz backdoor" in the community right now, let us say this much:
As an open source project ourselves, we try our best to guard the product and our contributors against malicious actors.
We consider ourselves really fortunate to have...[1/3]
Need sth to read with your morning coffee? โ
Enjoy this #ProgressReport by your very own Mr. Dink (@/markdibarry on GitHub) detailing his first major contribution to the engine - with art and videos!
Making pretty 2D games just became easier, thanks to the new Parallax2D node โจ
And that's a wrap on GDC ๐ฌ
Thank you for coming to our booth, it was lovely to meet community members in person and wonderful to see our pins spread around the conference ๐
While the team now recovers from an intense week, we have a lot more (post) GDC content to share soon!
Before the team hops on their planes, they fought hard to get two more #ReleaseCanditate s ready for you ๐ซ
Say hello to 4.1.4 and 4.2.2! They mostly contain bug fixes ๐๐จ
Thematically apropriate, the featured game is "The Last Seed" by
@bitbrain.bsky.social ๐ฟ
godotengine.org/article/rele...
What do I spy with my little eyes? ๐
That's right, new social icons & banners, courtesy of
@luiscarli.bsky.social ๐จ๐๏ธ
Also check out:
- @godotfoundation.bsky.social (professional feed only)
- @godotassetstore.bsky.social (in the works)
- @godotcon.bsky.social (TBA)
Wallpapers & patterns for you โฌ๏ธ
It's March 1st, which means that our #GDC2024 preparations are slowly but surely taking on shape ๐บ๐ฉ๐ต
One of them being this article, which announces this year's line-up at our booth!
If you are attending, what game are you most excited to play? ๐ฎ
godotengine.org/article/gdc-...
We reached the next pit stop for our 4.3 release ๐
Today we bring you a new #DevSnaphot & a blog post detailing all the features & fixes packed into it ๐ง
Before you drive onwards, you should also check out "Parking Garage Rally Circuit" by @walaber.bsky.social ๐
godotengine.org/article/dev-...
You asked for more rendering updates?
Well here you go, with @dariosamo.bsky.social now working on the graphics side of things, this is only the first of many progress reports headed to your doorsteps ๐ฆ
This time: GPU synchronization โ๏ธ
๐ godotengine.org/article/rend...
Wondering if we should change our name to include "๐ GDC"...
Anyways, here is the official event announcement!
godotengine.org/article/godo...
#GameJam Galore this month, wasn't it?
Your CM wrote her first blog post to highlight some of the more obscure #JanuaryJam finds alongside the #GGJ24 numbers: godotengine.org/article/janu... ๐๐
Moreover, we are officially inviting you to promote your jam games below โจ Let's see the goodies!
Get your snacks and beverages ready, because we have a double feature ready for you ๐ฟ๐ฅค
While we are making steady progress towards Godot 4.3, users of both 4.1 and 4.2 can rejoice about a number of improvements coming to their respective versions.
๐ godotengine.org/article/rele...