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@uxcollective.bsky.social

471 Followers  |  1 Following  |  2,121 Posts  |  Joined: 16.11.2024  |  1.484

Latest posts by uxcollective.bsky.social on Bluesky


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Figma Make prompts, with real examples uxdesign.cc/figma-make-p...

24.02.2026 19:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The world’s largest mobile & web design reference library just got better bit.ly/uxc-mob1 #ad #UX

24.02.2026 17:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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How top companies are using AI in their design workflows uxdesign.cc/how-top-comp...

24.02.2026 17:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Simplicity is repeatedly saying no to almost everything. lessons.design

24.02.2026 16:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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10 UX design shifts you can’t ignore in 2026 Another year, another wave of β€œWhat to expect in 2026” guides. I’m sure you’ve already scrolled through a few.

10 UX design shifts you can’t ignore in 2026 uxdesign.cc/10-ux-design...

24.02.2026 15:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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How complexity accumulates uxdesign.cc/how-complexi...

24.02.2026 13:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Designers: We’ll all be design engineers in a year uxdesign.cc/designers-we...

24.02.2026 11:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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What it’s like to be a designer at 40 uxdesign.cc/what-its-lik...

24.02.2026 11:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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No, VR can’t make you walk in others’ shoes uxdesign.cc/no-vr-cant-m...

24.02.2026 09:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Extended overthinking uxdesign.cc/extended-ove...

24.02.2026 08:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Caught between fake news and predatory paywalls
medium.com/@joshlamar/c...

24.02.2026 07:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Are we doing UX for AI the right way? uxdesign.cc/are-we-doing...

23.02.2026 19:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Something big β€œmight” be happening uxdesign.cc/something-bi...

23.02.2026 17:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Designers, we should be killing it right now uxdesign.cc/designers-we...

23.02.2026 15:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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What designers can learn from the first iPhone moment of AI uxdesign.cc/what-designe...

23.02.2026 13:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Introducing Mobbin for Animations β†’ bit.ly/uxc-mob1 #ad #UX

23.02.2026 12:15 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The 80% job: how design leads are using AI β€” and it’s not about mockups uxdesign.cc/the-80-job-h...

22.02.2026 13:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Why most AI products fail before the first user interaction uxdesign.cc/why-most-ai-...

22.02.2026 08:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The craft of the instruction uxdesign.cc/the-craft-of...

21.02.2026 19:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This series examines core concepts shaping our designed world, tracing their origins and dissecting their practical significance. www.doc.cc/syntax

21.02.2026 13:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The aura of care in UX www.doc.cc/articles/the...

21.02.2026 08:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Can growth design be truly ethical? www.doc.cc/articles/eth...

20.02.2026 19:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The UX Collective Newsletter: newsletter.uxdesign.cc

20.02.2026 15:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This series examines core concepts shaping our designed world, tracing their origins and dissecting their practical significance. www.doc.cc/syntax #UX

20.02.2026 15:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Field study: prototypes over mockups uxdesign.cc/field-study-...

20.02.2026 15:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Agentic UX: 7 principles for designing systems with agents medium.com/design-bootc...

20.02.2026 13:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The power of beauty in communicating complex ideas www.doc.cc/articles/pow...

20.02.2026 11:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The snake that eats its tail www.doc.cc/articles/the...

20.02.2026 09:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Beautiful, boring, and without soul www.doc.cc/articles/bea...

20.02.2026 08:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Design without process, or the form factor trap www.doc.cc/articles/for...

19.02.2026 19:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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