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Thomas Cannard

@thomascannard.bsky.social

Game Designer @ Paper Cut Studios Unreal Engine | Blueprints | Learning C# & C++ | Uni Student https://linktr.ee/thomas.cannard

45 Followers  |  24 Following  |  12 Posts  |  Joined: 25.09.2024  |  1.7109

Latest posts by thomascannard.bsky.social on Bluesky

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NEW GAME ANNOUNCEMENT!

A Family Friendly, Physics-Fueled FPS Party Game! Over half a million task variations and over 500 unlockable cosmetics and emotes with NO Microtransactions! This is your New Favourite Friendslop!

Play the Playtest on Steam Now!

store.steampowered.com/app/2182680

28.09.2025 17:11 β€” πŸ‘ 75    πŸ” 26    πŸ’¬ 9    πŸ“Œ 10
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21.04.2025 13:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Don't want to overshadow GTA 6. I respect it.

30.03.2025 23:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I'm excited to announce my new game: Treeplanter πŸ’š

Discover the magic of trees! Create a peaceful interactive woodland! Watch as it evolves through the changing seasons πŸŒ±πŸƒπŸ‚πŸŒ³

As time goes by, an ecosystem of animals, plants and insects will make your creation their home πŸ’š

27.03.2025 12:03 β€” πŸ‘ 96    πŸ” 36    πŸ’¬ 5    πŸ“Œ 7
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I've been exploring retrofuturism (raypunk, atompunk, etc.). Which got me wondering what medival punk would look like. I found these two really cool artworks by Lam Long Him. I'm curious if you would want to see games set within a world like this.

www.artstation.com/artwork/m8ODWv

07.02.2025 14:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

🎊Happy New Year🎊

Lots of exciting new games to look forward to this year!

01.01.2025 01:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It's amazing to see this game still recieveing updates. In 2 months it will be 10 years since first playing the game. 🀯

15.12.2024 21:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

😞

05.12.2024 22:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Design Watchlist - YouTube

Here's my games design watchlist that I've been adding to over the last couple of months with videos I find interesting and worth watching.

www.youtube.com/playlist?lis...

03.12.2024 21:04 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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I put this project on the chopping block about a month ago but I thought it would be nice to share the most up to date gameplay.
I've also uploaded a build to tom-cannard.itch.io/project-trois if you wanted to try it out.

01.12.2024 23:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The void (the darkness closing in on the player) is being pushed back using a keybind as I haven't got the growing object setup yet. In the final game you will go around picking up objects to push the void back.

27.09.2024 14:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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My games enemy spawn system is working! 🎊

I've set it up so I can easily create and add new attacks aswell as have different types of enemies with preset attack patterns aswell as some that are more random.

#gamedev #games

27.09.2024 14:08 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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The remaster for my bullet hell game is coming along well.

The shrinking area of play is now working and the code is much better than the original jam game. I can't wait to get the new features added.

#gamedev #games

26.09.2024 23:09 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Claustrohellic by Thomas Cannard A bullet hell that is constantly shrinking, perfect for claustrophobics

I'm currently remastering one of my small game jam project from last year! Any feedback will help me out a lot!

tom-cannard.itch.io/claustro-hell

#gamedev #gaming

26.09.2024 00:29 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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