New feature in Filamented 1.3 include...
- Higher quality parallax
- Better sampling for light probes
- New Filamented Extras shaders! Selector, Pixel Art, Rotation, and more!
- Various optimizations and improvements
- Support for Bakery VertexLM (experimental)
18.01.2025 14:18 β π 4 π 0 π¬ 0 π 0
Filamented on Booth is now updated to version 1.3!
s-ilent.booth.pm/items/3250389
It now comes as a Unity Package which will install to your Packages folder - easy! There are a lot of other improvements and changes since the last release as well!
#vrchat #unity
18.01.2025 14:18 β π 4 π 1 π¬ 1 π 0
An unrelated photo in an abandoned train station.
Happy new year! I've released a new prefab for VRC - Spawn Memory.
github.com/s-ilent/udon...
This simple system uses Udon Persistence Player Objects to recall the player's last position in the world on rejoin. Hopefully a useful example of how it can be used!
#vrchat #udon
05.01.2025 04:02 β π 9 π 0 π¬ 0 π 0
Silent's Guide to VR Games - 2024 Edition
Silent's Guide to VR Games - 2024 Edition. GitHub Gist: instantly share code, notes, and snippets.
Earlier this year, I wrote a guide to VR games in 2024!
gist.github.com/s-ilent/c45b...
This is my curated list of the best VR games you can play on a PCVR system - in my opinion. Ports, fan mods, and originals are all here! I'll add more if I play something good. Now with Halo VR! #vr
02.12.2024 08:57 β π 5 π 2 π¬ 1 π 1
New WIP!
I've got most of the mesh format figured out, but there's still some data that I don't understand - and I'm still missing the blend factor for the ground textures.
But bringing it into Unity worked out really nicely, and I've redone most of the materials now. #vrchat
27.11.2024 23:01 β π 5 π 0 π¬ 1 π 0
I've been told to get a Bluesky account for about 2 years now. Well, it's happened now! I'm going to post updates on my projects and other interesting things. Will I get used to Bluesky? Who knows!
27.11.2024 07:47 β π 5 π 0 π¬ 1 π 0