Like the laser beam of the line renderer version, just wanted a more 3d option too, splines/ capsules/ cylinders ~
18.10.2025 08:57 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@minionsart.bsky.social
Artist/Shaderwitch/Programmer/Wife. Unity/3D Tutorial Maker. Solo Dev of Astro Kat, a Catventure Game๐ฑ! http://twitch.tv/minionsart http://patreon.com/minionsart
Like the laser beam of the line renderer version, just wanted a more 3d option too, splines/ capsules/ cylinders ~
18.10.2025 08:57 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I could change the texture to move over local position I guess but I kinda like the look myself tbh :D
18.10.2025 08:55 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I made this bottle liquid shader.
Once again, a special thanks to @minionsart.bsky.social for contributing their wonderful tutorials to the community!
#gamedev #indiegamedev #unity3d
Didn't even think of that! that works too :D
16.10.2025 12:57 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Small adjustment and it looks good on capsules too~
16.10.2025 12:48 โ ๐ 39 ๐ 3 ๐ฌ 2 ๐ 0Thats how I feel making these sometimes :V
13.10.2025 17:05 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Beams.
13.10.2025 17:01 โ ๐ 47 ๐ 7 ๐ฌ 1 ๐ 0Here's the night sky side too, almost done :)
26.09.2025 18:17 โ ๐ 44 ๐ 5 ๐ฌ 3 ๐ 0a concrete facade wall, with waffle slab structures and occasional square holes
a gothic ceiling with books on the walls and ornate tracery in the vaulted segments. there are lilac colored lamps hanging from the walls and celling
a grey stone castle overgrown in moss and vines, with a metal door in the shade
an otherworldly scene looking into the top of a black hole with a glowing orange accretion disc. various rock islands, and a massive stone sword, hover millions of miles above it, presumably in orbit
misc screenshots from various texture tests and experiments in Quake
17.09.2025 21:53 โ ๐ 964 ๐ 206 ๐ฌ 25 ๐ 3Doing another Shader Graph update ๐ค๏ธ, will share soon
22.09.2025 15:42 โ ๐ 34 ๐ 1 ๐ฌ 0 ๐ 0Trying to make my grass painter setup work with premade meshes too
11.09.2025 12:44 โ ๐ 32 ๐ 4 ๐ฌ 0 ๐ 0Updated my lava shader ๐
02.09.2025 19:08 โ ๐ 68 ๐ 4 ๐ฌ 0 ๐ 0Guess I never linked this but here is the setup post for the Transparent Renderer Feature with the files you need :)
www.patreon.com/posts/custom...
Made a video on setting up a stylized minimap using the generated navmesh... mesh
www.youtube.com/watch?v=L84m...
#unity3d #gamedev
Thanks :D yeah it's just vertex displacement, then reading that displacement in the fragment too for the glow, will share soon :)
30.07.2025 14:26 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Will share this next month in a tutorial :)
30.07.2025 14:24 โ ๐ 11 ๐ 0 ๐ฌ 0 ๐ 0Some more glitchy effect showoff~
10.07.2025 14:45 โ ๐ 219 ๐ 40 ๐ฌ 9 ๐ 0Working on a better beam effect
29.07.2025 15:51 โ ๐ 34 ๐ 2 ๐ฌ 1 ๐ 0Yep that's exactly what I meant to do ๐ฑ
18.07.2025 13:51 โ ๐ 25 ๐ 0 ๐ฌ 0 ๐ 0Just a single shader :)
10.07.2025 16:26 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0ahh thank you!
10.07.2025 14:47 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Thanks! I just posted a video with an animated model, holds up pretty well I think~
10.07.2025 14:46 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Some more glitchy effect showoff~
10.07.2025 14:45 โ ๐ 219 ๐ 40 ๐ฌ 9 ๐ 0Made a fun glitchy effect on stream just now :D
09.07.2025 15:53 โ ๐ 42 ๐ 5 ๐ฌ 1 ๐ 0If you're thinking of level editor that might need the rendertexture approach, this is more for special UI looks :)
03.07.2025 16:02 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Post and files are both updated:
minionsart.github.io/tutorials/Po...
Updated my UI Mesh Renderer script with some fixes~
#unity3d
#dkgame #gamedev ๐ฎ: Spent some time converting one of @minionsart.bsky.social awesome shaders from Unity to Godot! Find original here: www.patreon.com/posts/quick-...
It's not as good as their shader is, but it's still cool!
#shader #glsl #godot #unity3d #indiedev #indiegamedev #graphics #fluidsim
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