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Joyce [MinionsArt]

@minionsart.bsky.social

Artist/Shaderwitch/Programmer/Wife. Unity/3D Tutorial Maker. Solo Dev of Astro Kat, a Catventure Game🐱! http://twitch.tv/minionsart http://patreon.com/minionsart

5,812 Followers  |  42 Following  |  124 Posts  |  Joined: 26.07.2023
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Posts by Joyce [MinionsArt] (@minionsart.bsky.social)

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Looks like the normals are correct now too, will share the setup very soon :)

26.02.2026 16:09 β€” πŸ‘ 23    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Made it work in BIRP too :D (prev video was URP)

23.02.2026 19:46 β€” πŸ‘ 17    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Working on some blending for non-terrain environments, almost got it right #unity3d

22.02.2026 21:41 β€” πŸ‘ 109    πŸ” 12    πŸ’¬ 2    πŸ“Œ 0

Thanks mate~!

28.12.2025 22:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Beams.

13.10.2025 17:01 β€” πŸ‘ 74    πŸ” 11    πŸ’¬ 3    πŸ“Œ 0
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UI Background Shader | Minions Art Get more from Minions Art on Patreon

Here's the public post with the files you need, Shader Graph and Code.
www.patreon.com/posts/ui-bac...

Happy Holidays!

25.12.2025 09:13 β€” πŸ‘ 12    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Needed a UI background with some subtle animation and pattern options, made a fun shader for it, will be public soon :) #unity3d

21.12.2025 15:39 β€” πŸ‘ 56    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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07.12.2025 14:05 β€” πŸ‘ 180    πŸ” 33    πŸ’¬ 3    πŸ“Œ 1
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I did another commission for @benjamage.bsky.social !
This time of Lilly Regnalia.

Thank you once again for the opportunity, Ben πŸ’™

#lowpoly #gamedev #indiedev

13.11.2025 18:05 β€” πŸ‘ 172    πŸ” 46    πŸ’¬ 7    πŸ“Œ 1
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amethyst for day 8 #Nodevember2025

11.11.2025 11:04 β€” πŸ‘ 182    πŸ” 24    πŸ’¬ 3    πŸ“Œ 1

Might be possible to do the same thing actually πŸ€” Haven't tried that

10.11.2025 20:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Made this old drawing setup work with URP/Unity6 :D
#unity3d

10.11.2025 20:14 β€” πŸ‘ 27    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Like the laser beam of the line renderer version, just wanted a more 3d option too, splines/ capsules/ cylinders ~

18.10.2025 08:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I could change the texture to move over local position I guess but I kinda like the look myself tbh :D

18.10.2025 08:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I made this bottle liquid shader.

Once again, a special thanks to @minionsart.bsky.social for contributing their wonderful tutorials to the community!

#gamedev #indiegamedev #unity3d

17.10.2025 08:54 β€” πŸ‘ 64    πŸ” 9    πŸ’¬ 1    πŸ“Œ 0

Didn't even think of that! that works too :D

16.10.2025 12:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Small adjustment and it looks good on capsules too~

16.10.2025 12:48 β€” πŸ‘ 41    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0

Thats how I feel making these sometimes :V

13.10.2025 17:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Beams.

13.10.2025 17:01 β€” πŸ‘ 74    πŸ” 11    πŸ’¬ 3    πŸ“Œ 0
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Here's the night sky side too, almost done :)

26.09.2025 18:17 β€” πŸ‘ 46    πŸ” 6    πŸ’¬ 3    πŸ“Œ 0
a concrete facade wall, with waffle slab structures and occasional square holes

a concrete facade wall, with waffle slab structures and occasional square holes

a gothic ceiling with books on the walls and ornate tracery in the vaulted segments. there are lilac colored lamps hanging from the walls and celling

a gothic ceiling with books on the walls and ornate tracery in the vaulted segments. there are lilac colored lamps hanging from the walls and celling

a grey stone castle overgrown in moss and vines, with a metal door in the shade

a grey stone castle overgrown in moss and vines, with a metal door in the shade

an otherworldly scene looking into the top of a black hole with a glowing orange accretion disc. various rock islands, and a massive stone sword, hover millions of miles above it, presumably in orbit

an otherworldly scene looking into the top of a black hole with a glowing orange accretion disc. various rock islands, and a massive stone sword, hover millions of miles above it, presumably in orbit

misc screenshots from various texture tests and experiments in Quake

17.09.2025 21:53 β€” πŸ‘ 965    πŸ” 207    πŸ’¬ 24    πŸ“Œ 3
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Doing another Shader Graph update 🌀️, will share soon

22.09.2025 15:42 β€” πŸ‘ 34    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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17.09.2025 16:21 β€” πŸ‘ 1119    πŸ” 189    πŸ’¬ 6    πŸ“Œ 3
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Trying to make my grass painter setup work with premade meshes too

11.09.2025 12:44 β€” πŸ‘ 32    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Updated my lava shader πŸŒ‹

02.09.2025 19:08 β€” πŸ‘ 69    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Custom Transparency Scene Color Renderer Feature (URP Render Graph) | Minions Art Get more from Minions Art on Patreon

Guess I never linked this but here is the setup post for the Transparent Renderer Feature with the files you need :)
www.patreon.com/posts/custom...

19.08.2025 19:17 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Unity | How to make a Stylized Minimap (with Navmesh)
YouTube video by MinionsArt Unity | How to make a Stylized Minimap (with Navmesh)

Made a video on setting up a stylized minimap using the generated navmesh... mesh

www.youtube.com/watch?v=L84m...

#unity3d #gamedev

01.08.2025 11:47 β€” πŸ‘ 35    πŸ” 5    πŸ’¬ 2    πŸ“Œ 0

Thanks :D yeah it's just vertex displacement, then reading that displacement in the fragment too for the glow, will share soon :)

30.07.2025 14:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Will share this next month in a tutorial :)

30.07.2025 14:24 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Some more glitchy effect showoff~

10.07.2025 14:45 β€” πŸ‘ 218    πŸ” 39    πŸ’¬ 9    πŸ“Œ 0