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droqen

@droqen.bsky.social

droqen.com lost game designer (toronto)

1,801 Followers  |  108 Following  |  3,392 Posts  |  Joined: 04.10.2023  |  2.1165

Latest posts by droqen.bsky.social on Bluesky

what have you found out? :)

07.10.2025 01:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

i dont really know if i care either way which thing happens though. like, is it better for B and A to talk about the thing that A has observed? who knows. i think it's been nice being off bluesky and not trying to get into arguments or agreements. i can just like things on my own for the most part ๐Ÿ˜Œ

07.10.2025 00:56 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

(im not doomposting about modern platforms btw, this is just a perfectly neutral observation which i believe to be objectively true)

07.10.2025 00:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

it's pretty common to construct this statement as combative though, and such combativeness also increases engagement which tends to increase visibility on modern platforms, so
"x is cool" is generally buried beneath
"x is cool AND Y IS BAD"

07.10.2025 00:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

but i dont think this is really the truth of any situation, however if *either* A or B sets themselves up to be the enemy of y or x respectively then it just kind of falls into a defensive spiral.

ideally it would be more like

A: i saw great potential for thing to do x, but it doesn't, im sad

07.10.2025 00:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

these are just vague wordshapes but how are A and B positioning themselves relative to one another and in relation to x and y? it's easy to imagine that A just thinks x is good and B just thinks y is good and they can never agree

07.10.2025 00:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

use my very lovely character names i'm still confused haha

who's missing the achievement of y? A or B? it surely can't be simplified down to just one example but this is kind of the conversational pattern im imagining:

A: i wanted x, but it does y
B: wow why cant you just appreciate it for being y

07.10.2025 00:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

i guess that says im easily influenced by others perspectives hah. what do you think it says about you?

06.10.2025 23:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

now i can't unsee this as an unloaded blur image

06.10.2025 23:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
solid pale/light brown colour square image. #9F8B8B, apparently.

solid pale/light brown colour square image. #9F8B8B, apparently.

06.10.2025 21:47 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

which ironically is pretty much equivalent to B stating "i wanted x but thing is y" of A's statement rather than adequately addressing what A's statement is or does ha ha ha

06.10.2025 21:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

your use of pronouns here is ambiguous, so i might be saying the same thing, but as i see it

A: "i wanted x but thing is y"

is commonly perceived by B as A's failure to even identify thing's y-value, rather than acknowledging A's statement as potentially intentionally or knowingly dismissive of y.

06.10.2025 21:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

you might be interested in Against Platforms. it provides imo a very good bunch of bits for understanding these problems, and concludes by proposing the vague shape of a much better solution than technological protocols. (that solution being: institutions)

05.10.2025 13:46 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A screenshot of LiveSplit showing my new PB time for 31 unmarked games, the Full Clear category. It's completed run 4 out of 10 total and my previous PB was 30:08. My new PB is 26:49.1!

A screenshot of LiveSplit showing my new PB time for 31 unmarked games, the Full Clear category. It's completed run 4 out of 10 total and my previous PB was 30:08. My new PB is 26:49.1!

nice

this run went well

02.10.2025 01:15 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Save 10% on Consume Me on Steam did you feel stupid, fat, lazy, and ugly in high school? well i did...but at least i made a life-simulation RPG about it!

store.steampowered.com/app/2359120/...

27.09.2025 07:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

ironically, Consume Me feels like the first game ive played in years that is not just interested in consuming me. kill gameplay

27.09.2025 07:36 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

. . . and yet is at the same time (in spite of this or because of this pointless plotlessness) extremely human and meaningful and makes me think about what it is to be a person and make choices and have friends and care about anyone or anything at all.

anyway i hope you go play it. you deserve it

27.09.2025 07:35 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

. . tells an incredible story that i found very touching and revealing. i think describing it this way is silly because i haven't even read very many but it feels like i imagine reading a classic novel to feel--the kind that runs in circles through a dumb long pointless period of a person's life . .

27.09.2025 07:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Save 10% on Consume Me on Steam did you feel stupid, fat, lazy, and ugly in high school? well i did...but at least i made a life-simulation RPG about it!

breaking my social media fast to say i really like Consume Me

store.steampowered.com/app/2359120/...

i havent been playing a lot of games lately in large part because i dont think they really have anything to say about life at all, let alone anything relevant to my life. but Consume Me . . .

27.09.2025 07:30 โ€” ๐Ÿ‘ 23    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

one may be a subcategory of the other, but even in that case the difference in scale/scope is significant

26.09.2025 00:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

big, huge difference between "build upon something that already exists" and "reproducing very-very-catchy qualities of works they grew up liking"

26.09.2025 00:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Other Thing

25.09.2025 23:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
cool being in the generation of indie devs where people who had hits 10-15 years ago are now in their 30s and 40s, and are still defining part of the culture by putting out things that are a good portion based on their teenage years fav games stuff

and like the psychological motivation often feels like something that (compulsive or not) is designed to really just suck you in for as long as possible through heavy detail and stuff. the vector of mental movement is to keep you circulating in their gameworld.. idk. weird

i mean its a given that a game is essentially taking a mental train to a different station. But I guess to me it's like is that experience like getting you to buy into the Disneyland Adult Universe, or is it like some different kind of trip or purpose fulfilled there.

when i think of droqen's kill gameplay, the previous thread is the kind of thing my mind thinks about - it's a quality to games I feel should be put up to criticism, that is kind of hard to put into words... and it's not compulsiveness, it's not gameplay, it's this other Thing

cool being in the generation of indie devs where people who had hits 10-15 years ago are now in their 30s and 40s, and are still defining part of the culture by putting out things that are a good portion based on their teenage years fav games stuff and like the psychological motivation often feels like something that (compulsive or not) is designed to really just suck you in for as long as possible through heavy detail and stuff. the vector of mental movement is to keep you circulating in their gameworld.. idk. weird i mean its a given that a game is essentially taking a mental train to a different station. But I guess to me it's like is that experience like getting you to buy into the Disneyland Adult Universe, or is it like some different kind of trip or purpose fulfilled there. when i think of droqen's kill gameplay, the previous thread is the kind of thing my mind thinks about - it's a quality to games I feel should be put up to criticism, that is kind of hard to put into words... and it's not compulsiveness, it's not gameplay, it's this other Thing

some twitter gamethoughts... hmmMMm

06.09.2025 03:23 โ€” ๐Ÿ‘ 36    ๐Ÿ” 1    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
Preview
"donโ€™t get raptured" by cryo A Downpour game by cryo

i made a short lil game at @droqen.bsky.socialโ€™s game workshop today! itโ€™s babyโ€™s first downpour and it is pretty topical downpour.games/~cryocannon/...

25.09.2025 02:06 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
5.

and yet time does
what time does

and in time,
all the doors of
the tower became
locked.

//

pixel art opposite: brown doors in grey-purple tower. bunny.

5. and yet time does what time does and in time, all the doors of the tower became locked. // pixel art opposite: brown doors in grey-purple tower. bunny.

the end of gameplay.

24.08.2025 14:42 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

yes, that makes sense to me.

this lens is very useful actually, seen through it i would say that whatever you want to do, you can likely strategize a (smaller) version of it that is within your capacity to do

24.08.2025 08:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

... a lot of the time i think it is a matter of not being able to scope to the available resources which will be a problem no matter how much money you get

24.08.2025 07:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

scope limits are a must if doing something with money too :)

sure, there are always caveats, but most people have some amount of free time, right? i could be very wrong about this, maybe some people literally have 0 minutes in the day, but...

24.08.2025 07:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

yes exactly!!! it colours the idea of free stuff existing at all with this brush of 'oh this is an incomplete version of something that could be worth money someday'

24.08.2025 04:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

are we stuck with this?????

24.08.2025 04:49 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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