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maz

@mazeo.bsky.social

Learning STUFF (Art/Design) | 20 He/Him

359 Followers  |  168 Following  |  49 Posts  |  Joined: 31.08.2023  |  1.9346

Latest posts by mazeo.bsky.social on Bluesky

I cite fnaf here just because I see those posts the most but i've seen it for other stuff too. Just really notably for fnaf in my case and it's made me less motivated to interact with it publicly.

30.09.2025 00:23 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Feel like lately a lot of people in the fnaf scene have become increasingly more stubborn about what you can't like. You're almost guaranteed to get weird replies if you have any kind of criticism without also sugarcoating it. This has been a thing with fandoms, but it's sorta waaay worse recently?

30.09.2025 00:23 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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- Kris's model is an edit of (Twitter) @anemoiatraveller.bsky.social's gmod player model
- Kris's armor set is inspired by @snowtenkey.bsky.social's concept art of Kris
- Help with walk animation from @nuesb.bsky.social (only a still here)

28.08.2025 21:01 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Sanctuary

#deltarune #utdr #ue5

28.08.2025 21:01 β€” πŸ‘ 159    πŸ” 52    πŸ’¬ 4    πŸ“Œ 0

Very important for me to note that this isn't a video game. I'm not making a video game. This is all just a visual design series. I dont have the time, or energy, or knowledge, or money, or... lots of variables to put into that.

24.04.2025 03:48 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Still screenshots. Music snippet in the video is "A Little Warmth" from Little Nightmares 2.

24.04.2025 03:48 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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RESTRICTED AREA - Security Breach "200X" Series.. which will be dubbed "firewall" going forward as I work on original environments.

24.04.2025 03:48 β€” πŸ‘ 13    πŸ” 4    πŸ’¬ 2    πŸ“Œ 0
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oh yeah i never shared it here but all the visual effects for that atrium environment were done in unreal engine 5 and i'm proud of it

11.04.2025 17:43 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Atrium - Security Breach "200X" Series #fnaf

04.04.2025 17:18 β€” πŸ‘ 33    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0

if only i could figure out how to replicate low bitrate artifacts

16.03.2025 21:35 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Unreal Engine "cam capture" post processing that I spent way too long fine tuning so I can just use that instead of manually compositing screenshots. Works on UI elements too.

16.03.2025 21:34 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Mimic demo project has been silently taken behind the shed and politely asked to leave since the game is so close to release. (Also, I have other more important stuff to focus on.) While I figure out what to do with what I have done, here's a peek at what I'm currently chipping away at.

08.03.2025 21:11 β€” πŸ‘ 12    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

I’ll probably be deliberately trying not to post about fnaf for a while. I’ll probably comment on stuff occasionally but I kind of want to branch out more

16.01.2025 19:38 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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horror games i played this year ranking

23.12.2024 04:43 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image 23.11.2024 03:49 β€” πŸ‘ 53    πŸ” 10    πŸ’¬ 0    πŸ“Œ 0

I will definitely do more of this stuff once I'm done with mimic. I'd like to flesh it out more before I wing it with nonsense level designs that don't have any cohesion.

Then, maybe, I could do some cooler stuff than just screenshots. (Not a playable game- maybe fake gameplay footage though?)

22.11.2024 06:06 β€” πŸ‘ 19    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Preview
a black and white photo of a wolf with its mouth open and teeth showing . ALT: a black and white photo of a wolf with its mouth open and teeth showing .

get me on there... stat...

21.11.2024 00:34 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

dub

20.11.2024 23:29 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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properly backing up my project under an appropriate organization

20.11.2024 23:24 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

ruin and half life alyx have the same plot if you think hard enough about it

20.11.2024 04:25 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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finished arcane act 2 (marked for spoiler)

17.11.2024 01:06 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Early passes for Part 2

Early passes for Part 2

Early passes for Part 2

Early passes for Part 2

five nights at freddy's now apparently

13.11.2024 18:20 β€” πŸ‘ 34    πŸ” 2    πŸ’¬ 2    πŸ“Œ 0
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Testing crosspost

06.11.2024 22:56 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Why is Taco Bell either the best food to grace humankind or Extreme Rat Poison entirely depending on the location

06.11.2024 19:06 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

who up acknowledging they eye floaters

02.11.2024 03:03 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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HAPPY HALLOWEEN!!
Here is the head of Springtrap- it’s still coming together BUT he’ll be done in a few days!
Should have a full suit reveal and build video to go with it early November!

#fnaf #springtrap #cosplay

31.10.2024 23:15 β€” πŸ‘ 488    πŸ” 81    πŸ’¬ 22    πŸ“Œ 0

get that dealt with

28.10.2024 19:06 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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i like how this pause menu looks πŸ™‚

28.10.2024 05:43 β€” πŸ‘ 24    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Pretty much everything about it is a heavy WIP right now but it currently resembles a video game so I’m happy with it so far.

26.10.2024 16:34 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Current FNaF project, being made to practice Unreal Engine 5 more.

It has no ETA yet because it’s missing some very key aspects, but it’s getting there and it will come eventually.

I’m not making a page for it yet; I want to work more on gameplay and art passes. Just announcing its existence.

26.10.2024 16:27 β€” πŸ‘ 38    πŸ” 9    πŸ’¬ 2    πŸ“Œ 0

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