Yuliy Oneshko's Avatar

Yuliy Oneshko

@s-grade-games.bsky.social

Indie game developer at S-Grade Games. https://store.steampowered.com/developer/sgrade #gamedev #godot #indiedev

37 Followers  |  0 Following  |  199 Posts  |  Joined: 14.11.2025
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Posts by Yuliy Oneshko (@s-grade-games.bsky.social)

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Where the render distance ends, the volumetric fog begins.

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01.03.2026 19:58 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Did a bit of optimization.
From β€œvery bad” to β€œbad.”

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01.03.2026 16:44 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Handmade items

Crafted from resources left over after dismantling regular items.

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26.02.2026 04:18 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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26.02.2026 04:14 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Electronic items

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25.02.2026 09:58 β€” πŸ‘ 12    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Buy at a discount

Dog Brew
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#gamedev #godot #Indiedev #Simulator #steam

24.02.2026 17:30 β€” πŸ‘ 9    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Buy at a discount

Trailer Park Tycoon: Raccoon Ranch
store.steampowered.com/app/3189790/...

#gamedev #godot #Indiedev #Simulator #steam

24.02.2026 17:29 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Added some visual polish.

Item icons now bounce slightly when picked up, dropped, or sorted.
The info panel animates when appearing.
The highlight around items now fades in and out smoothly.

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24.02.2026 05:44 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

When exporting, empty space gets trimmed automatically, and the image is scaled based on the longest side.

This way, I sliced up 70 project-ready images in just 16 minutes.

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24.02.2026 05:36 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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I’ve wanted to do this for a long time, and finally built myself a tool for generating item images.

It can load both .glb files and Godot scenes with assets (if the .pck file is preloaded beforehand).

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24.02.2026 05:36 β€” πŸ‘ 5    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Mechanical items πŸ˜ͺ

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23.02.2026 19:26 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Added metal items

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21.02.2026 01:34 β€” πŸ‘ 12    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Added wooden items

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18.02.2026 01:37 β€” πŸ‘ 12    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Nothing flashy to show yet β€” mostly backend work

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15.02.2026 16:19 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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I’m tired Boss

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14.02.2026 02:38 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Added residents β€” causing some chaos.

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14.02.2026 02:37 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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RKN Simulator β€” sgradegames.itch.io/rkn-simulator

Added sounds.
Added new upgrades.

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12.02.2026 03:42 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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β€œThe Matrix is everywhere. It’s all around us.”

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12.02.2026 03:37 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Made an RKN Simulator.

You can block everyone. That’s it.
sgradegames.itch.io/rkn-simulator

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11.02.2026 01:52 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Added some environment details and nature.
Placed tools in the shop.
Added several spots with homeless traders.

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09.02.2026 14:33 β€” πŸ‘ 13    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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А place where a big sale will take place.
Added camera sway while walking.

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07.02.2026 08:01 β€” πŸ‘ 14    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Depending on whether you succeed or fail, you’ll sell the goods either cheaper or more expensive than the original price.

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05.02.2026 18:30 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Added a trading skill for the character.

Instead of a regular sale, you can try to talk the buyer into a better deal. Success depends on your trading skill level: at level 1 it’s impossible, at level 2 it’s 20%, at level 3 it’s 30%, and so on up to level 10, where the chance is always 100%.

05.02.2026 18:29 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Added a PC that lets you identify items.

This requires time and a working internet connection. Internet access can also be paid for through the PC. Once an item is identified, its value increases significantly.

#gamedev #godot #indiedev #Simulator #blender #godotengine #indiegame #indiegamedev

04.02.2026 22:29 β€” πŸ‘ 17    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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A proper workspace

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03.02.2026 00:23 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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If you have all the items from an existing collection in your inventory, a button appears above the items to quickly assemble them into the collection.

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01.02.2026 19:10 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Tried it a long time ago for the first time β€” didn’t click. This time I’ll try playing as an evil bard.

#Baldur’sGate #Baldur’sGate3 #BG3 #gamedev #godot #indiedev #Simulator #blender #steam #godotengine #indiegame #indiegamedev #MadeWithGodot

31.01.2026 22:57 β€” πŸ‘ 20    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

Items can also be part of a collection. Completing a full collection lets you bundle it into a set and sell it for a higher price.

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31.01.2026 22:14 β€” πŸ‘ 10    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Item catalog.

Items start out unidentified and priced low. To identify them, you’ll need to use the internet or some other method.

#gamedev #godot #indiedev #Simulator #blender #steam #godotengine #indiegame #indiegamedev #MadeWithGodot

31.01.2026 22:13 β€” πŸ‘ 18    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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Street lights, doors, benches, greenery, etc.

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30.01.2026 20:04 β€” πŸ‘ 19    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0