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Shane Boucher

@shaneboucher.bsky.social

Shane He/Him -50yrs old - married - proud cat dad Lead Game Designer - Ubisoft I've been in the entertainment industry for over 23 years now, and it's been a roller-coaster of a ride so far, I can only fathom what will come next after the next left hill.

174 Followers  |  134 Following  |  48 Posts  |  Joined: 16.11.2024  |  1.9075

Latest posts by shaneboucher.bsky.social on Bluesky

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Battle For the Megalodon Core Ver 01 , Shane Boucher - Old WOLF's DEN Battle For the Megalodon Core Ver 01 - PVP - Control point Capture / Heist Gameplay cross bred as one on this new design that came into my mind while finishing up the code on my oher so I just had to ...

www.artstation.com/artwork/XJvYa3
My newest work in UEFN for a PVP, Control/Heist Gameplay level. Just getting into the design but it moving right along. This idea popped up while working on the code for my other level. #Leveldesigner #UEFN #Fortnite #Epicgames

29.07.2025 21:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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There's nothing like a new Nintendo console launch!!! Makes me feel like that young kid again, getting my first NES! This is just another reminder why I have been in the industry for over 24 years! And loving it! #Nintendo #switch2 #gamer #gamerdesigner

05.06.2025 23:38 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
BREAKOUT-DOCKSIDE_UPDATE_002
YouTube video by Shane Boucher BREAKOUT-DOCKSIDE_UPDATE_002

youtu.be/Pf_JZ94URm8

02.06.2025 16:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

02.06.2025 16:53 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

02.06.2025 16:52 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

02.06.2025 16:52 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

02.06.2025 16:51 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

02.06.2025 16:51 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

02.06.2025 16:50 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

02.06.2025 16:50 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

02.06.2025 16:49 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

02.06.2025 16:49 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane

23.04.2025 17:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane

23.04.2025 17:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane

23.04.2025 17:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane

23.04.2025 17:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane

23.04.2025 17:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON_RIVER_OPENING_ZONE_UPDATE_APR/6/25 -Hope you enjoy the new work. the Old Wolf Shane. #Unrealengine5 #Gamedesigner #LevelDesign

06.04.2025 17:36 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Post image Post image Post image Post image 06.04.2025 17:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON_RIVER_OPENING_ZONE_UPDATE_APR/6/25 -Hope you enjoy the new work. the Old Wolf Shane. #Unrealengine5 #Gamedesigner #LevelDesign

06.04.2025 17:33 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25
YouTube video by Shane Boucher CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25

youtu.be/SwgbszpfYZU?...
CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 - More progress across the entire level. - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist

12.01.2025 20:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 A new branching river system so as to have the incoming side branches and waterfalls. I hope you enjoy the update - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist

12.01.2025 19:44 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 A new branching river system so as to have the incoming side branches and waterfalls. I hope you enjoy the update - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist

12.01.2025 19:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 A new branching river system so as to have the incoming side branches and waterfalls. I hope you enjoy the update - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist

12.01.2025 19:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
CANYON_RIVER_02_MISSION_AREA_01_UPDATE_NEW YEARS EVE
YouTube video by Shane Boucher CANYON_RIVER_02_MISSION_AREA_01_UPDATE_NEW YEARS EVE

youtu.be/MeveGHa8nrA
CANYON_RIVER_02_MISSION_AREA_01_UPDATE_NEW YEARS EVE - More progress made across all areas of the first MISSION ZONE.Hope everyone had a good holiday and a good New Year - The OLD Wolf - Shane #Leveldesign #Levelartist #Unrealengine5 #Gamedesigner #Gameart

31.12.2024 19:21 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON_RIVER_02_MISSION_AREA_01_UPDATE_NEW YEARS EVE - More progress made across all areas of the first MISSION ZONE. Hope everyone had a good holiday and a good New Year - The OLD Wolf - Shane #Leveldesign #Levelartist #Unrealengine5 #Gamedesigner #Gameart

31.12.2024 19:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CANYON_RIVER_02_MISSION_AREA_01_UPDATE_NEW YEARS EVE - More progress made across all areas of the first MISSION ZONE. Hope everyone had a good holiday and a good New Year - The OLD Wolf - Shane #Leveldesign #Levelartist #Unrealengine5 #Gamedesigner #Gameart

31.12.2024 18:59 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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