Dilmer Valecillos's Avatar

Dilmer Valecillos

@dilmerv.bsky.social

Dev Advocate For Mixed Reality at Meta | Founder of LearnXR.io | Unity & C# XR Dev ๐Ÿ‘“ Building the future of MR. Opinions are my own.

865 Followers  |  39 Following  |  857 Posts  |  Joined: 11.08.2023
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Posts by Dilmer Valecillos (@dilmerv.bsky.social)

Life teaches you so many lessons, and having it all at once will never feel as good as working hard towards a much bigger goal.

28.02.2026 02:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I tell them to work hard and to start from the bottom is the best way to appreciate the wins they will have in life. Every job I had, whether it was cleaning bathrooms (my first job as a janitor) or working as a full-stack engineer at an XR / Robotic simulation company, needs to be taken seriously.

28.02.2026 02:57 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

It really hits different when you are invited to a meeting at Meta with a variety of VPs and directors.

I still feel like that kid who came to the US barely speaking English, and just knowing how much opportunities my own kids have in this country really excites me.

28.02.2026 02:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

AI is indeed an extension of us, and it shouldnโ€™t take over completely if you donโ€™t want it to.

27.02.2026 15:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Today, I worry about losing that, but to avoid those thoughts, we need to remember that AI is not a replacement. AI is an assistant. We can still re-structure the generated code, we can still write it from scratch, and have a co-pilot help with sections.

27.02.2026 15:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I remember when I started as a junior developer how much admiration I had for senior devs who had memorized exactly how to write complex systems from the ground up. They could code non-stop without having to do much research, mainly due to their prior experience.

27.02.2026 15:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The stuff I was able to create in just a few hours blew me away. Now, all I want to do is build. Knowing how to code and having an incredibly powerful LLM has changed everything for me.

26.02.2026 17:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Today, I did the exact same thing & lost track of time. I was playing with Unity AI Gateway (Beta), Meta MCP Extensions, and Claude Code.

26.02.2026 17:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I used to pull all-nighters constantly coding and prototyping games. I remember going to bed at 3-4 AM and waking up to my day job at 7 AM. I was much younger when I did this consistently.

26.02.2026 17:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Our Renewed Focus in 2026 Learn how weโ€™re evolving VR and Worlds to give you clearer focus, better tools, and stronger long-term support as you build whatโ€™s next for Meta Quest and mobile.

๐Ÿ“ˆ We remain the largest investor in VR, and weโ€™re building both platforms to support the long term success of our creator and developer communities.

๐Ÿ“Œ Read the full details in Samantha Ryanโ€™s post: developers.meta.com/horizon/blog...

19.02.2026 18:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Starting in 2026, VR and Worlds will operate as two distinct platforms:
- VR is focused on third-party developers, with the Meta Horizon Store restructured around apps and games instead of Worlds.
- Worlds is going mobile-first, with dedicated tools to build for mobile.

19.02.2026 18:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐Ÿ“ฃ Today Iโ€™m excited to share an IMPORTANT update on where weโ€™re headed with VR & Worlds.

Over the past year, weโ€™ve listened to feedback from developers and creators. One thing was clear: both communities needed more focus and clearer direction.

#meta #xr #developers

19.02.2026 18:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Hello Everyone!๐Ÿ‘‹๐Ÿ‘“

I work fully remote in XR, so Iโ€™m usually indoors building prototypes. Iโ€™ve been testing the Oakley Meta Vanguard AI Glasses for a few weeks, and theyโ€™ve been surprisingly interesting. Excited to share why.

๐ŸŽฌ youtu.be/5VWwShXJm8gย 

#ai #wearables #meta

12.02.2026 14:16 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If youโ€™re feeling stuck and canโ€™t seem to push content out, think about the areas youโ€™re truly passionate about. The motivation will happen organically, and your audience will appreciate it even more.

12.02.2026 17:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I love creating videos about tech Iโ€™m genuinely interested in, not videos made just to generate views. Honestly, thatโ€™s what makes content creation such a rewarding experience.

12.02.2026 17:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Now Iโ€™m curious ๐Ÿ’ก is this the kind of wearable you could see fitting into your running, biking, snowboarding, or other routines?

12.02.2026 14:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โ„น๏ธ I go over the reasons why I decided to buy these, and I show a variety of demos while using them during my new running routine. I also picked up the Garmin Forerunner 165, which integrates really well with Meta AI.

12.02.2026 14:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Hello Everyone!๐Ÿ‘‹๐Ÿ‘“

I work fully remote in XR, so Iโ€™m usually indoors building prototypes. Iโ€™ve been testing the Oakley Meta Vanguard AI Glasses for a few weeks, and theyโ€™ve been surprisingly interesting. Excited to share why.

๐ŸŽฌ youtu.be/5VWwShXJm8gย 

#ai #wearables #meta

12.02.2026 14:16 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐Ÿ“Œ The project shown today is available on GitHub github.com/dilmerv/AIBu...

Let me know if you have any questions.

06.02.2026 15:47 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This works by taking our LLM callback response and sending the generated text to ElevenLabs or OpenAI TTS using our Text-to-Speech agent, allowing us to turn AI responses into natural-sounding audio that works across multiple platforms.

06.02.2026 15:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Hello everyone! ๐Ÿ‘‹๐Ÿ‘“

Today, Iโ€™m continuing my AI Building Blocks series in Unity by adding Text-to-Speech features to our existing LLM prototype. This honestly makes the prototype feel more vivid.

๐ŸŽฅ Full video ๐Ÿ‘‰ youtu.be/61VAC6oQHTQ

#meta #ai #programmers

06.02.2026 15:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Also, it is extremely important to spend time on packaging, as it doesnโ€™t matter how great your video is if your title and thumbnail do not attract people.

04.02.2026 16:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I donโ€™t talk a lot about my #YouTube video creation process mainly because I like to keep my content very focused on XR. But for those of you creating conventional content, make sure by all means to use the A/B Thumbnail Testing features; crazy how ๐Ÿ“Š CTR increased drastically just with a few tweaks.

04.02.2026 16:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Nothing like working out very early in the morning. I personally didnโ€™t want to come to exercise, but every time I tell myself to push through by waking up early and working out hard, then my day becomes extremely productive.

04.02.2026 16:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I will be speaking at #GDC and this time my part will be focused on XR + AI, honestly we have some really cool stuff to show you! Stay tuned for more info about the talk.

04.02.2026 15:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Today, I'd like to share a new course that was created to help you build your experience for the Meta Horizon Store. This course covers preparing your dev account, verifying your organization, & choosing a platform for your first build.

๐ŸŽฅ bit.ly/3L3TpW3

Let me know if you've any questions.

#meta

03.02.2026 20:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Athletic intelligence is about to hit different.

AI in your glasses, hands-free capture, real-time help, open-ear audioโ€ฆ weโ€™re entering the era where your gear actually thinks with you.

This changes how athletes train. Mark this moment. ๐Ÿ‘€๐Ÿ”ฅ

#meta #oakley #tech

03.02.2026 01:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Iโ€™ll be speaking at #GDC again this year, and Iโ€™m prototyping something this weekend to make sure Iโ€™m very familiar with the tools Iโ€™ll be showcasing.

31.01.2026 01:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ’ป The VR/MR Unity demo shown today available on GitHub: github.com/dilmerv/AIBu...

๐Ÿ’กLet me know if you have any questions!

28.01.2026 00:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hello everyone! ๐Ÿ‘‹๐Ÿ‘“

Today, Iโ€™ll show you how to use ๐‹๐‹๐Œ๐ฌ ๐ข๐ง ๐”๐ง๐ข๐ญ๐ฒ ๐ฐ๐ข๐ญ๐ก ๐€๐ˆ ๐๐ฎ๐ข๐ฅ๐๐ข๐ง๐  ๐๐ฅ๐จ๐œ๐ค๐ฌ, powered by AI features available in Meta SDKs v83 and later.

๐ŸŽฅ youtu.be/Q8BFLkRYOy0

Weโ€™ll focus on conversational AI, using multimodal prompts, text, images, and video.

#meta #xr #programmers

28.01.2026 00:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0