I think visionOS 26 window state restoration doesn't interact well with pushWindow. (FB21287011, FB21294645)
29.12.2025 17:49 β π 0 π 0 π¬ 0 π 0I think visionOS 26 window state restoration doesn't interact well with pushWindow. (FB21287011, FB21294645)
29.12.2025 17:49 β π 0 π 0 π¬ 0 π 0There's also a related issue where if you pin the pushed window to a wall, it spontaneously disappears, and then pushWindow is forever broken for this and all other apps until the next device reboot.
29.12.2025 17:49 β π 0 π 0 π¬ 1 π 0I'm moving the child window, but the way it's supposed to work is that the parent window should later reappear in the child window's location. That's what happens if you launch the app from Xcode, but if you launch it from the visionOS home view, you get the behavior shown in the video.
29.12.2025 17:49 β π 0 π 0 π¬ 1 π 0(FB21294645) In Xcode 26.2 RC, pinning a pushed window to a wall breaks pushWindow for all other apps on the system
08.12.2025 20:28 β π 0 π 0 π¬ 0 π 0(FB21287011) In visionOS 26.2 RC (23N301), when a window presented with pushWindow is dismissed, its parent window reappears in the wrong location
08.12.2025 01:08 β π 0 π 0 π¬ 2 π 0minimize abstraction
06.08.2025 04:39 β π 1 π 0 π¬ 0 π 0Does that really count if we're already past the start of the 2026 Apple calendar year?
28.06.2025 14:42 β π 1 π 0 π¬ 1 π 0Thank you, I agree.
20.06.2025 21:25 β π 0 π 0 π¬ 0 π 0An illustration of an iPadOS 26 beta bug, showing how the navigation bar can be inset underneath the status bar
On iPadOS 26 beta, the navigation bar can appear inset underneath the status bar (FB18241928)
20.06.2025 21:24 β π 1 π 0 π¬ 0 π 0I think it's not CG.
20.06.2025 03:56 β π 0 π 0 π¬ 0 π 0
@tvaziri.com Hello, I require your expert opinion to settle an argument.
Was the reflection of the chess board in Judd Hirsch's glasses in the Independence Day chess scene practical or was it CG?
www.youtube.com/watch?v=ARNy...
Thank you.
"...this year Apple is officially deprecating SceneKit across all platforms. ... This is a soft deprecation, meaning that existing applications that use SceneKit will continue to work. However, if you're planning a new app or a significant update, SceneKit is not recommended"
You probably saw this already but the WWDC25 session video "Bring your SceneKit project to RealityKit" developer.apple.com/videos/play/...
says:
I will not be satisfied until I can buy Apple Pants Pro.
09.06.2025 04:02 β π 2 π 0 π¬ 1 π 0Thatβs ridiculous. Boats donβt fly.
07.06.2025 16:38 β π 5 π 0 π¬ 1 π 0??? in the past did you drive to Cupertino or take a train or walk?
07.06.2025 16:23 β π 2 π 0 π¬ 1 π 0Instrument: PARACHUTE UPLOOK CAMERA A EAE_0000_0666952761_962EDR_N0000000EDLC00020_0000LUJ01 LMST: Sol-00000M15:50:28.80543 Start time: 2021-02-18 20:40:52 UTC Height above ellipsoid: 10166 m Height above landing: 12402 m Speed: 1518 km/h This image was processed to approximate the colors that the human eye would see. Credit: NASA/JPL-Caltech/Simeon SchmauΓ CC BY
Perseverance Parachute Uplook Camera A - From Simeon SchmauΓ (stim3on.bsky.social) - https://flic.kr/p/2qMq1hb
06.06.2025 12:00 β π 62 π 5 π¬ 2 π 1I donβt see this.
05.06.2025 13:33 β π 0 π 0 π¬ 0 π 0
That's probably wise.
I think if you've chosen to create a game of any complexity using either SceneKit or RealityKit, you've also taken on the task of creating your own bespoke game engine and tool set.
Congratulations, Tim!
04.06.2025 04:54 β π 1 π 0 π¬ 1 π 0Given a choice between SceneKit and RealityKit, I recommend not basing a new project on the API that no longer seems to be supported.
04.06.2025 02:24 β π 0 π 0 π¬ 1 π 0
RealityKit has been updated every year since it was introduced in 2019.
SceneKit and RealityKit both support AR and non-AR rendering.
On visionOS, SceneKit is not supported for stereo 3D rendering, and only works in a flat window.
WWDC17 featured a "SceneKit: What's New" session video developer.apple.com/videos/play/...
Then, in the seven years that followed, Apple never updated SceneKit or mentioned it at WWDC again.
I don't have a source because AFAIK, Apple provided no communication except through silence and inaction.
Nice, thanks for writing this up.
fwiw, for 3D, SceneKit was superseded by RealityKit in 2019.
Thanks! Yes I am planning to go. We should meet up and talk science apps! I'll DM you. π
01.06.2025 01:05 β π 1 π 0 π¬ 0 π 0A 3D AR scene positioned above a table, with magenta and school bus yellow coordinate space axes floating in space
Do you know Claude? Claude is the confident, supportive advisor who holds my hand and patiently guides me out of coordinate space hell.
30.05.2025 21:33 β π 5 π 0 π¬ 3 π 1simon stalenhag painting of comical abandoned gigantic robot in a western high desert setting
Hey everybody, I've made an important discovery.
AIs are fundamentally unable to reason about how to mix Objective-C and Swift code within a Swift package.
I'm still working out the details, but on the day of the machine uprising, I believe we'll be able to exploit this weakness and defeat them.
Xcode Find navigator search for `super.init(nibName: nil, bundle: nil)` with four matching search results.
π
29.05.2025 21:19 β π 0 π 0 π¬ 0 π 0Shouldnβt it be WWDC26?
29.05.2025 21:12 β π 3 π 0 π¬ 0 π 0π β¦
29.05.2025 01:03 β π 1 π 0 π¬ 0 π 0i'm in coordinate space hell again
28.05.2025 20:22 β π 4 π 0 π¬ 1 π 0