Some more stuff added - Better weather effects & Multiplayer magic combat
#UnrealEngine5 #unreal #gamedev #voxel #indiedev #indiegame #cubeworld
Some more stuff added - Better weather effects & Multiplayer magic combat
#UnrealEngine5 #unreal #gamedev #voxel #indiedev #indiegame #cubeworld
Block Breaking and explosions and yes you can pick up the blocks and place them :)
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Oasis sub-biome came out quite well. #UnrealEngine5 #unreal #gamedev #voxel #indiedev #indiegame #cubeworld
18.01.2026 15:04 β π 13 π 4 π¬ 0 π 0Willow Trees Added. #UnrealEngine5 #unreal #gamedev #voxel #indiedev #indiegame #cubeworld
15.01.2026 10:31 β π 7 π 3 π¬ 0 π 0Added proper shadows and new oak tree generation.
14.01.2026 22:08 β π 3 π 1 π¬ 0 π 0
Trees and foliage now actually integrated into the terrain. I never planned on doing foliage like this but its much more powerful. Still need to figure out how to put snow on them.π
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Much further and more performant render distance. I think the desert canyon biome came out quite well. Some of the colors being read off the texture are still a bit messed up, so ignore thatπ #UnrealEngine5 #unreal #gamedev #voxel #indiedev #indiegame #cubeworld
21.12.2025 00:20 β π 14 π 6 π¬ 0 π 0
Some different customization options I did a while ago but forgot to post.
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Some screenshots in snowy weather
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Proper water + Nice rivers
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Snow biome. I think it came out looking pretty good tbh.
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More Field biome screenshots as i'm very happy with how the colors and overall vibe turned out. Still some tuning needs to be done with the colors of the trees.
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Pine Trees implemented!
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Multi Color trees and plain biome coming along well
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Proper color gradient and also much more vibrant terrain.
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Palm trees and got a nice grand canyon type biome going.
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Revamped voxel terrain is coming along well. I added back the foliage. GPU terrain is not ready to show yet as its missing foliage and has some noise issues but its coming along well. UE5 GPU stuff is complex
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New snow armor set and some work on mountains. Mountains are still a but lumpy and definitely need some work. The snow + mountain biome still look cool IMO. Also i'm not entirely happy with the new snow set
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NEW desert biome! Also a new desert armor set. I redid the terrain code so that I can have actual biomes.
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There is a version on steam but you probably mean the Alpha version. I think there are some way to get the old Alpha version the Cube World discord is probably a good place to look.
27.07.2025 11:15 β π 1 π 1 π¬ 1 π 0
Some short clips of thunder effects I recorded while testing weather effects. Realistic weather and voxel terrain seems to actually go well together,
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Some multiplayer combat footage. Unfortunately I can only test one character at once :(
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Longer video of spell combat showcasing usage of spells with the staff. Also shows that enemies are pretty good at stunning the player.π
(P.S I made myself invisible so that I wouldn't die)
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Elemental mage armor! Also some early multiplayer screenshots.
Next will be doing some elemental staffs and weapons
β‘οΈπ₯π«§
#UnrealEngine5 #unreal #gamedev #voxel #indiedev #indiegame #cubeworld
βοΈNew Melee Combat!βοΈ
-Charge attacks + Parrying + Stunning Enemies
-The AI are able to use these abilities also.
(Still needs some tidying up so it feels a little cleaner)
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A new armor set and a new staff! Also a nice cozy fireplace screenshot. The voxel imports came out well in Unreal.
Mixing and matching armor also works quite well.
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Some additions to melee combat
- If a player blocks right as an attack hits it parries the enemy stunning them and knocking them back
-Player can also block normal sword hits
#UnrealEngine5 #unreal #gamedev #voxel #indiedev #indiegame #cubeworld
Windy forest night ambience. I think the vibe of a dark forest at nighttime has been captured well here and the foliage reacts nicely to the wind.
#UnrealEngine5 #unreal #gamedev #voxel #indiedev #indiegame #cubeworld
Some very early melee combat with enemies that fight back.
I also added directional rolling and a suitable 'swinging' state. Enemies right now are a bit stupid though. π
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Some more screenshots from the voxel game I'm working on in the Unreal Engine 5. This time my character is doing some cozy camping.π₯
Overall I think dark forest vibe came out quite well.π²π»
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