Hot on the heels of 15kβ less than a month ago, the Graphite #opensource project just reached 20k #GitHub stars. Thanks to all who have joined our community in recent weeks and spread the excitement for #procedural #art and #graphicdesign.
github.com/GraphiteEdit...
27.07.2025 05:58 β π 54 π 4 π¬ 0 π 0
And that's a wrap! If you were one of our hundreds of visitors who came to the Graphite booth over the weekend at #OpenSauce, thank you for your part in making the show a resounding success. We look forward to seeing you again next year.
21.07.2025 22:53 β π 19 π 0 π¬ 1 π 0
Day 1 is done! We'll continue day 2, here at #OpenSauce in San Mateo, CA. Come see us and explore #procedural #graphicdesign and #motiongraphics that is free and #opensource. Thanks to @OpenSauceLive for the incredible event thus far β #maker culture is thriving here!
20.07.2025 07:46 β π 18 π 4 π¬ 0 π 0
Today is the day! #OpenSauce is here for #opensourceβ find us in Hall B alongside the entrance from the big lawn area. Try Graphite's #graphicdesign and #motiongraphics tools to control the LEDs light boards at our booth. And doodle on them, too! See you there.
19.07.2025 09:07 β π 21 π 5 π¬ 0 π 1
Meet us this weekend at #OpenSauce in San Mateo, California. Booth number N4-5 in Hall B, on the wall adjacent to the big lawn area. Come grab some swag!
17.07.2025 19:24 β π 11 π 0 π¬ 0 π 0
Enjoy some more abstract #mathart.
14.07.2025 09:43 β π 24 π 3 π¬ 1 π 0
Let's keep the #procedural #mathart rolling.
#MadeWithGraphite #opensource #graphicdesign #motiondesign #creativecoding #generativeart
14.07.2025 02:21 β π 31 π 3 π¬ 0 π 0
Reading through the nodes of the many examples posted in the Discord art showcase channel is your best bet for learning. Toy with the settings, rewire them, copy interesting sections from one file to another, and ask for help in the Discord if you get stuck.
11.07.2025 11:53 β π 1 π 0 π¬ 1 π 0
Multiply nodes fed by the Animation Time and Cosine nodes.
11.07.2025 11:50 β π 0 π 0 π¬ 0 π 0
It's that time again... for more #procedural #mathart! Graphite combines a standard vector graphics editor with #creativecoding and #motiondesign. #MadeWithGraphite
11.07.2025 09:19 β π 52 π 2 π¬ 3 π 0
Fiddle with a few vector #geometrynodes and you've got yourself some interactive #mathart.
As with all these #generativeart posts, the file is posted in the Graphite Discord (link on website) so you can play with this yourself. #MadeWithGraphite
10.07.2025 22:30 β π 19 π 2 π¬ 0 π 0
Not to rain on your parade π§οΈ, but your 2D graphics editing application isn't truly nondestructive if you can't *draw* clouds in it. You might say Graphite is a dark cloud on the horizon for legacy design apps...
#MadeWithGraphite #opensource #graphicdesign #procedural #geometrynodes #generativeart
09.07.2025 10:01 β π 33 π 0 π¬ 0 π 0
Groovy!
09.07.2025 01:05 β π 28 π 0 π¬ 0 π 0
Damn. @graphiteeditor.bsky.social has to be among the coolest graphics apps out there, and still in alpha.
Innovative, slick, and open source. π«Ά
08.07.2025 17:28 β π 14 π 4 π¬ 2 π 0
Artist credit: gurpreet_exe
07.07.2025 23:15 β π 4 π 0 π¬ 0 π 0
It's tiling time! (You get it? Tilings + time = animated tilings.)
It's node-based #creativecoding / #proceduralart / #generativeart / #motiongraphics all in one #opensource creative tool.
07.07.2025 23:15 β π 85 π 9 π¬ 2 π 3
This is a use case we have in mind for the future.
07.07.2025 23:07 β π 1 π 1 π¬ 0 π 0
The present focus is on getting good at the current unique feature competency, vector and motion, before moving on to raster image manipulation in the coming year. Infrastructure is currently being built for it, like GPU support.
06.07.2025 21:12 β π 0 π 0 π¬ 0 π 0
Artist credit: @ezbaze.bsky.social
06.07.2025 11:27 β π 5 π 0 π¬ 0 π 0
Tick tick, this clock keeps time while you edit its geometry! Yep, that's *live* #motiondesign, with the help of the #procedural animation nodes. #MadeInGraphite
06.07.2025 11:26 β π 43 π 8 π¬ 3 π 0
Artist credit: @celykdev.bsky.social
05.07.2025 20:21 β π 2 π 0 π¬ 0 π 0
How about a splash of color in your #procedural #motiondesign?
05.07.2025 20:21 β π 45 π 2 π¬ 1 π 0
Artist credit: projectius_art on YouTube
04.07.2025 08:28 β π 0 π 0 π¬ 0 π 0
Bringing #procedural designs to life and animating with #math!
04.07.2025 08:27 β π 7 π 0 π¬ 1 π 0
Artist credit: @celykdev.bsky.social
03.07.2025 11:43 β π 7 π 0 π¬ 0 π 0
Developing a #procedural #motiongraphics editor at warp speed like:
03.07.2025 11:42 β π 46 π 4 π¬ 3 π 0
Play with the seasons: editor.graphite.rs#demo/changin...
#MadeWithGraphite #opensource #graphicdesign #proceduralgeneration #proceduralart #geometrynodes #creativecoding #generativeart
02.07.2025 12:25 β π 26 π 3 π¬ 1 π 1
Yes, node-driven parametric animation has been supported for the past few months. Check the example files shared in Discord to see how.
02.07.2025 04:48 β π 1 π 0 π¬ 1 π 0
Graphite is not your conventional vector graphics tool.
#MadeWithGraphite #opensource #graphicdesign #motiongraphics #motiondesign #digitalart #vectorgraphics #proceduralgeneration #proceduralart #creative #creativecoding #techart #gamedev #generativeart
01.07.2025 12:12 β π 57 π 6 π¬ 1 π 0
β¨ Weird CAD and graphics research
βοΈ Embedded software and Rust
π Cambridge, MA
π mattkeeter.com
Doing fundamental research in UI and 2D graphics
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Official account of FreeCAD.
#FreeCAD is a free and open source multiplatform 3D parametric modeler.
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COO @blender.org, GM and producer at Blender Studio.
Official account of the Free and Open Source 3D creation suite.
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Writer/Director. Skywatch | Agent 327 | My Grandfatherβs Memory Book. Previously at Pixar as a Camera & Staging Artist. http://instagram.com/colinlevy
Create small, fast, secure, cross-platform applications for Mac, Windows, Linux, iOS, and Android using web tech and Rust.
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https://github.com/servo/servo
Programming languages and graphics person. Rust compiler developer, Firefox hacker, Bevy contributor. Currently working on an unannounced project!
Online magazine on free/libre software for creative professionals. Responsible reporting over clickbait and drama.
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π https://pouncelight.games/tiny-glade/
Principal Pipeline Programmer @ Epic Games
Procedural art nerd, Β½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game π°πΏ s.team/a/2198150 π³βππ
Colour Science for Python
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