Save 10% on MALPRAXISβ’ on Steam
Assist Chief Medical Officer Samuel Edwards in performing TRIAGE, DIAGNOSIS, SURGERY on the crew aboard the TRH Rusanov.
MALPRAXIS is out now!
Our team @sunscorchedstudios.bsky.social did a fantastic job and some of my best shader work is on display in this game, I hope you enjoy it!
store.steampowered.com/app/3350240/...
#gamedev #release #indiedev #shader #vfx #material
28.02.2026 00:18 β
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Such a funny glow.
#Blender #3D #Shader #DigitalArt
13.11.2025 19:01 β
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Testing out somethin
#Blender #3D #Shader #DigitalArt
11.11.2025 23:54 β
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My new favorite implementation of 2D value noise:
float value1(vec2 x)
{
vec2 i = floor(x);
vec2 s = smoothstep(i, i+1.0, x);
return mix(mix(rand(i), rand(i + vec2(1,0)), s.x),
mix(rand(i+vec2(0,1)), rand(i + 1.0), s.x), s.y);
}
16.10.2025 16:58 β
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// Engineering systems of thought //
24.09.2025 16:38 β
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// 86 billion neurons power the human brain. The BCPU Gen 5 outperforms them with precision-grown neurotissue and unmatched efficiency. Faster learning. Greater stability. The future of intelligence is here. //
24.09.2025 15:05 β
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I made a Blender Add-On! ππ
Finally you can reorder UVs, Copy/Paste across maps, and exceed the 8 UV limit!
100% Free! Or on gumroad if you want to support me π
gumroad.com/l/uvmapsplus
github.com/JR3DFUL/uv-maps-plus
extensions.blender.org/add-ons/uv-maps-plus
#techart #3d #modeling #shader
12.09.2025 17:41 β
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π Mystery box VFX
#Godot #indiedev #gamedev #3d #VFX #shader
11.09.2025 15:22 β
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YouTube video by GameTrailers
Meatshaker - Official Announcement Trailer
WE DID IT.
WE GOT IT ON SWITCH WORLDWIDE.
HOWEVER, THERE WAS UH... COMPROMISES WE HAD TO MAKE... π₯©πππ₯
youtube.com/watch?v=k80--nDoSUA
#RATSHAKER #MEATSHAKER #indiedev #gamedev #switch #nintendo
11.09.2025 18:26 β
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The silk song of despair and agony π«
04.09.2025 14:49 β
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β¨Shader Magicβ¨
Here's a strange method for generating procedural AO/Edge/Cavity masks:
Distort a sphere mask by the normals of the mesh, wont work in all cases but it can look decent ππ
#shaders #techart #hlsl #glsl #vfx #materials#unreal #ue5 #niagara #gamedev
03.09.2025 15:47 β
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β¨Shader Magicβ¨
Here's a cheap approach for generating procedural AO/Edge/Cavity masks: ππ
Compare the normal map to the mesh normal to highlight edges where they diverge, wont work as well at a distance though
#shaders #techart #hlsl #glsl #vfx #materials#unreal #ue5 #niagara #gamedev
02.09.2025 00:24 β
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I have some other items on gumroad that may interest you ππ
BloodMachine is out of date but still has a useful tutorial on creating blood splatters.
Hypercentric Lens should still work, lets you get negative perspective from your camera, will update to Blender 4.5 later
jr3dful.gumroad.com/
29.08.2025 14:11 β
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these days I mostly hang out on bsky ππ instagram & twitter feel too soulessβ¦ any suggestions for other spots to share shader stuff?
#shaders #techart #hlsl #glsl #vfx #materials
27.08.2025 17:22 β
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Iβve got a v1.1 update already in the works, which adds a couple other useful functions like mirroring and conversion between other data types, and a lil documentation too
25.08.2025 14:16 β
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Hiya! ππ
Got another tool for yaπ
Itβs a set of 20+ Geometry Node modifiers for vertex color editingβfill, blur, noise, ID maps & more. Non-destructive, stackable, and flexible. Available now on Gumroad!
jr3dful.gumroad.com/...
#shaders #geonodes #techart #character #gamedev
25.08.2025 14:10 β
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testing testing ππ my old scheduler (Monadsky) bit the dust, so Iβm giving Fedica a spin. posts might be a little wobbly while I figure it out :P
22.08.2025 22:40 β
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YouTube video by JR3DFUL
ShaderGlass CRT Adjuster
21.08.2025 21:18 β
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ShaderGlass CRT Adjuster
CRT Adjuster is a shader for ShaderGlass designed to provide a safe and accessible solution for screen overscan and positioning issues. It's the perfect alternative when standard display drivers and O...
Hiya! ππ
Last weekend I made a a CRT screen adjuster for
@mausimus.bsky.social
's ShaderGlass.
It's a perfect fix for when Driver/OS settings fail, remotes are lost, or youβd rather avoid a high voltage shockβadjust everything in real time with a GLSL #shader
jr3dful.gumroad.com/l/crtadjuster
21.08.2025 21:16 β
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As requested the wrinkle setup has been put up on Gumroad for free: bbbn19.gumroad.com/l/xxroj #b3d #shader #geometrynodes
18.08.2025 16:56 β
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Playing with falloff using Surface Insert's "Blend Surface" mode.
Still finding issues though β I expect I'll add it to early access around Monday π
#normalMagic #b3d #geometrynodes
15.08.2025 10:48 β
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I would like to thank my past self for creating a huge material filled with little node snippets like this one that I can now just copy and paste around. And material functions, tons of little material functions.
Be nice to your future self.
#gamedev #realtimevfx #rtvfx #techart #eu5
04.08.2025 13:35 β
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New RATSHAKER T-Shirt and stickers now available!
Limited time only, get them before the rats eat all our inventory! ππ§ππ§
#indiedev #indegame #merch
18.07.2025 20:39 β
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Do you think it'd be possible to make a panel cutter that doesn't create interior geometry? That's been a bool tool that I've been on the hunt for for a long time
15.07.2025 14:27 β
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My "Surface Blend" modifier now has UV transfer
#b3d #geometrynodes #normalMagic
14.07.2025 19:30 β
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π οΈ Fake SDF! - with this Geometry Nodes Set Normals setup on collections.
Finally figured out a way to do this with a group of objects! Using some of the Smart Primitives .. I see many use cases!
10.07.2025 03:17 β
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