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JR3DFUL

@jr3dful.bsky.social

πŸ€RATSHAKER Tech Artist at Sunscorched Studios Commisions: ⭐OPEN⭐ https://jr3d.carrd.co/

1,177 Followers  |  110 Following  |  187 Posts  |  Joined: 06.02.2024  |  2.1678

Latest posts by jr3dful.bsky.social on Bluesky

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// Engineering systems of thought //

24.09.2025 16:38 β€” πŸ‘ 73    πŸ” 22    πŸ’¬ 0    πŸ“Œ 1
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// 86 billion neurons power the human brain. The BCPU Gen 5 outperforms them with precision-grown neurotissue and unmatched efficiency. Faster learning. Greater stability. The future of intelligence is here. //

24.09.2025 15:05 β€” πŸ‘ 77    πŸ” 25    πŸ’¬ 1    πŸ“Œ 1
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I made a Blender Add-On! πŸ‘€πŸ’š

Finally you can reorder UVs, Copy/Paste across maps, and exceed the 8 UV limit!

100% Free! Or on gumroad if you want to support me πŸ˜‰

gumroad.com/l/uvmapsplus

github.com/JR3DFUL/uv-maps-plus

extensions.blender.org/add-ons/uv-maps-plus

#techart #3d #modeling #shader

12.09.2025 17:41 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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🎁 Mystery box VFX

#Godot #indiedev #gamedev #3d #VFX #shader

11.09.2025 15:22 β€” πŸ‘ 23    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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a stuffed animal is sitting in a chair with a phone in its mouth and says so true !!! * laughs * . ALT: a stuffed animal is sitting in a chair with a phone in its mouth and says so true !!! * laughs * .
12.09.2025 02:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Meatshaker - Official Announcement Trailer
YouTube video by GameTrailers Meatshaker - Official Announcement Trailer

WE DID IT.

WE GOT IT ON SWITCH WORLDWIDE.
HOWEVER, THERE WAS UH... COMPROMISES WE HAD TO MAKE... πŸ₯©πŸ–πŸ—πŸ₯“

youtube.com/watch?v=k80--nDoSUA

#RATSHAKER #MEATSHAKER #indiedev #gamedev #switch #nintendo

11.09.2025 18:26 β€” πŸ‘ 26    πŸ” 7    πŸ’¬ 0    πŸ“Œ 1
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The silk song of despair and agony 😫

04.09.2025 14:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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✨Shader Magic✨

Here's a strange method for generating procedural AO/Edge/Cavity masks:

Distort a sphere mask by the normals of the mesh, wont work in all cases but it can look decent πŸ‘€πŸ’š

#shaders #techart #hlsl #glsl #vfx #materials#unreal #ue5 #niagara #gamedev

03.09.2025 15:47 β€” πŸ‘ 11    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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✨Shader Magic✨

Here's a cheap approach for generating procedural AO/Edge/Cavity masks: πŸ‘€πŸ’š

Compare the normal map to the mesh normal to highlight edges where they diverge, wont work as well at a distance though

#shaders #techart #hlsl #glsl #vfx #materials#unreal #ue5 #niagara #gamedev

02.09.2025 00:24 β€” πŸ‘ 28    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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I have some other items on gumroad that may interest you πŸ‘€πŸ’š

BloodMachine is out of date but still has a useful tutorial on creating blood splatters.

Hypercentric Lens should still work, lets you get negative perspective from your camera, will update to Blender 4.5 later

jr3dful.gumroad.com/

29.08.2025 14:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

these days I mostly hang out on bsky πŸ‘€πŸ’š instagram & twitter feel too souless… any suggestions for other spots to share shader stuff?

#shaders #techart #hlsl #glsl #vfx #materials

27.08.2025 17:22 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I’ve got a v1.1 update already in the works, which adds a couple other useful functions like mirroring and conversion between other data types, and a lil documentation too

25.08.2025 14:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Hiya! πŸ‘€πŸ’š

Got another tool for yaπŸŽ‰
It’s a set of 20+ Geometry Node modifiers for vertex color editingβ€”fill, blur, noise, ID maps & more. Non-destructive, stackable, and flexible. Available now on Gumroad!

jr3dful.gumroad.com/...

#shaders #geonodes #techart #character #gamedev

25.08.2025 14:10 β€” πŸ‘ 13    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

testing testing πŸ‘€πŸ’š my old scheduler (Monadsky) bit the dust, so I’m giving Fedica a spin. posts might be a little wobbly while I figure it out :P

22.08.2025 22:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
ShaderGlass CRT Adjuster
YouTube video by JR3DFUL ShaderGlass CRT Adjuster
21.08.2025 21:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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ShaderGlass CRT Adjuster CRT Adjuster is a shader for ShaderGlass designed to provide a safe and accessible solution for screen overscan and positioning issues. It's the perfect alternative when standard display drivers and O...

Hiya! πŸ‘€πŸ’š

Last weekend I made a a CRT screen adjuster for
@mausimus.bsky.social
's ShaderGlass.

It's a perfect fix for when Driver/OS settings fail, remotes are lost, or you’d rather avoid a high voltage shockβ€”adjust everything in real time with a GLSL #shader

jr3dful.gumroad.com/l/crtadjuster

21.08.2025 21:16 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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As requested the wrinkle setup has been put up on Gumroad for free: bbbn19.gumroad.com/l/xxroj #b3d #shader #geometrynodes

18.08.2025 16:56 β€” πŸ‘ 64    πŸ” 8    πŸ’¬ 3    πŸ“Œ 0
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Playing with falloff using Surface Insert's "Blend Surface" mode.
Still finding issues though β€” I expect I'll add it to early access around Monday πŸ‘
#normalMagic #b3d #geometrynodes

15.08.2025 10:48 β€” πŸ‘ 77    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0
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I would like to thank my past self for creating a huge material filled with little node snippets like this one that I can now just copy and paste around. And material functions, tons of little material functions.

Be nice to your future self.

#gamedev #realtimevfx #rtvfx #techart #eu5

04.08.2025 13:35 β€” πŸ‘ 18    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0

New RATSHAKER T-Shirt and stickers now available!

Limited time only, get them before the rats eat all our inventory! πŸ€πŸ§€πŸ€πŸ§€

#indiedev #indegame #merch

18.07.2025 20:39 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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normalMagic for Blender [Early Access] ⚠️ Early AccessThis product is in early access with a full release planned for August 2025. Early access means: Documentation/videos are not available yet. Options have tooltips but there is currently...

Stealth releasing normalMagic in early access 🀫

For those eager to have a play with it:
spaghetmenot.gumroad.com/l/normalmagic

Full release is planned for August, documentation and videos will be ready then πŸ—“οΈ
#normalMagic #b3d #geometrynodes

15.07.2025 22:21 β€” πŸ‘ 41    πŸ” 12    πŸ’¬ 3    πŸ“Œ 1
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spongebob squarepants is standing in a kitchen with a life preserver on the wall behind him ALT: spongebob squarepants is standing in a kitchen with a life preserver on the wall behind him

so hyped!

15.07.2025 15:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Do you think it'd be possible to make a panel cutter that doesn't create interior geometry? That's been a bool tool that I've been on the hunt for for a long time

15.07.2025 14:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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My "Surface Blend" modifier now has UV transfer
#b3d #geometrynodes #normalMagic

14.07.2025 19:30 β€” πŸ‘ 46    πŸ” 7    πŸ’¬ 2    πŸ“Œ 1
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πŸ› οΈ Fake SDF! - with this Geometry Nodes Set Normals setup on collections.

Finally figured out a way to do this with a group of objects! Using some of the Smart Primitives .. I see many use cases!

10.07.2025 03:17 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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a man covered in red glitter says i can 't feel my face ALT: a man covered in red glitter says i can 't feel my face
01.07.2025 03:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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a man is opening a tank of strawberries in a kitchen ALT: a man is opening a tank of strawberries in a kitchen
01.07.2025 03:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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i see you

πŸ‘οΈ πŸ‘οΈ

#digitalart #art #pfp

01.07.2025 00:48 β€” πŸ‘ 12    πŸ” 2    πŸ’¬ 2    πŸ“Œ 0
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@jr3dful.bsky.social

30.06.2025 20:51 β€” πŸ‘ 11    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

These defaults features are incredibly good to see!

They are super important for basic prototypes, and are often difficult to get right in engines, so having these available as standards is fantastic.

19.06.2025 06:24 β€” πŸ‘ 157    πŸ” 27    πŸ’¬ 4    πŸ“Œ 0

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