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Furiously Furious

@furiously-furious.bsky.social

Amateur game creator, 2D pixel art crafter, dad of 3, super proud husband. No AI on this profile ๐Ÿ‘Œ๐Ÿป Currently exploring non-violent game design and motifs.

77 Followers  |  132 Following  |  91 Posts  |  Joined: 15.06.2025  |  2.2532

Latest posts by furiously-furious.bsky.social on Bluesky

Wow. Just wow.

30.08.2025 00:50 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Outstanding

07.08.2025 01:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Iโ€™m so glad you share these. I LOVE finding out whatโ€™s new on the catalog! Thanks play date folks!!

06.08.2025 01:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
How Isometric Coordinates Work in 2D games
YouTube video by Jordan West How Isometric Coordinates Work in 2D games

If youโ€™re doing any coding - slightly off topic, but game and isometric related - I found this video on isometric coordinates quite useful! youtu.be/04oQ2jOUjkU?...

14.07.2025 11:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I cannot wait to play your gameโ€ฆ you are doing amazing work

13.07.2025 23:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Outstanding. This is a beautiful design!

Did you consider doing a mushroom cloud in the distant background? :)

13.07.2025 23:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

"Ghostly" (prompt my son gave me) on a 32x32 canvas.

Palette: Curiosities (lospec.com) by sukinapan

#pixelart #curiositiespalette #pixel #32x32

04.07.2025 18:51 โ€” ๐Ÿ‘ 20    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Pink!

03.07.2025 00:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I have pointer envy. ๐Ÿค 

29.06.2025 21:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

As usual: amazing design. Brilliant coloring.

29.06.2025 15:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ah! Very cool! I wasnโ€™t familiar with the original!

28.06.2025 17:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I think this is an exciting and interesting design. Personally, Iโ€™d love to see more exploration into abstract and painterly pixel art!

28.06.2025 14:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Love the energy in this! So fluid and exciting :) ๐Ÿ‘๐Ÿป๐Ÿ‘Œ๐Ÿป

28.06.2025 13:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is a lovely design! ๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป

28.06.2025 13:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

"Tin"
(I learned that tin is the primary element used in soldering electronics!)
@pixeldailies.bsky.social

Canvas size: 100x100px
Palette: "Zughy 32" by Zughy (lospec.com)

#pixelart #pixel_dailies #zughy32

28.06.2025 13:19 โ€” ๐Ÿ‘ 47    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This really cool :) thanks for putting this out next to the render! The 3D stuff is like magic to me, itโ€™s really cool to see what actually goes into it ๐Ÿ‘Œ๐Ÿป๐Ÿค 

27.06.2025 22:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป

27.06.2025 21:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Really love this design

27.06.2025 11:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I immediately thought of monkey island when I saw the prompt too. Bravo :)

26.06.2025 20:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Lovely prompt interpretation. LOVE the lighting design.

25.06.2025 18:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is super cool! Well done!

25.06.2025 17:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

"Climb"
@pixeldailies.bsky.social

Canvas size: 100x100px
Palette: Custom

#pixelart #pixel_dailies #1bit

25.06.2025 17:18 โ€” ๐Ÿ‘ 142    ๐Ÿ” 9    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Feedback, FWIW:
3) The mobs seemed very easy to destroy; which seemed out of sync with their quantity. So I would expect either slightly tougher enemies (more HP) with their current quantity, or up the quantity but keep them easy to kill. Maybe the game gets more frenetic a bit later than I played?

25.06.2025 10:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Feedback, FWIW:
2 continued...) I think you can communicate most / all of the game logic through the bullets -- their size, color, shape, rate of fire, etc - allowing you to potentially remove stuff from the screen and communicate "realtime" the player's buffs.

25.06.2025 10:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Feedback, FWIW:
1) I am not super familiar with this genre but a few quality of life issues that came up for me: the level up banner covers gameplay and since its so frequent it covers gameplay a lot! Second: there are a lot of stats and progress bars, but i have no idea what they mean.

25.06.2025 10:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you! ๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป

24.06.2025 12:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Intense!

24.06.2025 10:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Beautifully done

24.06.2025 10:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

First! This is a neat study! ๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป

24.06.2025 10:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This looks so cool. Wishlisted and following on steam! Iโ€™m pleased Blueskyโ€™s algorithm put you front and center for me this morning!

24.06.2025 10:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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