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AlbusVertex

@albusvertex.bsky.social

Solo GameDev (with neighbors cats) - Tech Artist Former Educational director & instructor,Environment Artist at Dontnod. Montpellier, France https://linktr.ee/albusvertex

225 Followers  |  851 Following  |  16 Posts  |  Joined: 20.12.2023
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Posts by AlbusVertex (@albusvertex.bsky.social)

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Since I received many likes from you yesterday, I wanted to say thank you with this new video πŸ¦‹πŸ’™
Thank you Bluesky ! #gamedev #techart

28.02.2026 23:12 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I totally agree! And it’s very hypnotic to tweak the parameters and watch the shapes emerge like that.

28.02.2026 19:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Just a small particle toy I made a few years ago.

Playing with sine and cosine feels really relaxing.
#gamedev

27.02.2026 09:45 β€” πŸ‘ 69    πŸ” 3    πŸ’¬ 1    πŸ“Œ 1
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This week, my heart beats for the UI ❀️ #gamedev #indiegame #cozygames

19.02.2026 10:49 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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You can now place or take resources into a flower chest.

Iterating on signs & feedback.
Tweaking the VFX… a bit over the top for now.
#indiegames

12.02.2026 11:05 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Hungry fireflies come out at night, searching for resources.
AI in progress...
#gamedev #indiegame

05.02.2026 10:57 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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This week I kept iterating on my game and added a few UI intentions #gamedev

29.01.2026 09:15 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Working on the day/night cycle
Focusing on smooth color transitions for a cozy mood.

Leaning towards night for now.
Which one are you picking Light or Dark ?
#gamedev #cozygames #techart #unity3d

22.01.2026 11:08 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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This week, I’ve been setting some graphic intentions. Here’s how things evolved. #cozygames #gamedev #unity3d

16.01.2026 17:21 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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I mostly post stories on Instagram, but maybe it’s time to start sharing the game I’m working on here. So here it is... a swamp, frogs… and no chickens for this game. Sorry about that !

14.01.2026 17:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Minis brings MIDI device support to Unity’s input system. Games can be controlled with MIDI controllers, no code changes needed. github.com/keijiro/Minis

23.05.2025 09:36 β€” πŸ‘ 18    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

it's not a cutscene, it's a cutescene !

13.02.2025 21:09 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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GARDEN TRILLS IS OUT NOW! 🐦🌺

Embark on a little bird's journey in the whimsical gardens of Vernubiel!

🌱πŸͺ»Β· grow magical flower to solve platforming puzzles
πŸ₯πŸ’¬Β· meddle in local bird drama
πŸ‘’πŸ‘œΒ· pick up adorable outfits

Get the game on STEAM! >>> shorturl.at/4UaSs

#cozygame #indiegame #gamedev

12.12.2024 17:25 β€” πŸ‘ 380    πŸ” 135    πŸ’¬ 27    πŸ“Œ 29

happy birthday !

07.12.2024 20:21 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The Jacobi Solver is finally functional with diffusion transfer across quadtree nodes!🌟
The quadtree structure is visible through the diffusion, as it's dependent on the resolution.
Will try to limit this by tweaking some parameters
#gamedev #techart #computeshaders #unity3d

06.12.2024 09:56 β€” πŸ‘ 21    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Here's an update on my Jacobi Solver.
I've integrated diffusion transfer across quadtree nodes - still not perfect, but it's getting closer
#GameDev #TechArt #ComputeShaders #Unity3D

03.12.2024 14:04 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hi Michel! It's a pleasure to see you where the sky is clearer

18.10.2024 08:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Working on a fluid simulation with a Jacobi Solver using a quadtree for adaptive resolution. Still WIP need to transfer some diffusion information across edges. #GameDev #TechArt #ComputeShaders #unity3d

09.10.2024 09:10 β€” πŸ‘ 30    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0